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Scene Graph Generation(SGG) is a scene understanding task that aims at identifying object entities and reasoning their relationships within a given image. In contrast to prevailing two-stage methods based on a large object detector (e.g.,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-13 Xinyao Liao , Wei Wei , Dangyang Chen , Yuanyuan Fu

Training vision models to detect workplace hazards accurately requires realistic images of unsafe conditions that could lead to accidents. However, acquiring such datasets is difficult because capturing accident-triggering scenarios as they…

Artificial Intelligence · Computer Science 2025-11-19 Sanjay Acharjee , Abir Khan Ratul , Diego Patino , Md Nazmus Sakib

Scene Graph Generation (SGG) remains a challenging visual understanding task due to its compositional property. Most previous works adopt a bottom-up two-stage or a point-based one-stage approach, which often suffers from high time…

Computer Vision and Pattern Recognition · Computer Science 2022-04-01 Rongjie Li , Songyang Zhang , Xuming He

With the rapid advancement of autonomous driving technology, a lack of data has become a major obstacle to enhancing perception model accuracy. Researchers are now exploring controllable data generation using world models to diversify…

Computer Vision and Pattern Recognition · Computer Science 2025-06-27 Xinqing Li , Ruiqi Song , Qingyu Xie , Ye Wu , Nanxin Zeng , Yunfeng Ai

Scene graph (SG) representations can neatly and efficiently describe scene semantics, which has driven sustained intensive research in SG generation. In the real world, multiple modalities often coexist, with different types, such as…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Shengqiong Wu , Hao Fei , Tat-Seng Chua

Most of current image captioning models heavily rely on paired image-caption datasets. However, getting large scale image-caption paired data is labor-intensive and time-consuming. In this paper, we present a scene graph-based approach for…

Computer Vision and Pattern Recognition · Computer Science 2019-08-20 Jiuxiang Gu , Shafiq Joty , Jianfei Cai , Handong Zhao , Xu Yang , Gang Wang

Radiology report generation (RRG) methods often lack sufficient medical knowledge to produce clinically accurate reports. The scene graph contains rich information to describe the objects in an image. We explore enriching the medical…

Computer Vision and Pattern Recognition · Computer Science 2024-03-12 Jun Wang , Lixing Zhu , Abhir Bhalerao , Yulan He

Scene Graph Generation (SGG) is a visual understanding task, aiming to describe a scene as a graph of entities and their relationships with each other. Existing works rely on location labels in form of bounding boxes or segmentation masks,…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Ege Özsoy , Felix Holm , Mahdi Saleh , Tobias Czempiel , Chantal Pellegrini , Nassir Navab , Benjamin Busam

Learning similarity between scene graphs and images aims to estimate a similarity score given a scene graph and an image. There is currently no research dedicated to this task, although it is critical for scene graph generation and…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Yuren Cong , Wentong Liao , Bodo Rosenhahn , Michael Ying Yang

Scene graph generation has emerged as a prominent research field in computer vision, witnessing significant advancements in the recent years. However, despite these strides, precise and thorough definitions for the metrics used to evaluate…

Computer Vision and Pattern Recognition · Computer Science 2024-04-16 Julian Lorenz , Robin Schön , Katja Ludwig , Rainer Lienhart

In this work, we seek new insights into the underlying challenges of the Scene Graph Generation (SGG) task. Quantitative and qualitative analysis of the Visual Genome dataset implies -- 1) Ambiguity: even if inter-object relationship…

Computer Vision and Pattern Recognition · Computer Science 2022-04-13 Sangmin Woo , Junhyug Noh , Kangil Kim

Recent approaches on visual scene understanding attempt to build a scene graph -- a computational representation of objects and their pairwise relationships. Such rich semantic representation is very appealing, yet difficult to obtain from…

Computer Vision and Pattern Recognition · Computer Science 2018-11-08 Paul Gay , Stuart James , Alessio Del Bue

Recent advances in 3D scene generation produce visually appealing output, but current representations hinder artists' workflows that require modifiable 3D textured mesh scenes for visual effects and game development. Despite significant…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Tobias Sautter , Jan-Niklas Dihlmann , Hendrik P. A. Lensch

Visual question answering is concerned with answering free-form questions about an image. Since it requires a deep linguistic understanding of the question and the ability to associate it with various objects that are present in the image,…

Machine Learning · Computer Science 2020-07-03 Marcel Hildebrandt , Hang Li , Rajat Koner , Volker Tresp , Stephan Günnemann

Scene graph generation (SGG) aims to parse a visual scene into an intermediate graph representation for downstream reasoning tasks. Despite recent advancements, existing methods struggle to generate scene graphs with novel visual relation…

Computer Vision and Pattern Recognition · Computer Science 2024-04-25 Rongjie Li , Songyang Zhang , Dahua Lin , Kai Chen , Xuming He

The scarcity of free-hand sketch presents a challenging problem. Despite the emergence of some large-scale sketch datasets, these datasets primarily consist of sketches at the single-object level. There continues to be a lack of large-scale…

Computer Vision and Pattern Recognition · Computer Science 2024-05-30 Zhenbei Wu , Qiang Wang , Jie Yang

Controllable 3D scene generation has extensive applications in virtual reality and interior design, where the generated scenes should exhibit high levels of realism and controllability in terms of geometry. Scene graphs provide a suitable…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Zhifei Yang , Keyang Lu , Chao Zhang , Jiaxing Qi , Hanqi Jiang , Ruifei Ma , Shenglin Yin , Yifan Xu , Mingzhe Xing , Zhen Xiao , Jieyi Long , Guangyao Zhai

The concept of 3D scene graphs is increasingly recognized as a powerful semantic and hierarchical representation of the environment. Current approaches often address this at a coarse, object-level resolution. In contrast, our goal is to…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Dennis Rotondi , Fabio Scaparro , Hermann Blum , Kai O. Arras

As pretrained text-to-image diffusion models become increasingly powerful, recent efforts have been made to distill knowledge from these text-to-image pretrained models for optimizing a text-guided 3D model. Most of the existing methods…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Gege Gao , Weiyang Liu , Anpei Chen , Andreas Geiger , Bernhard Schölkopf

Three-dimensional scene generation holds significant potential in gaming, film, and virtual reality. However, most existing methods adopt a single-step generation process, making it difficult to balance scene complexity with minimal user…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jiacheng Hong , Kunzhen Wu , Mingrui Yu , Yichao Gu , Shengze Xue , Shuangjiu Xiao , Deli Dong
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