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Related papers: SketchDynamics: Exploring Free-Form Sketches for D…

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Head shapes play an important role in 3D character design. In this work, we propose SimpModeling, a novel sketch-based system for helping users, especially amateur users, easily model 3D animalmorphic heads - a prevalent kind of heads in…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Zhongjin Luo , Jie Zhou , Heming Zhu , Dong Du , Xiaoguang Han , Hongbo Fu

Generating sketches guided by reference styles requires precise transfer of stroke attributes, such as line thickness, deformation, and texture sparsity, while preserving semantic structure and content fidelity. To this end, we propose…

Computer Vision and Pattern Recognition · Computer Science 2025-10-21 Rui Yang , Huining Li , Yiyi Long , Xiaojun Wu , Shengfeng He

Generative Artificial Intelligence (AI) has advanced rapidly, enabling the generation of renderings from architectural sketches. This progress has significantly improved the efficiency of communication and conceptual expression during the…

Graphics · Computer Science 2025-03-06 Zhengyang Wang , Hao Jin , Xusheng Du , Yuxiao Ren , Ye Zhang , Haoran Xie

The rapid progress in diffusion models, transformers, and language agents has unlocked new possibilities, yet their potential in user interfaces and commercial applications remains underexplored. We present Sketch-Search Agent, a novel…

Information Retrieval · Computer Science 2025-04-15 Edward Sun

We introduce the first method for automatic image generation from scene-level freehand sketches. Our model allows for controllable image generation by specifying the synthesis goal via freehand sketches. The key contribution is an attribute…

Computer Vision and Pattern Recognition · Computer Science 2020-04-08 Chengying Gao , Qi Liu , Qi Xu , Limin Wang , Jianzhuang Liu , Changqing Zou

Requirements engineering provides several practices to analyze how a user wants to interact with a future software. Mockups, prototypes, and scenarios are suitable to understand usability issues and user requirements early. Nevertheless,…

Software Engineering · Computer Science 2017-08-02 Oliver Karras , Carolin Unger-Windeler , Lennart Glauer , Kurt Schneider

Sketching is inherently a sequential process, in which strokes are drawn in a meaningful order to explore and refine ideas. However, most generative models treat sketches as static images, overlooking the temporal structure that underlies…

Computer Vision and Pattern Recognition · Computer Science 2026-02-18 Hui Ren , Yuval Alaluf , Omer Bar Tal , Alexander Schwing , Antonio Torralba , Yael Vinker

Restricted by the limited interaction area of native AR glasses (e.g., touch bars), it is challenging to create sketches in AR glasses. Recent works have attempted to use mobile devices (e.g., tablets) or mid-air bare-hand gestures to…

Human-Computer Interaction · Computer Science 2022-10-28 Enting Ying , Tianyang Xiong , Shihui Guo , Ming Qiu , Yipeng Qin , Hongbo Fu

Generative AI shifts interaction toward intent-based outcome specification, despite user intents being inherently vague, fluid, and evolving. While a growing body of HCI research has proposed diverse interaction techniques to support this…

Human-Computer Interaction · Computer Science 2026-01-29 Yoonsu Kim , Kihoon Son , Seoyoung Kim , Brandon Chin , Juho Kim

Three-dimensional immersive sketching for content creation and modeling has been studied for some time. However, research in this domain mainly focused on CAVE-like scenarios. These setups can be expensive and offer a narrow interaction…

Human-Computer Interaction · Computer Science 2024-10-01 Fernando Fonseca , Maurício Sousa , Daniel Mendes , Alfredo Ferreira , Joaquim Jorge

Designing stylized cinemagraphs is challenging due to the difficulty in customizing complex and expressive flow elements. To achieve intuitive and detailed control of the generated cinemagraphs, sketches provide a feasible solution to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Hao Jin , Hengyuan Chang , Xiaoxuan Xie , Zhengyang Wang , Xusheng Du , Shaojun Hu , Haoran Xie

Generative AI for the creation of images is becoming a staple in the toolkit of digital artists and visual designers. The interaction with these systems is mediated by \emph{prompting}, a process in which users write a short text to…

Computers and Society · Computer Science 2024-02-20 Maddalena Torricelli , Mauro Martino , Andrea Baronchelli , Luca Maria Aiello

The accompanying actions and gestures in dialogue are often closely linked to interactions with the environment, such as looking toward the interlocutor or using gestures to point to the described target at appropriate moments. Speech and…

Scriptwriting has traditionally been text-centric, a modality that only partially conveys the produced audiovisual experience. A formative study with professional writers informed us that connecting textual and audiovisual modalities can…

Human-Computer Interaction · Computer Science 2026-04-09 Zhecheng Wang , Jiaju Ma , Eitan Grinspun , Tovi Grossman , Bryan Wang

Visual modes of communication are ubiquitous in modern life --- from maps to data plots to political cartoons. Here we investigate drawing, the most basic form of visual communication. Participants were paired in an online environment to…

Other Computer Science · Computer Science 2019-12-17 Judith Fan , Robert Hawkins , Mike Wu , Noah Goodman

Deep generative models have the potential to fundamentally change the way we create high-fidelity digital content but are often hard to control. Prompting a generative model is a promising recent development that in principle enables…

Human-Computer Interaction · Computer Science 2022-09-07 Hai Dang , Lukas Mecke , Florian Lehmann , Sven Goller , Daniel Buschek

Sketch-based shape modeling aims to bridge the gap between 2D drawing and 3D modeling by providing an intuitive and accessible approach to create 3D shapes from 2D sketches. However, existing methods still suffer from limitations in…

Graphics · Computer Science 2023-09-13 Jie Zhou , Zhongjin Luo , Qian Yu , Xiaoguang Han , Hongbo Fu

Targeting the issues of "shortcuts" and insufficient contextual understanding in complex cross-modal reasoning of multimodal large models, this paper proposes a zero-shot multimodal reasoning component guided by human-like cognitive…

Artificial Intelligence · Computer Science 2025-09-16 Zhou-Peng Shou , Zhi-Qiang You , Fang Wang , Hai-Bo Liu

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

A fundamental challenge in conditional 3D shape generation is to minimize the information loss and maximize the intention of user input. Existing approaches have predominantly focused on two types of isolated conditional signals, i.e., user…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Seunggwan Lee , Hwanhee Jung , Byoungsoo Koh , Qixing Huang , Sangho Yoon , Sangpil Kim
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