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High-resolution video generation has emerged as a crucial task in computer vision, with wide-ranging applications in entertainment, simulation, and data augmentation. However, generating temporally coherent and visually realistic videos…

Image and Video Processing · Electrical Eng. & Systems 2025-07-08 Abhinav Sagar

Despite its significant achievements in large-scale scene reconstruction, 3D Gaussian Splatting still faces substantial challenges, including slow processing, high computational costs, and limited geometric accuracy. These core issues arise…

Computer Vision and Pattern Recognition · Computer Science 2025-04-01 Yuanyuan Gao , Hao Li , Jiaqi Chen , Zhengyu Zou , Zhihang Zhong , Dingwen Zhang , Xiao Sun , Junwei Han

Transformers have revolutionized AI in natural language processing and computer vision, but their large computation and memory demands pose major challenges for hardware acceleration. In practice, end-to-end throughput is often limited by…

Hardware Architecture · Computer Science 2026-03-20 Qunyou Liu , Marina Zapater , David Atienza

Real-time rendering for video games has become increasingly challenging due to the need for higher resolutions, framerates and photorealism. Supersampling has emerged as an effective solution to address this challenge. Our work introduces a…

Computer Vision and Pattern Recognition · Computer Science 2023-08-04 Antoine Mercier , Ruan Erasmus , Yashesh Savani , Manik Dhingra , Fatih Porikli , Guillaume Berger

Training-free high-resolution (HR) image generation has garnered significant attention due to the high costs of training large diffusion models. Most existing methods begin by reconstructing the overall structure and then proceed to refine…

Computer Vision and Pattern Recognition · Computer Science 2024-12-10 Yuming Li , Peidong Jia , Daiwei Hong , Yueru Jia , Qi She , Rui Zhao , Ming Lu , Shanghang Zhang

Modern game development faces significant challenges in creativity and cost due to predetermined content in traditional game engines. Recent breakthroughs in video generation models, capable of synthesizing realistic and interactive virtual…

Computer Vision and Pattern Recognition · Computer Science 2025-05-30 Jiwen Yu , Yiran Qin , Haoxuan Che , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Xihui Liu

With advancements in deep model architectures, tasks in computer vision can reach optimal convergence provided proper data preprocessing and model parameter initialization. However, training on datasets with low feature-richness for complex…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Dom Huh , Sai Gurrapu , Frederick Olson , Huzefa Rangwala , Parth Pathak , Jana Kosecka

We introduce the concept of a generative infinite game, a video game that transcends the traditional boundaries of finite, hard-coded systems by using generative models. Inspired by James P. Carse's distinction between finite and infinite…

Computer Vision and Pattern Recognition · Computer Science 2024-10-31 Jialu Li , Yuanzhen Li , Neal Wadhwa , Yael Pritch , David E. Jacobs , Michael Rubinstein , Mohit Bansal , Nataniel Ruiz

Distributed AI systems face critical memory management challenges across computation, communication, and deployment layers. RRAM based in memory computing suffers from scalability limitations due to device non idealities and fixed array…

Distributed, Parallel, and Cluster Computing · Computer Science 2026-05-19 Zixuan Li , Chuanzhen Wang , Haotian Sun

Generative artificial intelligence (AI) technology is revolutionizing the computing industry. Not only its applications have broadened to various sectors but also poses new system design and optimization opportunities. The technology is…

The integration of generative AI models, particularly large language models (LLMs), into real-time multi-model AI applications such as video conferencing and gaming is giving rise to a new class of workloads: real-time generative AI…

Machine Learning · Computer Science 2025-07-22 Rachid Karami , Rajeev Patwari , Hyoukjun Kwon , Ashish Sirasao

Controllable generative models have been widely used to improve the realism of synthetic visual content. However, such models must handle control conditions and content generation computational requirements, resulting in generally low…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Lin Liu , Huixia Ben , Shuo Wang , Jinda Lu , Junxiang Qiu , Shengeng Tang , Yanbin Hao

The surging development of Artificial Intelligence-Generated Content (AIGC) marks a transformative era of the content creation and production. Edge servers promise attractive benefits, e.g., reduced service delay and backhaul traffic load,…

Machine Learning · Computer Science 2024-09-10 Yuxin Liang , Peng Yang , Yuanyuan He , Feng Lyu

Constructing a physically realistic and accurately scaled simulated 3D world is crucial for the training and evaluation of embodied intelligence tasks. The diversity, realism, low cost accessibility and affordability of 3D data assets are…

Robotics · Computer Science 2025-06-17 Xinjie Wang , Liu Liu , Yu Cao , Ruiqi Wu , Wenkang Qin , Dehui Wang , Wei Sui , Zhizhong Su

Recently, deep learning-based computer-generated holography (CGH) has demonstrated tremendous potential in three-dimensional (3D) displays and yielded impressive display quality. However, most existing deep learning-based CGH techniques can…

Image and Video Processing · Electrical Eng. & Systems 2024-04-18 Zhenxing Dong , Jidong Jia , Yan Li , Yuye Ling

Many advancements have been made in procedural content generation for games, and with mixed-initiative co-creativity, have the potential for great benefits to human designers. However, co-creative systems for game generation are typically…

Artificial Intelligence · Computer Science 2023-08-07 Rohan Agarwal , Zhiyu Lin , Mark Riedl

Virtual Reality Cloud Gaming (VR-CG) represents a demanding class of immersive applications, requiring high bandwidth, ultra-low latency, and intelligent resource management to ensure optimal user experience. In this paper, we propose a…

Networking and Internet Architecture · Computer Science 2026-01-06 Gabriel Almeida , João Paulo Esper , Cleverson Nahum , Aldebaro Klautau , Kleber Vieira Cardoso

We present a vision for the Erudite architecture that redefines the compute and memory abstractions such that memory bandwidth and capacity become first-class citizens along with compute throughput. In this architecture, we envision…

Hardware Architecture · Computer Science 2020-08-25 Zaid Qureshi , Vikram Sharma Mailthody , Seung Won Min , I-Hsin Chung , Jinjun Xiong , Wen-mei Hwu

Producing long, coherent video sequences with stable 3D structure remains a major challenge, particularly in streaming scenarios. Motivated by this, we introduce Endless World, a real-time framework for infinite, 3D-consistent video…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Ke Zhang , Yiqun Mei , Jiacong Xu , Vishal M. Patel

This paper pushes the performance of cloth simulation, making the simulation interactive even for high-resolution garment models while keeping every triangle untangled. The penetration-free guarantee is inspired by the interior point…

Graphics · Computer Science 2024-10-01 Lei Lan , Zixuan Lu , Jingyi Long , Chun Yuan , Xuan Li , Xiaowei He , Huamin Wang , Chenfanfu Jiang , Yin Yang