Related papers: Polyhedral design with blended $n$-sided interpola…
The polynomial invariants $q_d$ for a large class of smooth 4-manifolds are shown to satisfy universal relations. The relations reflect the possible genera of embedded surfaces in the 4-manifold and lead to a structure theorem for the…
Point cloud reconstruction from raw point cloud has been an important topic in computer graphics for decades, especially due to its high demand in modeling and rendering applications. An important way to solve this problem is establishing a…
We study the problem of moving a vertex in an unstructured mesh of triangular, quadrilateral, or tetrahedral elements to optimize the shapes of adjacent elements. We show that many such problems can be solved in linear time using…
Surfaces and curves play an important role in geometric design. In recent years, problem of finding a surface passing through a given curve have attracted much interest. In the present paper, we propose a new method to construct a surface…
In this article we introduce the notion of Polyhedral Kahler manifolds, even dimensional polyhedral manifolds with unitary holonomy. We concentrate on the 4-dimensional case, prove that such manifolds are smooth complex surfaces, and…
An unfolding of a polyhedron along its edges is called a vertex unfolding if adjacent faces are allowed to be connected at not only an edge but also a vertex. Demaine et al showed that every triangulated polyhedron has a vertex unfolding.…
We show that every orthogonal polyhedron homeomorphic to a sphere can be unfolded without overlap while using only polynomially many (orthogonal) cuts. By contrast, the best previous such result used exponentially many cuts. More precisely,…
Gromov has shown how to construct holomorphic maps of the plane to a complex manifold with prescribed values on a lattice. In the present paper, a similar interpolation theorem for pseudo-holomorphic maps from the cylinder S to an…
We introduce an algorithm to remesh triangle meshes representing developable surfaces to planar quad dominant meshes. The output of our algorithm consists of planar quadrilateral (PQ) strips that are aligned to principal curvature…
We prove that, for any two polyhedral manifolds $\mathcal P,\mathcal Q$, there is a polyhedral manifold $\mathcal I$ such that $\mathcal P,\mathcal I$ share a common unfolding and $\mathcal I,\mathcal Q$ share a common unfolding. In other…
Given a surface with boundary and some points on its boundary, a polygon diagram is a way to connect those points as vertices of non-overlapping polygons on the surface. Such polygon diagrams represent non-crossing permutations on a surface…
We generalize the transfinite triangular interpolant of (Nielson, 1987) in order to generate visually smooth (not necessarily polynomial) local interpolating quasi-optimal triangular spline surfaces. Given as input a triangular mesh stored…
We consider defining the embedding of a triangle mesh into $R^3$, up to translation, rotation, and scale, by its vector of dihedral angles. Theoretically, we show that locally, almost everywhere, the map from realizable vectors of dihedrals…
This work concerns with the following problem. Given a two-dimensional domain whose boundary is a closed polygonal line with internal boundaries defined also by polygonal lines, it is required to generate a grid consisting only of…
We present a detailed study of the combinatorial interpretation of matrix integrals, including the examples of tessellations of arbitrary genera, and loop models on random surfaces. After reviewing their methods of solution, we apply these…
A notion of dual curve for pseudoholomorphic curves in 4--manifolds turns out to be possible only if the notion of almost complex structure structure is slightly generalized. The resulting structure is as easy (perhaps easier) to work with,…
A surface is considered flexible if it allows a continuous deformation that preserves both metric and smoothness. We introduce a novel construction method, called 'base + crinkle,' for generating a broad class of non-self-intersecting…
This work provides a complete characterization of the solutions of a linear interpolation problem for vector polynomials. The interpolation problem consists in finding n scalar polynomials such that an equation involving a linear…
A "blendstring" is a piecewise polynomial interpolant with high-degree two-point Hermite interpolational polynomials on each piece, analogous to a cubic spline. Blendstrings are smoother and can be more accurate than cubic splines, and can…
We prove that, for any two polyhedral manifolds $\mathcal P, \mathcal Q$, there is a polyhedral manifold $\mathcal I$ such that $\mathcal P, \mathcal I$ share a common unfolding and $\mathcal I,\mathcal Q$ share a common unfolding. In other…