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Next-generation networks utilize the Open Radio Access Network (O-RAN) architecture to enable dynamic resource management, facilitated by the RAN Intelligent Controller (RIC). While deep reinforcement learning (DRL) models show promise in…

Artificial Intelligence · Computer Science 2025-11-20 Fatemeh Lotfi , Hossein Rajoli , Fatemeh Afghah

Despite recommendations to deploy real-time Open Radio Access Network (O-RAN) applications (dApps) in containerized environments, existing approaches predominantly rely on bare-metal servers. Moreover, current dApp deployments offer limited…

Networking and Internet Architecture · Computer Science 2026-05-08 Conrado Boeira , Eduardo Baena , Andrea Lacava , Tommaso Melodia , Dimitrios Koutsonikolas , Israat Haque

5G and beyond mobile networks will support heterogeneous use cases at an unprecedented scale, thus demanding automated control and optimization of network functionalities customized to the needs of individual users. Such fine-grained…

Networking and Internet Architecture · Computer Science 2022-10-18 Andrea Lacava , Michele Polese , Rajarajan Sivaraj , Rahul Soundrarajan , Bhawani Shanker Bhati , Tarunjeet Singh , Tommaso Zugno , Francesca Cuomo , Tommaso Melodia

Typical high quality text-to-speech (TTS) systems today use a two-stage architecture, with a spectrum model stage that generates spectral frames and a vocoder stage that generates the actual audio. High-quality spectrum models usually…

Sound · Computer Science 2021-04-05 Qing He , Zhiping Xiu , Thilo Koehler , Jilong Wu

Most client hosts are equipped with multiple network interfaces (e.g., WiFi and cellular networks). Simultaneous access of multiple interfaces can significantly improve the users' quality of experience (QoE) in video streaming. An intuitive…

Networking and Internet Architecture · Computer Science 2018-06-11 Anis Elgabli , Ke Liu , Vaneet Aggarwal

Obtaining access to exclusive spectrum, cell sites, Radio Access Network (RAN) equipment, and edge infrastructure imposes major capital expenses to mobile network operators. A neutral host infrastructure, by which a third-party company…

Networking and Internet Architecture · Computer Science 2023-09-07 Leonardo Bonati , Michele Polese , Salvatore D'Oro , Stefano Basagni , Tommaso Melodia

Fully immersive experiences that tightly integrate 6-DoF visual and auditory interaction are essential for virtual and augmented reality. While such experiences can be achieved through computer-generated content, constructing them directly…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Zhengxian Yang , Shengqi Wang , Shi Pan , Hongshuai Li , Haoxiang Wang , Lin Li , Guanjun Li , Zhengqi Wen , Borong Lin , Jianhua Tao , Tao Yu

The highly heterogeneous ecosystem of Next Generation (NextG) wireless communication systems calls for novel networking paradigms where functionalities and operations can be dynamically and optimally reconfigured in real time to adapt to…

Networking and Internet Architecture · Computer Science 2023-09-12 Maria Tsampazi , Salvatore D'Oro , Michele Polese , Leonardo Bonati , Gwenael Poitau , Michael Healy , Tommaso Melodia

Interactive volume visualization using a mixed reality (MR) system helps provide users with an intuitive spatial perception of volumetric data. Due to sophisticated requirements of user interaction and vision when using MR head-mounted…

Graphics · Computer Science 2023-09-06 Haojie Cheng , Chunxiao Xu , Xujing Chen , Zhenxin Chen , Jiajun Wang , Lingxiao Zhao

Adaptive video streaming plays a crucial role in ensuring high-quality video streaming services. Despite extensive research efforts devoted to Adaptive BitRate (ABR) techniques, the current reinforcement learning (RL)-based ABR algorithms…

Image and Video Processing · Electrical Eng. & Systems 2024-05-08 Shuoyao Wang , Jiawei Lin , Fangwei Ye

In the tile-based 360-degree video streaming, predicting user's future viewpoints and developing adaptive bitrate (ABR) algorithms are essential for optimizing user's quality of experience (QoE). Traditional single-user based viewpoint…

Multimedia · Computer Science 2020-09-30 Jun Fu , Zhibo Chen , Xiaoming Chen , Weiping Li

Immersive communications is a key use case for 6G where applications require reliable latency-bound media traffic at a certain data rate to deliver an acceptable User Experience (UX) or Quality-of-Experience (QoE). The Quality-of-Service…

Signal Processing · Electrical Eng. & Systems 2025-05-08 Belal Korany , Peerapol Tinnakornsrisuphap , Saadallah Kassir , Prashanth Hande , Hyun Yong Lee , Thomas Stockhammer

Neural networks have shown great potential in compressing volume data for visualization. However, due to the high cost of training and inference, such volumetric neural representations have thus far only been applied to offline data…

Graphics · Computer Science 2023-07-03 Qi Wu , David Bauer , Michael J. Doyle , Kwan-Liu Ma

Flexible and efficient wireless resource sharing across heterogeneous services is a key objective for future wireless networks. In this context, we investigate the performance of a system where latency-constrained internet-of-things (IoT)…

Signal Processing · Electrical Eng. & Systems 2025-06-19 Anup Mishra , Čedomir Stefanović , Xiuqiang Xu , Petar Popovski , Israel Leyva-Mayorga

There is an increasing demand of massive machine-type communication (mMTC) to provide scalable access for a large number of devices, which has prompted extensive investigation on grant-free massive random access (RA) in 5G and beyond…

Signal Processing · Electrical Eng. & Systems 2023-04-13 Xinyu Bian , Yuyi Mao , Jun Zhang

Network slicing envisions the 5th generation (5G) mobile network resource allocation to be based on different requirements for different services, such as Ultra-Reliable Low Latency Communication (URLLC) and Enhanced Mobile Broadband…

Networking and Internet Architecture · Computer Science 2022-11-15 Nien Fang Cheng , Turgay Pamuklu , Melike Erol-Kantarci

Adaptive streaming addresses the increasing and heterogenous demand of multimedia content over the Internet by offering several encoded versions for each video sequence. Each version (or representation) has a different resolution and bit…

Multimedia · Computer Science 2015-06-15 Laura Toni , Ramon Aparicio-Pardo , Karine Pires , Gwendal Simon , Alberto Blanc , Pascal Frossard

This paper addresses the critical challenge posed by the increasing energy consumption in mobile networks, particularly with the advent of Sixth Generation (6G) technologies. We propose an adaptive network management framework that…

Networking and Internet Architecture · Computer Science 2025-03-19 Gustavo Z. Bruno , Gabriel M. Almeida , Aloizio Da Silva , Luiz A. DaSilva , Joao F. Santos , Alexandre Huff , Kleber V. Cardoso , Cristiano B. Both

To fit diverse display and bandwidth constraints, high-frame-rate videos are temporally downscaled to low-frame-rate (LFR) and later upscaled, requiring joint optimization for effective frame-rate rescaling. However, existing methods…

Image and Video Processing · Electrical Eng. & Systems 2026-05-18 Xinmin Feng , Li Li , Dong Liu , Feng Wu

Virtual Reality (VR) streaming enables end-users to seamlessly immerse themselves in interactive virtual environments using even low-end devices. However, the quality of the VR experience heavily relies on Wireless Fidelity (Wi-Fi)…

Networking and Internet Architecture · Computer Science 2024-08-07 Miguel Casasnovas , Costas Michaelides , Marc Carrascosa-Zamacois , Boris Bellalta