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Model-agnostic meta-learning (MAML) is a meta-learning technique to train a model on a multitude of learning tasks in a way that primes the model for few-shot learning of new tasks. The MAML algorithm performs well on few-shot learning…

Machine Learning · Computer Science 2020-01-22 Harkirat Singh Behl , Atılım Güneş Baydin , Philip H. S. Torr

Low-Rank Adaptation (LoRA) is one of the most widely used techniques for fine-tuning large language models (LLMs). By introducing a small number of trainable low-rank weight matrices, LoRA substantially reduces the number of parameters that…

Machine Learning · Computer Science 2025-07-15 Seokmin Ko

We present a new accelerated gradient-based method for solving smooth unconstrained optimization problems. The goal is to embed a heavy-ball type of momentum into the Fast Gradient Method (FGM). For this purpose, we devise a generalization…

Optimization and Control · Mathematics 2021-11-02 Endrit Dosti , Sergiy A. Vorobyov , Themistoklis Charalambous

Learning dynamics is essential for model-based control and Reinforcement Learning in engineering systems, such as robotics and power systems. However, limited system measurements, such as those from low-resolution sensors, demand…

Machine Learning · Computer Science 2025-10-07 Haoran Li , Chenhan Xiao , Muhao Guo , Yang Weng

Dynamic difficulty adjustment (DDA) is a technology that adapts a game's challenge to match the player's skill. It is a key element in game development that provides continuous motivation and immersion to the player. However, conventional…

Human-Computer Interaction · Computer Science 2020-10-27 Hee-Seung Moon , Jiwon Seo

Pool-based active learning (AL) is a promising technology for increasing data-efficiency of machine learning models. However, surveys show that performance of recent AL methods is very sensitive to the choice of dataset and training…

Machine Learning · Computer Science 2023-09-12 Tim Bakker , Herke van Hoof , Max Welling

Learning With Opponent-Learning Awareness (LOLA) (Foerster et al. [2018a]) is a multi-agent reinforcement learning algorithm that typically learns reciprocity-based cooperation in partially competitive environments. However, LOLA often…

Machine Learning · Computer Science 2022-10-20 Stephen Zhao , Chris Lu , Roger Baker Grosse , Jakob Nicolaus Foerster

From Vision-Language-Action (VLA) systems to robotics, existing egocentric datasets primarily focus on action recognition tasks, while largely overlooking the inherent role of motion analysis in sports and other fast-movement scenarios. To…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Si-En Hong , James Tribble , Alexander Lake , Hao Wang , Chaoyi Zhou , Ashish Bastola , Siyu Huang , Eisa Chaudhary , Brian Canada , Ismahan Arslan-Ari , Abolfazl Razi

Low-Rank Adaptation (LoRA) is a parameter-efficient technique for rapidly fine-tuning foundation models. In standard LoRA training dynamics, models tend to quickly converge to a local optimum near the initialization. However, this local…

Machine Learning · Computer Science 2024-10-31 Zhan Zhuang , Xiequn Wang , Yulong Zhang , Wei Li , Yu Zhang , Ying Wei

A core capability of intelligent systems is the ability to quickly learn new tasks by drawing on prior experience. Gradient (or optimization) based meta-learning has recently emerged as an effective approach for few-shot learning. In this…

Machine Learning · Computer Science 2019-09-11 Aravind Rajeswaran , Chelsea Finn , Sham Kakade , Sergey Levine

We tackle the general differentiable meta learning problem that is ubiquitous in modern deep learning, including hyperparameter optimization, loss function learning, few-shot learning, invariance learning and more. These problems are often…

Machine Learning · Computer Science 2024-10-15 Minyoung Kim , Timothy M. Hospedales

Powered by deep representation learning, reinforcement learning (RL) provides an end-to-end learning framework capable of solving self-driving (SD) tasks without manual designs. However, time-varying nonstationary environments cause…

Robotics · Computer Science 2023-03-09 Tao Li , Haozhe Lei , Quanyan Zhu

We propose a new class of deep reinforcement learning (RL) algorithms that model latent representations in hyperbolic space. Sequential decision-making requires reasoning about the possible future consequences of current behavior.…

Machine Learning · Computer Science 2022-10-05 Edoardo Cetin , Benjamin Chamberlain , Michael Bronstein , Jonathan J Hunt

Autonomous racing presents unique challenges due to its non-linear dynamics, the high speed involved, and the critical need for real-time decision-making under dynamic and unpredictable conditions. Most traditional Reinforcement Learning…

Robotics · Computer Science 2025-05-13 Benedict Hildisch , Edoardo Ghignone , Nicolas Baumann , Cheng Hu , Andrea Carron , Michele Magno

Transformer architectures have achieved remarkable success in various domains. While efficient alternatives to Softmax Attention have been widely studied, the search for more expressive mechanisms grounded in theoretical insight-even at…

Machine Learning · Computer Science 2025-10-03 Yifei Zuo , Yutong Yin , Zhichen Zeng , Ang Li , Banghua Zhu , Zhaoran Wang

We develop a flexible stochastic approximation framework for analyzing the long-run behavior of learning in games (both continuous and finite). The proposed analysis template incorporates a wide array of popular learning algorithms,…

Computer Science and Game Theory · Computer Science 2023-07-04 Panayotis Mertikopoulos , Ya-Ping Hsieh , Volkan Cevher

Fine-tuning has proven to be highly effective in adapting pre-trained models to perform better on new desired tasks with minimal data samples. Among the most widely used approaches are reparameterization methods, which update a target…

Machine Learning · Computer Science 2025-10-27 Aymane El Firdoussi , El Mahdi Chayti , Mohamed El Amine Seddik , Martin Jaggi

Despite progress, Vision-Language-Action models (VLAs) are limited by a scarcity of large-scale, diverse robot data. While human manipulation videos offer a rich alternative, existing methods are forced to choose between small,…

Robotics · Computer Science 2026-02-26 Hao Luo , Ye Wang , Wanpeng Zhang , Haoqi Yuan , Yicheng Feng , Haiweng Xu , Sipeng Zheng , Zongqing Lu

Multi-turn, multi-agent LLM game evaluations often exhibit substantial run-to-run variance. In long-horizon interactions, small early deviations compound across turns and are amplified by multi-agent coupling. This biases win rate estimates…

We consider a class of fully stochastic and fully distributed algorithms, that we prove to learn equilibria in games. Indeed, we consider a family of stochastic distributed dynamics that we prove to converge weakly (in the sense of weak…

Computer Science and Game Theory · Computer Science 2009-07-14 Olivier Bournez , Johanne Cohen
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