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We introduce a new approach for reconstruction and novel view synthesis of unbounded real-world scenes. In contrast to previous methods using either volumetric fields, grid-based models, or discrete point cloud proxies, we propose a hybrid…

Computer Vision and Pattern Recognition · Computer Science 2025-03-12 Florian Hahlbohm , Linus Franke , Moritz Kappel , Susana Castillo , Martin Eisemann , Marc Stamminger , Marcus Magnor

Volumetric video is an emerging key technology for immersive representation of 3D spaces and objects. Rendering volumetric video requires lots of computational power which is challenging especially for mobile devices. To mitigate this, we…

Multimedia · Computer Science 2020-07-17 Serhan Gül , Dimitri Podborski , Thomas Buchholz , Thomas Schierl , Cornelius Hellge

We introduce a hybrid Gaussian-hash-grid radiance representation for reconstructing 2D Gaussian scene models from multi-view images. Similar to NeST splatting, our approach reduces the entanglement between geometry and appearance common in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-20 Neel Kelkar , Simon Niedermayr , Klaus Engel , Rüdiger Westermann

Subspace clustering has become widely adopted for the unsupervised analysis of hyperspectral images (HSIs). Recent model-aware deep subspace clustering methods often use a two-stage framework, involving the calculation of a…

Computer Vision and Pattern Recognition · Computer Science 2025-06-16 Xianlu Li , Nicolas Nadisic , Shaoguang Huang , Nikos Deligiannis , Aleksandra Pižurica

Transformers have rapidly increased in popularity in recent years, achieving state-of-the-art performance in processing text, images, audio and video. However, Transformers present large computational requirements for both training and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-20 Amrit Nagarajan , Anand Raghunathan

Real-time reconstruction of dynamic 3D scenes from uncalibrated video streams demands robust online methods that recover scene dynamics from sparse observations under strict latency and memory constraints. Yet most dynamic reconstruction…

Computer Vision and Pattern Recognition · Computer Science 2026-03-04 Zike Wu , Qi Yan , Xuanyu Yi , Lele Wang , Renjie Liao

3D Gaussian Splatting (3DGS) is a recent approach for scene rendering. Although primarily designed for view synthesis, its potential for scene understanding tasks remains underexplored. In this work, we conduct a comparative evaluation of…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Julia Farganus , Krzysztof Żurawicki , Arkadiusz Gaweł , Weronika Jakubowska , Halina Kwaśnicka

Heterogeneous graph neural networks (HGNNs) have demonstrated strong capability in modeling complex semantics across multi-type nodes and relations. However, their scalability to large-scale graphs remains challenging due to structural…

Machine Learning · Computer Science 2025-12-12 Fuyan Ou , Siqi Ai , Yulin Hu

4D Gaussian Splatting has emerged as a new paradigm for dynamic scene representation, enabling real-time rendering of scenes with complex motions. However, it faces a major challenge of storage overhead, as millions of Gaussians are…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Minseo Lee , Byeonghyeon Lee , Lucas Yunkyu Lee , Eunsoo Lee , Sangmin Kim , Seunghyeon Song , Joo Chan Lee , Jong Hwan Ko , Jaesik Park , Eunbyung Park

The advent of 3D Gaussian splatting (3DGS) has significantly enhanced the quality of volumetric video representation. Meanwhile, in contrast to conventional volumetric video, 3DGS video poses significant challenges for streaming due to its…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Han Gong , Qiyue Li , Zhi Liu , Hao Zhou , Peng Yuan Zhou , Zhu Li , Jie Li

Image compression under ultra-low bitrates remains challenging for both conventional learned image compression (LIC) and generative vector-quantized (VQ) modeling. Conventional LIC suffers from severe artifacts due to heavy quantization,…

Computer Vision and Pattern Recognition · Computer Science 2025-11-24 Lei Lu , Yize Li , Yanzhi Wang , Wei Wang , Wei Jiang

Recent advancements in photo-realistic novel view synthesis have been significantly driven by Gaussian Splatting (3DGS). Nevertheless, the explicit nature of 3DGS data entails considerable storage requirements, highlighting a pressing need…

Computer Vision and Pattern Recognition · Computer Science 2024-11-12 Minye Wu , Tinne Tuytelaars

2D Gaussian Splatting (2DGS) is an emerging explicit scene representation method with significant potential for image compression due to high fidelity and high compression ratios. However, existing low-light enhancement algorithms operate…

Computer Vision and Pattern Recognition · Computer Science 2026-01-23 Yuhan Chen , Wenxuan Yu , Guofa Li , Yijun Xu , Ying Fang , Yicui Shi , Long Cao , Wenbo Chu , Keqiang Li

3D Gaussian Splatting (3DGS) has emerged as a powerful technique for real-time, high-resolution novel view synthesis. By representing scenes as a mixture of Gaussian primitives, 3DGS leverages GPU rasterization pipelines for efficient…

Computer Vision and Pattern Recognition · Computer Science 2025-05-12 Peihao Wang , Yuehao Wang , Dilin Wang , Sreyas Mohan , Zhiwen Fan , Lemeng Wu , Ruisi Cai , Yu-Ying Yeh , Zhangyang Wang , Qiang Liu , Rakesh Ranjan

Dataset distillation is an emerging dataset reduction method, which condenses large-scale datasets while maintaining task accuracy. Current parameterization methods achieve enhanced performance under extremely high compression ratio by…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Xinhao Zhong , Hao Fang , Bin Chen , Xulin Gu , Meikang Qiu , Shuhan Qi , Shu-Tao Xia

LongSplat addresses critical challenges in novel view synthesis (NVS) from casually captured long videos characterized by irregular camera motion, unknown camera poses, and expansive scenes. Current methods often suffer from pose drift,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-20 Chin-Yang Lin , Cheng Sun , Fu-En Yang , Min-Hung Chen , Yen-Yu Lin , Yu-Lun Liu

Point cloud is a promising 3D representation for volumetric streaming in emerging AR/VR applications. Despite recent advances in point cloud compression, decoding and rendering high-quality images from lossy compressed point clouds is still…

Computer Vision and Pattern Recognition · Computer Science 2024-09-26 Yueyu Hu , Ran Gong , Yao Wang

The plenoptic point cloud that has multiple colors from various directions, is a more complete representation than the general point cloud that usually has only one color. It is more realistic but also brings a larger volume of data that…

Image and Video Processing · Electrical Eng. & Systems 2019-11-05 Li Li , Zhu Li , Shan Liu , Houqiang Li

The accurate reconstruction of dynamic street scenes is critical for applications in autonomous driving, augmented reality, and virtual reality. Traditional methods relying on dense point clouds and triangular meshes struggle with moving…

Computer Vision and Pattern Recognition · Computer Science 2026-05-05 Peizhen Zheng , Dongjing Jiang , Qingchong Jiao , Redouane EL Bouchtaoui , Flynnwell Jianfei Zhang

The recent development of 3D Gaussian Splatting (3DGS) has led to great interest in 4D dynamic spatial reconstruction. Existing approaches mainly rely on full-length multi-view videos, while there has been limited exploration of online…

Computer Vision and Pattern Recognition · Computer Science 2025-03-28 Zhening Liu , Yingdong Hu , Xinjie Zhang , Rui Song , Jiawei Shao , Zehong Lin , Jun Zhang
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