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Autoregressive video diffusion models have proved effective for world modeling and interactive scene generation, with Minecraft gameplay as a representative application. To faithfully simulate play, a model must generate natural content…

Computer Vision and Pattern Recognition · Computer Science 2025-10-06 Junchao Huang , Xinting Hu , Boyao Han , Shaoshuai Shi , Zhuotao Tian , Tianyu He , Li Jiang

In this work, we aim for temporally consistent semantic segmentation throughout frames in a video. Many semantic segmentation algorithms process images individually which leads to an inconsistent scene interpretation due to illumination…

Computer Vision and Pattern Recognition · Computer Science 2020-08-31 Manuel Rebol , Patrick Knöbelreiter

Generating diverse and natural human motion is one of the long-standing goals for creating intelligent characters in the animated world. In this paper, we propose a self-supervised method for generating long-range, diverse and plausible…

Computer Vision and Pattern Recognition · Computer Science 2020-08-25 Jingwei Xu , Huazhe Xu , Bingbing Ni , Xiaokang Yang , Xiaolong Wang , Trevor Darrell

Deep learning models have enjoyed great success for image related computer vision tasks like image classification and object detection. For video related tasks like human action recognition, however, the advancements are not as significant…

Computer Vision and Pattern Recognition · Computer Science 2018-09-12 Xiaolin Song , Cuiling Lan , Wenjun Zeng , Junliang Xing , Jingyu Yang , Xiaoyan Sun

Generating videos of complex human motions such as flips, cartwheels, and martial arts remains challenging for current video diffusion models. Text-only conditioning is temporally ambiguous for fine-grained motion control, while explicit…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Ashkan Taghipour , Morteza Ghahremani , Zinuo Li , Hamid Laga , Farid Boussaid , Mohammed Bennamoun

We introduce a method to generate temporally coherent human animation from a single image, a video, or a random noise. This problem has been formulated as modeling of an auto-regressive generation, i.e., to regress past frames to decode…

Computer Vision and Pattern Recognition · Computer Science 2024-03-25 Tserendorj Adiya , Jae Shin Yoon , Jungeun Lee , Sanghun Kim , Hwasup Lim

Audio-driven human animation models often suffer from identity drift during temporal autoregressive generation, where characters gradually lose their identity over time. One solution is to generate keyframes as intermediate temporal anchors…

Computer Vision and Pattern Recognition · Computer Science 2025-10-28 Junyoung Seo , Rodrigo Mira , Alexandros Haliassos , Stella Bounareli , Honglie Chen , Linh Tran , Seungryong Kim , Zoe Landgraf , Jie Shen

Video transitions aim to synthesize intermediate frames between two clips, but naive approaches such as linear blending introduce artifacts that limit professional use or break temporal coherence. Traditional techniques (cross-fades,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Mia Kan , Yilin Liu , Niloy Mitra

Graphics rendering applications increasingly leverage neural networks in tasks such as denoising, supersampling, and frame extrapolation to improve image quality while maintaining frame rates. The temporal coherence inherent in these tasks…

Graphics · Computer Science 2025-06-18 Lufei Liu , Tor M. Aamodt

Counting repetitive actions in long untrimmed videos is a challenging task that has many applications such as rehabilitation. State-of-the-art methods predict action counts by first generating a temporal self-similarity matrix (TSM) from…

Computer Vision and Pattern Recognition · Computer Science 2024-07-15 Yanan Luo , Jinhui Yi , Yazan Abu Farha , Moritz Wolter , Juergen Gall

Instructional video generation is an emerging task that aims to synthesize coherent demonstrations of procedural activities from textual descriptions. Such capability has broad implications for content creation, education, and human-AI…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Cheeun Hong , German Barquero , Fadime Sener , Markos Georgopoulos , Edgar Schönfeld , Stefan Popov , Yuming Du , Oscar Mañas , Albert Pumarola

Treating human motion and camera trajectory generation separately overlooks a core principle of cinematography: the tight interplay between actor performance and camera work in the screen space. In this paper, we are the first to cast this…

Graphics · Computer Science 2026-04-02 Robin Courant , Xi Wang , David Loiseaux , Marc Christie , Vicky Kalogeiton

Recent advances in interactive video generation have shown promising results, yet existing approaches struggle with scene-consistent memory capabilities in long video generation due to limited use of historical context. In this work, we…

Computer Vision and Pattern Recognition · Computer Science 2025-08-13 Jiwen Yu , Jianhong Bai , Yiran Qin , Quande Liu , Xintao Wang , Pengfei Wan , Di Zhang , Xihui Liu

Character animation is a transformative field in computer graphics and vision, enabling dynamic and realistic video animations from static images. Despite advancements, maintaining appearance consistency in animations remains a challenge.…

Computer Vision and Pattern Recognition · Computer Science 2025-06-03 Xiaoyu Jin , Zunnan Xu , Mingwen Ou , Wenming Yang

Predicting user churn in non-subscription gig platforms, where disengagement is implicit, poses unique challenges due to the absence of explicit labels and the dynamic nature of user behavior. Existing methods often rely on aggregated…

Computer Vision and Pattern Recognition · Computer Science 2025-06-24 Sina Najafi , M. Hadi Sepanj , Fahimeh Jafari

Autoregressive models, often built on Transformer architectures, represent a powerful paradigm for generating ultra-long videos by synthesizing content in sequential chunks. However, this sequential generation process is notoriously slow.…

Computer Vision and Pattern Recognition · Computer Science 2026-02-12 Yuexiao Ma , Xuzhe Zheng , Jing Xu , Xiwei Xu , Feng Ling , Xiawu Zheng , Huafeng Kuang , Huixia Li , Xing Wang , Xuefeng Xiao , Fei Chao , Rongrong Ji

Personalized image generation requires text-to-image generative models that capture the core features of a reference subject to allow for controlled generation across different contexts. Existing methods face challenges due to complex…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Emanuele Aiello , Umberto Michieli , Diego Valsesia , Mete Ozay , Enrico Magli

In this paper, we study a new problem arising from the emerging MPEG standardization effort Video Coding for Machine (VCM), which aims to bridge the gap between visual feature compression and classical video coding. VCM is committed to…

Image and Video Processing · Electrical Eng. & Systems 2020-01-10 Sifeng Xia , Kunchangtai Liang , Wenhan Yang , Ling-Yu Duan , Jiaying Liu

This work addresses the challenge of streamed video depth estimation, which expects not only per-frame accuracy but, more importantly, cross-frame consistency. We argue that sharing contextual information between frames or clips is pivotal…

Computer Vision and Pattern Recognition · Computer Science 2025-06-10 Jiahao Shao , Yuanbo Yang , Hongyu Zhou , Youmin Zhang , Yujun Shen , Vitor Guizilini , Yue Wang , Matteo Poggi , Yiyi Liao

Video generation has witnessed remarkable progress with the advent of deep generative models, particularly diffusion models. While existing methods excel in generating high-quality videos from text prompts or single images, personalized…

Computer Vision and Pattern Recognition · Computer Science 2025-03-14 Yufan Deng , Xun Guo , Yizhi Wang , Jacob Zhiyuan Fang , Angtian Wang , Shenghai Yuan , Yiding Yang , Bo Liu , Haibin Huang , Chongyang Ma