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We introduce a novel approach to the executable semantic object rearrangement problem. In this challenge, a robot seeks to create an actionable plan that rearranges objects within a scene according to a pattern dictated by a natural…

Monte Carlo Tree Search (MCTS) is a powerful approach to designing game-playing bots or solving sequential decision problems. The method relies on intelligent tree search that balances exploration and exploitation. MCTS performs random…

Artificial Intelligence · Computer Science 2023-04-04 Maciej Świechowski , Konrad Godlewski , Bartosz Sawicki , Jacek Mańdziuk

To plan safely in uncertain environments, agents must balance utility with safety constraints. Safe planning problems can be modeled as a chance-constrained partially observable Markov decision process (CC-POMDP) and solutions often use…

Artificial Intelligence · Computer Science 2024-05-02 Robert J. Moss , Arec Jamgochian , Johannes Fischer , Anthony Corso , Mykel J. Kochenderfer

Partially observable Markov decision processes (POMDPs) form a prominent model for uncertainty in sequential decision making. We are interested in constructing algorithms with theoretical guarantees to determine whether the agent has a…

Artificial Intelligence · Computer Science 2024-12-17 Marius Belly , Nathanaël Fijalkow , Hugo Gimbert , Florian Horn , Guillermo A. Pérez , Pierre Vandenhove

Procedural content generation via Machine Learning (PCGML) is the umbrella term for approaches that generate content for games via machine learning. One of the benefits of PCGML is that, unlike search or grammar-based PCG, it does not…

Artificial Intelligence · Computer Science 2018-09-26 Matthew Guzdial , Joshua Reno , Jonathan Chen , Gillian Smith , Mark Riedl

Monte Carlo Tree Search (MCTS) algorithms perform simulation-based search to improve policies online. During search, the simulation policy is adapted to explore the most promising lines of play. MCTS has been used by state-of-the-art…

Machine Learning · Computer Science 2019-04-09 Thomas Anthony , Robert Nishihara , Philipp Moritz , Tim Salimans , John Schulman

Recent advancements in Large Language Models (LLMs) have successfully employed search-based strategies to enhance code generation. However, existing methods typically rely on static, sparse public test cases for verification, leading to…

Software Engineering · Computer Science 2026-04-14 Qingyao Li , Weiwen Liu , Weinan Zhang , Yong Yu , Bo An

The ability of a robot to plan complex behaviors with real-time computation, rather than adhering to predesigned or offline-learned routines, alleviates the need for specialized algorithms or training for each problem instance. Monte Carlo…

Robotics · Computer Science 2024-12-17 Benjamin Riviere , John Lathrop , Soon-Jo Chung

In the sequential decision making setting, an agent aims to achieve systematic generalization over a large, possibly infinite, set of environments. Such environments are modeled as discrete Markov decision processes with both states and…

Machine Learning · Computer Science 2023-03-31 Mirco Mutti , Riccardo De Santi , Emanuele Rossi , Juan Felipe Calderon , Michael Bronstein , Marcello Restelli

We consider learning to play multiplayer imperfect-information games with simultaneous moves and large state-action spaces. Previous attempts to tackle such challenging games have largely focused on model-free learning methods, often…

Artificial Intelligence · Computer Science 2020-12-23 Rinu Boney , Alexander Ilin , Juho Kannala , Jarno Seppänen

In response to the lack of trust in Artificial Intelligence (AI) for sequential planning, we design a Computational Tree Logic-guided large language model (LLM)-based natural language explanation framework designed for the Monte Carlo Tree…

Artificial Intelligence · Computer Science 2025-05-02 Ziyan An , Xia Wang , Hendrik Baier , Zirong Chen , Abhishek Dubey , Taylor T. Johnson , Jonathan Sprinkle , Ayan Mukhopadhyay , Meiyi Ma

The problem of learning a computational model from examples has been receiving growing attention. For the particularly challenging problem of learning models of distributed systems, existing results are restricted to models with a fixed…

Formal Languages and Automata Theory · Computer Science 2023-12-13 Dana Fisman , Noa Izsak , Swen Jacobs

This paper addresses the distributed consensus design problem for linear multi-agent systems with directed communication graphs and external disturbances. Both the cases with strongly connected communication graphs and leader-follower…

Systems and Control · Computer Science 2015-02-03 Zhongkui Li , Zhisheng Duan

We present convincing empirical evidence for an effective and general strategy for building accurate small models. Such models are attractive for interpretability and also find use in resource-constrained environments. The strategy is to…

Machine Learning · Computer Science 2024-04-30 Abhishek Ghose

We investigate a graph probing problem in which an agent has only an incomplete view $G' \subsetneq G$ of the network and wishes to explore the network with least effort. In each step, the agent selects a node $u$ in $G'$ to probe. After…

Social and Information Networks · Computer Science 2017-02-07 Tri P. Nguyen , Hung T. Nguyen , Thang N. Dinh

Having access to a forward model enables the use of planning algorithms such as Monte Carlo Tree Search and Rolling Horizon Evolution. Where a model is unavailable, a natural aim is to learn a model that reflects accurately the dynamics of…

Machine Learning · Computer Science 2020-04-16 Alvaro Ovalle , Simon M. Lucas

The inherent probabilistic nature of Large Language Models (LLMs) introduces an element of unpredictability, raising concerns about potential discrepancies in their output. This paper introduces an innovative approach aims to generate…

Robotics · Computer Science 2024-02-23 Md Sadman Sakib , Yu Sun

In multi-agent environments, effective interaction hinges on understanding the beliefs and intentions of other agents. While prior work on goal recognition has largely treated the observer as a passive reasoner, Active Goal Recognition…

Artificial Intelligence · Computer Science 2025-08-13 Chenyuan Zhang , Cristian Rojas Cardenas , Hamid Rezatofighi , Mor Vered , Buser Say

Large Language Models (LLMs) like GPT-4 have revolutionized natural language processing, showing remarkable linguistic proficiency and reasoning capabilities. However, their application in strategic multi-agent decision-making environments…

Computation and Language · Computer Science 2024-05-29 Chuanhao Li , Runhan Yang , Tiankai Li , Milad Bafarassat , Kourosh Sharifi , Dirk Bergemann , Zhuoran Yang

In many problem settings, most notably in game playing, an agent receives a possibly delayed reward for its actions. Often, those rewards are handcrafted and not naturally given. Even simple terminal-only rewards, like winning equals one…

Artificial Intelligence · Computer Science 2021-01-27 Tobias Joppen , Johannes Fürnkranz