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3D Gaussian Splatting (3DGS) techniques have achieved satisfactory 3D scene representation. Despite their impressive performance, they confront challenges due to the limitation of structure-from-motion (SfM) methods on acquiring accurate…

Computer Vision and Pattern Recognition · Computer Science 2025-01-28 Ao Gao , Luosong Guo , Tao Chen , Zhao Wang , Ying Tai , Jian Yang , Zhenyu Zhang

3D Gaussian Splatting (3DGS) has demonstrated impressive Novel View Synthesis (NVS) results in a real-time rendering manner. During training, it relies heavily on the average magnitude of view-space positional gradients to grow Gaussians to…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Qingshan Xu , Jiequan Cui , Xuanyu Yi , Yuxuan Wang , Yuan Zhou , Yew-Soon Ong , Hanwang Zhang

Existing neural implicit surface reconstruction methods have achieved impressive performance in multi-view 3D reconstruction by leveraging explicit geometry priors such as depth maps or point clouds as regularization. However, the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Hanlin Chen , Chen Li , Yunsong Wang , Gim Hee Lee

Recent advances in Gaussian Splatting have enabled fast, high-fidelity 3D scene generation, yet these methods remain purely visual and lack an understanding of how shapes behave in the physical world. We introduce Physics-Guided 3D Gaussian…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Zachary Lee , Maxwell Jacobson , Yexiang Xue

Articulated objects are ubiquitous in daily environments, and their 3D reconstruction holds great significance across various fields. However, existing articulated object reconstruction methods typically require costly inputs such as…

Computer Vision and Pattern Recognition · Computer Science 2026-04-28 Di Wu , Liu Liu , Xueyu Yuan , Wenxiao Chen , Lijun Yue , Liuzhu Chen , Yiming Tang , Meng Wang

Neural rendering techniques have made substantial progress in generating photo-realistic 3D scenes. The latest 3D Gaussian Splatting technique has achieved high quality novel view synthesis as well as fast rendering speed. However, 3D…

Graphics · Computer Science 2025-05-09 Xinran Yang , Donghao Ji , Yuanqi Li , Jie Guo , Yanwen Guo , Junyuan Xie

Gaussian Splatting (GS), a recent technique for converting discrete points into continuous spatial representations, has shown promising results in 3D scene modeling and 2D image super-resolution. In this paper, we explore its untapped…

Computer Vision and Pattern Recognition · Computer Science 2025-09-03 Hongyu Li , Chaofeng Chen , Xiaoming Li , Guangming Lu

3D Gaussian Splatting (3DGS) has recently emerged in computer vision as a promising rendering technique. By adapting the principles of Elliptical Weighted Average (EWA) splatting to a modern differentiable pipeline, 3DGS enables real-time,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Ling Chen , Bao Yang

Synthesizing consistent and photorealistic 3D scenes is an open problem in computer vision. Video diffusion models generate impressive videos but cannot directly synthesize 3D representations, i.e., lack 3D consistency in the generated…

Computer Vision and Pattern Recognition · Computer Science 2025-03-18 Katja Schwarz , Norman Mueller , Peter Kontschieder

3D Gaussian Splatting reconstructs scenes by starting from a sparse Structure-from-Motion initialization and refining under-reconstructed regions. This process is slow, as it requires multiple densification steps where Gaussians are…

Graphics · Computer Science 2026-02-13 Dmytro Kotovenko , Olga Grebenkova , Björn Ommer

Feed-forward surround-view autonomous driving scene reconstruction offers fast, generalizable inference ability, which faces the core challenge of ensuring generalization while elevating novel view quality. Due to the surround-view with…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Junhong Lin , Kangli Wang , Shunzhou Wang , Songlin Fan , Ge Li , Wei Gao

Novel view synthesis has recently been revolutionized by 3D Gaussian Splatting (3DGS), which enables real-time rendering through explicit primitive rasterization. However, existing methods tie visual fidelity strictly to the number of…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Mihnea-Bogdan Jurca , Bert Van hauwermeiren , Adrian Munteanu

Three-dimensional reconstruction in scenes with extreme depth variations remains challenging due to inconsistent supervisory signals between near-field and far-field regions. Existing methods fail to simultaneously address inaccurate depth…

Computer Vision and Pattern Recognition · Computer Science 2025-11-14 Yu Deng , Baozhu Zhao , Junyan Su , Xiaohan Zhang , Qi Liu

This paper tackles the intricate challenge of object removal to update the radiance field using the 3D Gaussian Splatting. The main challenges of this task lie in the preservation of geometric consistency and the maintenance of texture…

Computer Vision and Pattern Recognition · Computer Science 2024-04-23 Yuxin Wang , Qianyi Wu , Guofeng Zhang , Dan Xu

Gaussian Splatting have demonstrated remarkable novel view synthesis performance at high rendering frame rates. Optimization-based inverse rendering within complex capture scenarios remains however a challenging problem. A particular case…

Graphics · Computer Science 2025-12-08 Mae Younes , Adnane Boukhayma

3D Gaussian Splatting (3DGS) has emerged as a powerful representation for high-quality rendering across a wide range of applications.However, its high computational demands and large storage costs pose significant challenges for deployment…

Computer Vision and Pattern Recognition · Computer Science 2026-03-13 Xiaobiao Du , Yida Wang , Kun Zhan , Xin Yu

While 3D Gaussian Splatting has achieved remarkable success in photorealistic novel view synthesis, its pursuit of fast and high-fidelity 3D reconstruction has long been constrained by a trade-off between geometric accuracy and optimization…

Computer Vision and Pattern Recognition · Computer Science 2026-05-27 Zhenhua Du , Zhen Tan , Haoyu Zhang , Dewen Hu , Shuaifeng Zhi , Peidong Liu

Recent 3D Gaussian Splatting (3DGS) representations have demonstrated remarkable performance in novel view synthesis; further, material-lighting disentanglement on 3DGS warrants relighting capabilities and its adaptability to broader…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Kai Ye , Chong Gao , Guanbin Li , Wenzheng Chen , Baoquan Chen

3D Gaussian Splatting (3DGS) has recently attracted wide attentions in various areas such as 3D navigation, Virtual Reality (VR) and 3D simulation, due to its photorealistic and efficient rendering performance. High-quality reconstrution of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-16 Hanqing Jiang , Xiaojun Xiang , Han Sun , Hongjie Li , Liyang Zhou , Xiaoyu Zhang , Guofeng Zhang

Despite the substantial progress of novel view synthesis, existing methods, either based on the Neural Radiance Fields (NeRF) or more recently 3D Gaussian Splatting (3DGS), suffer significant degradation when the input becomes sparse.…

Computer Vision and Pattern Recognition · Computer Science 2024-11-07 Rui Peng , Wangze Xu , Luyang Tang , Liwei Liao , Jianbo Jiao , Ronggang Wang
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