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We investigate the problem of deciding whether a given preference profile is close to having a certain nice structure, as for instance single-peaked, single-caved, single-crossing, value-restricted, best-restricted, worst-restricted,…

Computer Science and Game Theory · Computer Science 2015-09-16 Robert Bredereck , Jiehua Chen , Gerhard J. Woeginger

Graph isomorphism is a problem for which there is no known polynomial-time solution. Nevertheless, assessing (dis)similarity between two or more networks is a key task in many areas, such as image recognition, biology, chemistry, computer…

Computation · Statistics 2022-06-28 Pierre Miasnikof , Alexander Y. Shestopaloff , Cristián Bravo , Yuri Lawryshyn

We study a model of temporal voting where there is a fixed time horizon, and at each round the voters report their preferences over the available candidates and a single candidate is selected. Prior work has adapted popular notions of…

Computer Science and Game Theory · Computer Science 2025-02-11 Edith Elkind , Svetlana Obraztsova , Jannik Peters , Nicholas Teh

Within a category $\mathtt{C}$, having objects $\mathtt{C}_0$, it may be instructive to know not only that two objects are non-isomorphic, but also how far from being isomorphic they are. We introduce pseudo-metrics $d:\mathtt{C}_0 \times…

Group Theory · Mathematics 2023-04-04 P. A. Brooksbank , J. F. Maglione , E. A. O'Brien , J. B. Wilson

We study the following metric distortion problem: there are two finite sets of points, $V$ and $C$, that lie in the same metric space, and our goal is to choose a point in $C$ whose total distance from the points in $V$ is as small as…

Computer Science and Game Theory · Computer Science 2020-09-08 Vasilis Gkatzelis , Daniel Halpern , Nisarg Shah

Starting with a similarity function between objects, it is possible to define a distance metric on pairs of objects, and more generally on probability distributions over them. These distance metrics have a deep basis in functional analysis,…

Computational Geometry · Computer Science 2011-03-15 Sarang Joshi , Raj Varma Kommaraju , Jeff M. Phillips , Suresh Venkatasubramanian

Imagine that unlabelled tokens are placed on the edges of a graph, such that no two tokens are placed on incident edges. A token can jump to another edge if the edges having tokens remain independent. We study the problem of determining the…

Data Structures and Algorithms · Computer Science 2018-12-14 Nicolas Bousquet , Tatsuhiko Hatanaka , Takehiro Ito , Moritz Mühlenthaler

Here we present \texttt{electoral\_sim}, an open-source Python framework for simulating and comparing electoral systems across diverse voter preference distributions. The framework represents voters and candidates as points in a…

Computer Science and Game Theory · Computer Science 2026-03-11 Sumit Mukherjee

The goal of ordinal embedding is to represent items as points in a low-dimensional Euclidean space given a set of constraints in the form of distance comparisons like "item $i$ is closer to item $j$ than item $k$". Ordinal constraints like…

Machine Learning · Statistics 2016-06-24 Lalit Jain , Kevin Jamieson , Robert Nowak

This paper is on the normal approximation of singular subspaces when the noise matrix has i.i.d. entries. Our contributions are three-fold. First, we derive an explicit representation formula of the empirical spectral projectors. The…

Statistics Theory · Mathematics 2019-07-29 Dong Xia

Whether the goal is to analyze voting behavior, locate facilities, or recommend products, the problem of translating between (ordinal) rankings and (numerical) utilities arises naturally in many contexts. This task is commonly approached by…

Theoretical Economics · Economics 2026-02-03 Joshua Zeitlin , Corinna Coupette

The metric distortion framework posits that n voters and m candidates are jointly embedded in a metric space such that voters rank candidates that are closer to them higher. A voting rule's purpose is to pick a candidate with minimum total…

Computer Science and Game Theory · Computer Science 2023-07-03 Fatih Erdem Kizilkaya , David Kempe

Although manipulation and bribery have been extensively studied under weighted voting, there has been almost no work done on election control under weighted voting. This is unfortunate, since weighted voting appears in many important…

Computer Science and Game Theory · Computer Science 2013-05-07 Piotr Faliszewski , Edith Hemaspaandra , Lane A. Hemaspaandra

In representative democracy, a redistricting map is chosen to partition an electorate into districts which each elects a representative. A valid redistricting map must satisfy a collection of constraints such as being compact, contiguous,…

Computer Science and Game Theory · Computer Science 2024-12-10 Seyed A. Esmaeili , Darshan Chakrabarti , Hayley Grape , Brian Brubach

A geometric graph is a combinatorial graph, endowed with a geometry that is inherited from its embedding in a Euclidean space. Formulation of a meaningful measure of (dis-)similarity in both the combinatorial and geometric structures of two…

Computational Geometry · Computer Science 2022-09-27 Sushovan Majhi , Carola Wenk

The Possible-Winner problem asks, given an election where the voters' preferences over the set of candidates is partially specified, whether a distinguished candidate can become a winner. In this work, we consider the computational…

Computer Science and Game Theory · Computer Science 2018-02-27 Batya Kenig

Suppose one desires to randomly sample a pair of objects such as socks, hoping to get a matching pair. Even in the simplest situation for sampling, which is sampling with replacement, the innocent phrase "the distribution of the color of a…

Probability · Mathematics 2013-06-04 Richard Arratia , Stephen DeSalvo

Many applications motivate the distance measure between rankings, such as comparing top-k lists and rank aggregation for voting, and intrigue great interest to researchers. For example, for a search engine, the use of different ranking…

Discrete Mathematics · Computer Science 2012-07-17 Jianwen Chen , Yiping Li , Ling Feng

We introduce a single-winner perspective on voting on matchings, in which voters have preferences over possible matchings in a graph, and the goal is to select a single collectively desirable matching. Unlike in classical matching problems,…

Computer Science and Game Theory · Computer Science 2026-01-28 Niclas Boehmer , Jessica Dierking

We show that a variant of the continuous Frechet distance between polygonal curves can be computed using essentially the same algorithm used to solve the discrete version. The new variant is not necessarily monotone, but this shortcoming…

Computational Geometry · Computer Science 2026-01-01 Sariel Har-Peled , Benjamin Raichel , Eliot W. Robson
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