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Related papers: LEAP -- Live Experiments for Active Pedagogy

200 papers

There are compelling reasons to shift our pedagogy toward evidence-based active learning methods that substantially improve student success, and now plenty of resources to aid in that shift. These include the recent CBMS Statement on Active…

History and Overview · Mathematics 2019-07-30 David Pengelley , Dev Sinha

Robotic perception models often fail when deployed in real-world environments due to out-of-distribution conditions such as clutter, occlusion, and novel object instances. Existing approaches address this gap through offline data collection…

Robotics · Computer Science 2026-04-15 Jishnu Jaykumar P , Cole Salvato , Vinaya Bomnale , Jikai Wang , Yu Xiang

Quantum computing education faces significant challenges due to its complexity and the limitations of current tools; this paper introduces a novel Intelligent Teaching Assistant for quantum computing education and details its evolutionary…

Computers and Society · Computer Science 2025-04-29 Iizalaarab Elhaimeur , Nikos Chrisochoides

This paper highlights the diverse possibilities in the rich community of educators from the Conceptual Learning of Science (CoLoS) and Open Source Physics (OSP) movement to engage, enable and empower educators and students, to create…

Physics Education · Physics 2012-07-03 Loo Kang Wee , Wai Keong Mak

Automation of existing Graphical User Interfaces (GUIs) is important but hard to achieve. Upstream of making the GUI user-accessible or somehow scriptable, even the data-collection to understand the original interface poses significant…

Human-Computer Interaction · Computer Science 2025-04-15 Iason Chaimalas , Arnas Vyšniauskas , Gabriel Brostow

Human education transcends mere knowledge transfer, it relies on co-adaptation dynamics -- the mutual adjustment of teaching and learning strategies between agents. Despite its centrality, computational models of co-adaptive teacher-student…

Computers and Society · Computer Science 2025-05-07 Francesco Balzan , Pedro P. Santos , Maurizio Gabbrielli , Mahault Albarracin , Manuel Lopes

In online learning environments, students often lack personalized peer interactions, which are crucial for cognitive development and learning engagement. Although previous studies have employed large language models (LLMs) to simulate…

Computers and Society · Computer Science 2026-01-08 Xian Gao , Zongyun Zhang , Ting Liu , Yuzhuo Fu

We present situated live programming for human-robot collaboration, an approach that enables users with limited programming experience to program collaborative applications for human-robot interaction. Allowing end users, such as shop floor…

Robotics · Computer Science 2021-08-10 Emmanuel Senft , Michael Hagenow , Robert Radwin , Michael Zinn , Michael Gleicher , Bilge Mutlu

Reinforcement learning (RL) offers a general approach for modeling and training AI agents, including human-AI interaction scenarios. In this paper, we propose SHARPIE (Shared Human-AI Reinforcement Learning Platform for Interactive…

While rapid advances in large language models (LLMs) are reshaping data-driven intelligent education, accurately simulating students remains an important but challenging bottleneck for scalable educational data collection, evaluation, and…

Computers and Society · Computer Science 2025-12-05 Haoxuan Li , Jifan Yu , Xin Cong , Yang Dang , Daniel Zhang-li , Lu Mi , Yisi Zhan , Huiqin Liu , Zhiyuan Liu

Randomized A/B comparisons of alternative pedagogical strategies or other course improvements could provide useful empirical evidence for instructor decision-making. However, traditional experiments do not provide a straightforward pathway…

Human-Computer Interaction · Computer Science 2024-06-10 Ilya Musabirov , Angela Zavaleta-Bernuy , Pan Chen , Michael Liut , Joseph Jay Williams

Simulating learner actions helps stress-test open-ended interactive learning environments and prototype new adaptations before deployment. While recent studies show the promise of using large language models (LLMs) for simulating human…

Artificial Intelligence · Computer Science 2024-10-15 Amogh Mannekote , Adam Davies , Jina Kang , Kristy Elizabeth Boyer

Interactive visualization can support fluid exploration but is often limited to predetermined tasks. Scripting can support a vast range of queries but may be more cumbersome for free-form exploration. Embedding interactive visualization in…

Educational games can foster critical thinking, problem-solving, and motivation, yet instructors often find it difficult to design games that reliably achieve specific learning outcomes. Existing authoring environments reduce the need for…

Human-Computer Interaction · Computer Science 2026-03-05 Daijin Yang , Erica Kleinman , Casper Harteveld

The increasing availability of digital tools for education offers significant opportunities to enhance teaching practices and student engagement. This study presents a structured categorization of online educational tools based on their…

Physics Education · Physics 2025-06-23 Marina Babayeva

Evaluation of social robot navigation inherently requires human input due to its qualitative nature. Motivated by the need to scale human evaluation, we propose a general method for deploying interactive, rich-client robotic simulations on…

Robotics · Computer Science 2021-08-17 Nathan Tsoi , Mohamed Hussein , Olivia Fugikawa , J. D. Zhao , Marynel Vázquez

Research on classroom interaction has long been divided between large-scale observation and in-depth ethnographic work. We propose a framework mapping this methodological space along three dimensions--scale, duration, and modality--where a…

Artificial Intelligence · Computer Science 2026-05-01 Dorottya Demszky , Edith Bouton , Alison Twiner , Sara Hennessy , Richard Correnti

Language models can be used to provide interactive, personalized student feedback in educational settings. However, real-world deployment faces three key challenges: privacy concerns, limited computational resources, and the need for…

Computation and Language · Computer Science 2025-10-31 Fares Fawzi , Vinitra Swamy , Dominik Glandorf , Tanya Nazaretsky , Tanja Käser

Computing students increasingly rely on generative AI tools for programming assistance, often without formal instruction or guidance. This highlights a need to teach students how to effectively interact with AI models, particularly through…

Computers and Society · Computer Science 2025-09-15 Victor-Alexandru Pădurean , Paul Denny , Alkis Gotovos , Adish Singla

Instant e-Teaching is a new concept that supplements e-Teaching and e-Learning environment in providing a full and comprehensive modern education styles. The e-Learning technology depicts the concept of enabling self-learning among students…

Computers and Society · Computer Science 2011-07-26 Suhailan Safei , Mat Atar Mat Amin , Ahmad Nazari Mohd Rose , Mohd Nordin Abdul Rahman
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