Related papers: Towards Geometry-Aware and Motion-Guided Video Hum…
The end-to-end Human Mesh Recovery (HMR) approach has been successfully used for 3D body reconstruction. However, most HMR-based frameworks reconstruct human body by directly learning mesh parameters from images or videos, while lacking…
In this paper, we introduce MeshMamba, a neural network model for learning 3D articulated mesh models by employing the recently proposed Mamba State Space Models (Mamba-SSMs). MeshMamba is efficient and scalable in handling a large number…
3D human pose lifting is a promising research area that leverages estimated and ground-truth 2D human pose data for training. While existing approaches primarily aim to enhance the performance of estimated 2D poses, they often struggle when…
Recently, the Mamba architecture based on State Space Models (SSMs) has gained attention in 3D human pose estimation due to its linear complexity and strong global modeling capability. However, existing SSM-based methods typically apply…
Human Mesh Recovery (HMR) is fundamentally ambiguous: under occlusion or weak depth cues, multiple 3D bodies can explain the same image evidence. This ambiguity is not uniform across the body, as torso pose and root structure are often…
The accelerated MRI reconstruction poses a challenging ill-posed inverse problem due to the significant undersampling in k-space. Deep neural networks, such as CNNs and ViTs, have shown substantial performance improvements for this task…
We describe Human Mesh Recovery (HMR), an end-to-end framework for reconstructing a full 3D mesh of a human body from a single RGB image. In contrast to most current methods that compute 2D or 3D joint locations, we produce a richer and…
Transformer-based methods for 3D human pose estimation face significant computational challenges due to the quadratic growth of self-attention mechanism complexity with sequence length. Recently, the Mamba model has substantially reduced…
Modeling high-resolution spatiotemporal representations, including both global dynamic contexts (e.g., holistic human motion tendencies) and local motion details (e.g., high-frequency changes of keypoints), is essential for video-based…
Single-image human mesh recovery provides a compact 3D, person-centric representation that supports analysis, animation, AR and VR, rehabilitation, and human-computer interaction. However, prevailing systems impose an intact-limb prior and…
We introduce SAM 3D Body (3DB), a promptable model for single-image full-body 3D human mesh recovery (HMR) that demonstrates state-of-the-art performance, with strong generalization and consistent accuracy in diverse in-the-wild conditions.…
Accurate building segmentation and height estimation from single-view RGB satellite imagery are fundamental for urban analytics, yet remain ill-posed due to structural variability and the high computational cost of global context modeling.…
Recent Mamba-based methods for the pose-lifting task tend to model joint dependencies by 2D-to-1D mapping with diverse scanning strategies. Though effective, they struggle to model intricate joint connections and uniformly process all joint…
Transformers have significantly advanced the field of 3D human pose estimation (HPE). However, existing transformer-based methods primarily use self-attention mechanisms for spatio-temporal modeling, leading to a quadratic complexity,…
We introduce MetricHMSR, a novel framework for recovering metric human meshes and 3D scenes from a single monocular image. Existing methods struggle to recover metric scale due to monocular scale ambiguity and weak-perspective camera…
Human Mesh Recovery (HMR) aims to reconstruct 3D human pose and shape from 2D observations and is fundamental to human-centric understanding in real-world scenarios. While recent image-based HMR methods such as SAM 3D Body achieve strong…
Human mesh recovery (HMR) models 3D human body from monocular videos, with recent works extending it to world-coordinate human trajectory and motion reconstruction. However, most existing methods remain offline, relying on future frames or…
In this work, we aim to develop simple and efficient models for human mesh recovery (HMR) and its predecessor task, human pose estimation (HPE). State-of-the-art HMR methods, such as HMR2.0 and its successors, rely on large,…
Multi-view human mesh recovery (HMR) is broadly deployed in diverse domains where high accuracy and strong generalization are essential. Existing approaches can be broadly grouped into geometry-based and learning-based methods. However,…
Monocular video human mesh recovery is essential for digital humans, avatar animation, and embodied simulation, where both temporal stability and expressive whole-body motion are required. Existing video HMR methods produce coherent body…