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Related papers: How Similar Are Two Elections?

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We consider spatial voting where candidates are located in the Euclidean $d$-dimensional space, and each voter ranks candidates based on their distance from the voter's ideal point. We explore the case where information about the location…

Computer Science and Game Theory · Computer Science 2024-08-21 Aviram Imber , Jonas Israel , Markus Brill , Hadas Shachnai , Benny Kimelfeld

We consider committee election of $k \geq 2$ (out of $m \geq k+1$) candidates, where the voters and the candidates are associated with locations on the real line. Each voter's cardinal preferences over candidates correspond to her distance…

Computer Science and Game Theory · Computer Science 2024-09-10 Dimitris Fotakis , Laurent Gourvès , Panagiotis Patsilinakos

We consider elections where both voters and candidates can be associated with points in a metric space and voters prefer candidates that are closer to those that are farther away. It is often assumed that the optimal candidate is the one…

Computer Science and Game Theory · Computer Science 2019-01-23 Grzegorz Pierczyński , Piotr Skowron

This paper considers elections in which voters choose one candidate each, independently according to known probability distributions. A candidate receiving a strict majority (absolute or relative, depending on the version) wins. After the…

Data Structures and Algorithms · Computer Science 2024-01-22 Lisa Hellerstein , Naifeng Liu , Kevin Schewior

An assembly of $n$ voters needs to decide on $t$ independent binary issues. Each voter has opinions about the issues, given by a $t$-bit vector. Anscombe's paradox shows that a policy following the majority opinion in each issue may not…

Computer Science and Game Theory · Computer Science 2023-03-03 Andrei Constantinescu , Roger Wattenhofer

We consider a classical problem in choice theory -- vote aggregation -- using novel distance measures between permutations that arise in several practical applications. The distance measures are derived through an axiomatic approach, taking…

Computer Science and Game Theory · Computer Science 2012-12-10 Farzad Farnoud , Olgica Milenkovic , Behrouz Touri

Classical work on metric space based committee selection problem interprets distance as ``near is better''. In this work, motivated by real-life situations, we interpret distance as ``far is better''. Formally stated, we initiate the study…

Data Structures and Algorithms · Computer Science 2024-05-27 Sushmita Gupta , Tanmay Inamdar , Pallavi Jain , Daniel Lokshtanov , Fahad Panolan , Saket Saurabh

We describe new approaches for distances between pairs of 2-dimensional surfaces (embedded in 3-dimensional space) that use local structures and global information contained in inter-structure geometric relationships. We present algorithms…

Numerical Analysis · Mathematics 2015-05-30 D. Boyer , Y. Lipman , E. St. Clair , J. Puente , T. Funkhouser , B. Patel , J. Jernvall , I. Daubechies

We study the properties of elections that have a given position matrix (in such elections each candidate is ranked on each position by a number of voters specified in the matrix). We show that counting elections that generate a given…

Computer Science and Game Theory · Computer Science 2023-03-10 Niclas Boehmer , Jin-Yi Cai , Piotr Faliszewski , Austen Z. Fan , Łukasz Janeczko , Andrzej Kaczmarczyk , Tomasz Wąs

Similarity search is an important problem in information retrieval. This similarity is based on a distance. Symbolic representation of time series has attracted many researchers recently, since it reduces the dimensionality of these high…

Information Retrieval · Computer Science 2010-06-18 Muhammad Marwan Muhammad Fuad , Pierre-François Marteau

We form a "map of tournaments" by adapting the map framework from the world of elections. By a tournament we mean a complete directed graph where the nodes are the players and an edge points from a winner of a game to the loser (with no…

Computer Science and Game Theory · Computer Science 2026-01-27 Filip Nikolow , Piotr Faliszewski , Stanisław Szufa

We develop new voting mechanisms for the case when voters and candidates are located in an arbitrary unknown metric space, and the goal is to choose a candidate minimizing social cost: the total distance from the voters to this candidate.…

Artificial Intelligence · Computer Science 2019-06-26 Ben Abramowitz , Elliot Anshelevich , Wennan Zhu

We present a permutation-invariant distance between atomic configurations, defined through a functional representation of atomic positions. This distance enables to directly compare different atomic environments with an arbitrary number of…

Materials Science · Physics 2015-09-30 Gregoire Ferre , Jean-Bernard Maillet , Gabriel Stoltz

Several measures exist for string similarity, including notable ones like the edit distance and the indel distance. The former measures the count of insertions, deletions, and substitutions required to transform one string into another,…

Data Structures and Algorithms · Computer Science 2024-10-15 Sudatta Bhattacharya , Sanjana Dey , Elazar Goldenberg , Michal Koucký

We consider a distributed voting problem with a set of agents that are partitioned into disjoint groups and a set of obnoxious alternatives. Agents and alternatives are represented by points in a metric space. The goal is to compute the…

Computer Science and Game Theory · Computer Science 2024-12-17 Alexandros A. Voudouris

The matching distance is a computationally tractable topological measure to compare multi-filtered simplicial complexes. We design efficient algorithms for approximating the matching distance of two bi-filtered complexes to any desired…

Computational Geometry · Computer Science 2020-04-02 Michael Kerber , Arnur Nigmetov

This paper introduces the \emph{$d$-distance matching problem}, in which we are given a bipartite graph $G=(S,T;E)$ with $S=\{s_1,\dots,s_n\}$, a weight function on the edges and an integer $d\in\mathbb Z_+$. The goal is to find a maximum…

Combinatorics · Mathematics 2023-01-24 Péter Madarasi

We study how electoral rules shape polarization dynamics when voters and candidates both adapt to repeated election outcomes. We introduce two geometric primitives for comparing rules under this feedback: the \emph{winner radius} $R_t =…

Computer Science and Game Theory · Computer Science 2026-04-23 Sumit Mukherjee

The computational study of elections generally assumes that the preferences of the electorate come in as a list of votes. Depending on the context, it may be much more natural to represent the list succinctly, as the distinct votes of the…

Computer Science and Game Theory · Computer Science 2021-06-25 Zack Fitzsimmons , Edith Hemaspaandra

We introduce the notion of {\em Distance Restricted Manipulation}, where colluding manipulator(s) need to compute if there exist votes which make their preferred alternative win the election when their knowledge about the others' votes is a…

Computer Science and Game Theory · Computer Science 2020-11-30 Aditya Anand , Palash Dey