Related papers: Alignment among Language, Vision and Action Repres…
Vision (image and video) - Language (VL) pre-training is the recent popular paradigm that achieved state-of-the-art results on multi-modal tasks like image-retrieval, video-retrieval, visual question answering etc. These models are trained…
Foundation models, including large language models (LLMs) and vision-language models (VLMs), have recently enabled novel approaches to robot autonomy and human-robot interfaces. In parallel, vision-language-action models (VLAs) or large…
This paper examines a critical yet unexplored dimension of the AI alignment problem: the potential for Large Language Models (LLMs) to inherit and amplify existing misalignments between human espoused theories and theories-in-use. Drawing…
Vision language models have played a key role in extracting meaningful features for various robotic applications. Among these, Contrastive Language-Image Pretraining (CLIP) is widely used in robotic tasks that require both vision and…
Contrastive Language-Image Pretraining (CLIP) stands out as a prominent method for image representation learning. Various neural architectures, spanning Transformer-based models like Vision Transformers (ViTs) to Convolutional Networks…
We propose Unified-IO, a model that performs a large variety of AI tasks spanning classical computer vision tasks, including pose estimation, object detection, depth estimation and image generation, vision-and-language tasks such as region…
Robotic systems are increasingly expected to operate in human-centered, unstructured environments where safety, adaptability, and generalization are essential. Vision-Language-Action (VLA) models have been proposed as a language guided…
Masked language modeling (MLM) has been one of the most popular pretraining recipes in natural language processing, e.g., BERT, one of the representative models. Recently, contrastive language-image pretraining (CLIP) has also attracted…
Multimodal representation learning is fundamentally about transforming incomparable modalities into comparable representations. While prior research primarily focused on explicitly aligning these representations through targeted learning…
Recent advances in representation learning have demonstrated an ability to represent information from different modalities such as video, text, and audio in a single high-level embedding vector. In this work we present a self-supervised…
Language and embodied perspective taking are essential for human collaboration, yet few computational models address both simultaneously. This work investigates the PerspAct system [1], which integrates the ReAct (Reason and Act) paradigm…
We present Lang2Motion, a framework for language-guided point trajectory generation by aligning motion manifolds with joint embedding spaces. Unlike prior work focusing on human motion or video synthesis, we generate explicit trajectories…
End-to-end Transformers have demonstrated an impressive success rate for Embodied Instruction Following when the environment has been seen in training. However, they tend to struggle when deployed in an unseen environment. This lack of…
We study the problem of cross-embodiment inverse reinforcement learning, where we wish to learn a reward function from video demonstrations in one or more embodiments and then transfer the learned reward to a different embodiment (e.g.,…
Natural language has the universal properties of being compositional and grounded in reality. The emergence of linguistic properties is often investigated through simulations of emergent communication in referential games. However, these…
Vision-language models (VLMs) have shown powerful capabilities in visual question answering and reasoning tasks by combining visual representations with the abstract skill set large language models (LLMs) learn during pretraining. Vision,…
Large language models (LLMs) have become increasingly useful computational models of human language processing, but it remains unclear whether vision-language learning makes text representations more human-like during natural reading. Here,…
Analysing and modelling interactive behaviour is an important topic in human-computer interaction (HCI) and a key requirement for the development of intelligent interactive systems. Interactive behaviour has a sequential (actions happen one…
Small and mid-sized generative language models have gained increasing attention. Their size and availability make them amenable to being analyzed at a behavioral as well as a representational level, allowing investigations of how these…
Large-scale image-text contrastive pre-training models, such as CLIP, have been demonstrated to effectively learn high-quality multimodal representations. However, there is limited research on learning video-text representations for general…