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Many videos depict people, and it is their interactions that inform us of their activities, relation to one another and the cultural and social setting. With advances in human action recognition, researchers have begun to address the…

Computer Vision and Pattern Recognition · Computer Science 2020-06-24 Alexandros Stergiou , Ronald Poppe

Three-dimensional scene generation holds significant potential in gaming, film, and virtual reality. However, most existing methods adopt a single-step generation process, making it difficult to balance scene complexity with minimal user…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Jiacheng Hong , Kunzhen Wu , Mingrui Yu , Yichao Gu , Shengze Xue , Shuangjiu Xiao , Deli Dong

Generating realistic and interactive dynamics of traffic participants according to specific instruction is critical for street scene simulation. However, there is currently a lack of a comprehensive method that generates realistic dynamics…

Computer Vision and Pattern Recognition · Computer Science 2024-12-13 Yuxi Wei , Jingbo Wang , Yuwen Du , Dingju Wang , Liang Pan , Chenxin Xu , Yao Feng , Bo Dai , Siheng Chen

Human motion generation is a significant pursuit in generative computer vision with widespread applications in film-making, video games, AR/VR, and human-robot interaction. Current methods mainly utilize either diffusion-based generative…

Computer Vision and Pattern Recognition · Computer Science 2025-02-03 Canxuan Gang

Modeling 3D human-object interaction (HOI) is a problem of great interest for computer vision and a key enabler for virtual and mixed-reality applications. Existing methods work in a one-way direction: some recover plausible human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Ilya A. Petrov , Riccardo Marin , Julian Chibane , Gerard Pons-Moll

Accurately and efficiently modeling dynamic scenes and motions is considered so challenging a task due to temporal dynamics and motion complexity. To address these challenges, we propose DynMF, a compact and efficient representation that…

Computer Vision and Pattern Recognition · Computer Science 2024-12-06 Agelos Kratimenos , Jiahui Lei , Kostas Daniilidis

Visual-based human action recognition can be found in various application fields, e.g., surveillance systems, sports analytics, medical assistive technologies, or human-robot interaction frameworks, and it concerns the identification and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-23 Antonios Gasteratos , Stavros N. Moutsis , Konstantinos A. Tsintotas , Yiannis Aloimonos

Sequentially interacting with articulated objects is crucial for a mobile manipulator to operate effectively in everyday environments. To enable long-horizon tasks involving articulated objects, this study explores building scene-level…

Three-dimensional (3D) understanding of objects and scenes play a key role in humans' ability to interact with the world and has been an active area of research in computer vision, graphics, and robotics. Large scale synthetic and…

Computer Vision and Pattern Recognition · Computer Science 2024-12-11 Matthew Wallingford , Anand Bhattad , Aditya Kusupati , Vivek Ramanujan , Matt Deitke , Sham Kakade , Aniruddha Kembhavi , Roozbeh Mottaghi , Wei-Chiu Ma , Ali Farhadi

We propose a new task to benchmark human-in-scene understanding for embodied agents: Human-In-Scene Question Answering (HIS-QA). Given a human motion within a 3D scene, HIS-QA requires the agent to comprehend human states and behaviors,…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Jiahe Zhao , Ruibing Hou , Zejie Tian , Hong Chang , Shiguang Shan

Scene recognition model based on the DNN and game theory with its applications in human-robot interaction is proposed in this paper. The use of deep learning methods in the field of scene recognition is still in its infancy, but has become…

Robotics · Computer Science 2020-01-13 R. Q. Wang , W. Z. Wang , D. Z. Zhao , G. H. Chen , D. S. Luo

Naturalistic scenes are of key interest for visual perception, but controlling their perceptual and semantic properties is challenging. Previous work on naturalistic scenes has frequently focused on collections of discrete images with…

Neurons and Cognition · Quantitative Biology 2025-09-18 Leonardo Pettini , Carsten Bogler , Christian Doeller , John-Dylan Haynes

Humans frequently grasp, manipulate, and move objects. Interactive systems assist humans in these tasks, enabling applications in Embodied AI, human-robot interaction, and virtual reality. However, current methods in hand-object synthesis…

Robotics · Computer Science 2025-03-10 Sammy Christen

In human-centric scenes, the ability to simultaneously understand visual and auditory information is crucial. While recent omni models can process multiple modalities, they generally lack effectiveness in human-centric scenes due to the…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Jiaxing Zhao , Qize Yang , Yixing Peng , Detao Bai , Shimin Yao , Boyuan Sun , Xiang Chen , Shenghao Fu , Weixuan chen , Xihan Wei , Liefeng Bo

Human-involved interactive environments pose significant challenges for autonomous vehicle decision-making processes due to the complexity and uncertainty of human behavior. It is crucial to develop an explainable and trustworthy…

Robotics · Computer Science 2024-09-25 Meiting Dang , Dezong Zhao , Yafei Wang , Chongfeng Wei

With diffusion transformer (DiT) excelling in video generation, its use in specific tasks has drawn increasing attention. However, adapting DiT for pose-guided human image animation faces two core challenges: (a) existing U-Net-based pose…

Computer Vision and Pattern Recognition · Computer Science 2025-05-20 Haoyu Zhao , Zhongang Qi , Cong Wang , Qingping Zheng , Guansong Lu , Fei Chen , Hang Xu , Zuxuan Wu

The analysis of events in dynamic environments poses a fundamental challenge in the development of intelligent agents and robots capable of interacting with humans. Current approaches predominantly utilize visual models. However, these…

Computer Vision and Pattern Recognition · Computer Science 2025-05-07 Sergey Linok , Vadim Semenov , Anastasia Trunova , Oleg Bulichev , Dmitry Yudin

Recent advances in world models have greatly enhanced interactive environment simulation. Existing methods mainly fall into two categories: (1) static world generation models, which construct 3D environments without active agents, and (2)…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Yitong Wang , Fangyun Wei , Hongyang Zhang , Bo Dai , Yan Lu

Animating human-scene interactions such as pick-and-place tasks in cluttered, complex layouts is a challenging task, with objects of a wide variation of geometries and articulation under scenarios with various obstacles. The main difficulty…

Graphics · Computer Science 2025-10-07 Jintao Lu , He Zhang , Yuting Ye , Takaaki Shiratori , Sebastian Starke , Taku Komura

Recognizing dynamic scenes is one of the fundamental problems in scene understanding, which categorizes moving scenes such as a forest fire, landslide, or avalanche. While existing methods focus on reliable capturing of static and dynamic…

Computer Vision and Pattern Recognition · Computer Science 2017-02-17 Sungeun Hong , Jongbin Ryu , Woobin Im , Hyun S. Yang