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200 papers

Unified image restoration is a significantly challenging task in low-level vision. Existing methods either make tailored designs for specific tasks, limiting their generalizability across various types of degradation, or rely on training…

Computer Vision and Pattern Recognition · Computer Science 2026-03-10 Huaqiu Li , Yong Wang , Tongwen Huang , Hailang Huang , Haoqian Wang , Xiangxiang Chu

Light field (LF) image super-resolution (SR) aims at reconstructing high-resolution LF images from their low-resolution counterparts. Although CNN-based methods have achieved remarkable performance in LF image SR, these methods cannot fully…

Computer Vision and Pattern Recognition · Computer Science 2022-01-31 Zhengyu Liang , Yingqian Wang , Longguang Wang , Jungang Yang , Shilin Zhou

Differentiable rendering is an essential operation in modern vision, allowing inverse graphics approaches to 3D understanding to be utilized in modern machine learning frameworks. Explicit shape representations (voxels, point clouds, or…

Computer Vision and Pattern Recognition · Computer Science 2021-12-13 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Neural rendering is a new image and video generation method based on deep learning. It combines the deep learning model with the physical knowledge of computer graphics, to obtain a controllable and realistic scene model, and realize the…

Graphics · Computer Science 2024-02-02 Xinkai Yan , Jieting Xu , Yuchi Huo , Hujun Bao

Three-dimensional (3D) object reconstruction based on differentiable rendering (DR) is an active research topic in computer vision. DR-based methods minimize the difference between the rendered and target images by optimizing both the shape…

Computer Vision and Pattern Recognition · Computer Science 2022-11-23 Chunyu Li , Taisuke Hashimoto , Eiichi Matsumoto , Hiroharu Kato

Learning accurate and parsimonious point cloud representations of scene surfaces from scratch remains a challenge in 3D representation learning. Existing point-based methods often suffer from the vanishing gradient problem or require a…

Computer Vision and Pattern Recognition · Computer Science 2023-12-08 Yanshu Zhang , Shichong Peng , Alireza Moazeni , Ke Li

We propose a learning-based approach for novel view synthesis for multi-camera 360$^{\circ}$ panorama capture rigs. Previous work constructs RGBD panoramas from such data, allowing for view synthesis with small amounts of translation, but…

Computer Vision and Pattern Recognition · Computer Science 2020-08-06 Kai-En Lin , Zexiang Xu , Ben Mildenhall , Pratul P. Srinivasan , Yannick Hold-Geoffroy , Stephen DiVerdi , Qi Sun , Kalyan Sunkavalli , Ravi Ramamoorthi

In this paper, we propose a scene-level inverse rendering framework that uses multi-view images to decompose the scene into geometry, SVBRDF, and 3D spatially-varying lighting. While multi-view images have been widely used for object-level…

Computer Vision and Pattern Recognition · Computer Science 2025-03-07 JunYong Choi , SeokYeong Lee , Haesol Park , Seung-Won Jung , Ig-Jae Kim , Junghyun Cho

Deep neural networks (DNNs) have shown remarkable performance improvements on vision-related tasks such as object detection or image segmentation. Despite their success, they generally lack the understanding of 3D objects which form the…

Computer Vision and Pattern Recognition · Computer Science 2020-08-03 Hiroharu Kato , Deniz Beker , Mihai Morariu , Takahiro Ando , Toru Matsuoka , Wadim Kehl , Adrien Gaidon

Light Field (LF) offers unique advantages such as post-capture refocusing and depth estimation, but low-light conditions limit these capabilities. To restore low-light LFs we should harness the geometric cues present in different LF views,…

Image and Video Processing · Electrical Eng. & Systems 2020-12-29 Mohit Lamba , Kranthi Kumar , Kaushik Mitra

This paper proposes a neural rendering approach that represents a scene as "compressed light-field tokens (CLiFTs)", retaining rich appearance and geometric information of a scene. CLiFT enables compute-efficient rendering by compressed…

Computer Vision and Pattern Recognition · Computer Science 2026-03-03 Zhengqing Wang , Yuefan Wu , Jiacheng Chen , Fuyang Zhang , Yasutaka Furukawa

Optical blur is an inherent property of any lens system and is challenging to model in modern cameras because of their complex optical elements. To tackle this challenge, we introduce a high-dimensional neural representation of…

Image and Video Processing · Electrical Eng. & Systems 2025-07-18 Esther Y. H. Lin , Zhecheng Wang , Rebecca Lin , Daniel Miau , Florian Kainz , Jiawen Chen , Xuaner Cecilia Zhang , David B. Lindell , Kiriakos N. Kutulakos

In this paper, we study the problem of continuous 3D shape representations. The majority of existing successful methods are coordinate-based implicit neural representations. However, they are inefficient to render novel views or recover…

Computer Vision and Pattern Recognition · Computer Science 2023-12-19 Zhuoman Liu , Bo Yang , Yan Luximon , Ajay Kumar , Jinxi Li

With the goal of tuning up the brightness, low-light image enhancement enjoys numerous applications, such as surveillance, remote sensing and computational photography. Images captured under low-light conditions often suffer from poor…

Image and Video Processing · Electrical Eng. & Systems 2021-01-21 Zhuqing Jiang , Chang Liu , Ya'nan Wang , Kai Li , Aidong Men , Haiying Wang , Haiyong Luo

We introduce DoubleField, a novel framework combining the merits of both surface field and radiance field for high-fidelity human reconstruction and rendering. Within DoubleField, the surface field and radiance field are associated together…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Ruizhi Shao , Hongwen Zhang , He Zhang , Mingjia Chen , Yanpei Cao , Tao Yu , Yebin Liu

We propose a 3D latent representation that jointly models object geometry and view-dependent appearance. Most prior works focus on either reconstructing 3D geometry or predicting view-independent diffuse appearance, and thus struggle to…

Computer Vision and Pattern Recognition · Computer Science 2026-03-12 Jen-Hao Rick Chang , Xiaoming Zhao , Dorian Chan , Oncel Tuzel

Contemporary 3D research, particularly in reconstruction and generation, heavily relies on 2D images for inputs or supervision. However, current designs for these 2D-3D mapping are memory-intensive, posing a significant bottleneck for…

Computer Vision and Pattern Recognition · Computer Science 2024-05-01 Ang Cao , Justin Johnson , Andrea Vedaldi , David Novotny

We present 3D Surface Splatting (3DSS), the first differentiable surface splatting renderer for physically-based inverse rendering from multi-view images. Our central insight is that the surface separation problem at the heart of surface…

Graphics · Computer Science 2026-05-14 Mae Younes , Adnane Boukhayma

In this paper, we address the problem of efficient point searching and sampling for volume neural rendering. Within this realm, two typical approaches are employed: rasterization and ray tracing. The rasterization-based methods enable…

Computer Vision and Pattern Recognition · Computer Science 2024-05-14 Jiahao Ma , Miaomiao Liu , David Ahmedt-Aristizaba , Chuong Nguyen

Real-time depth of field in game cinematics tends to approximate the semi-transparent silhouettes of out-of-focus objects through post-processing techniques. We leverage ray tracing hardware acceleration and spatio-temporal reconstruction…

Graphics · Computer Science 2022-10-13 Yu Wei Tan , Nicholas Chua , Nathan Biette , Anand Bhojan