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We study a type of reverse (procurement) auction problems in the presence of budget constraints. The general algorithmic problem is to purchase a set of resources, which come at a cost, so as not to exceed a given budget and at the same…

Computer Science and Game Theory · Computer Science 2016-10-05 Georgios Amanatidis , Georgios Birmpas , Evangelos Markakis

In the standard Mechanism Design framework, agents' messages are gathered at a central point and allocation/tax functions are calculated in a centralized manner, i.e., as functions of all network agents' messages. This requirement may cause…

Computer Science and Game Theory · Computer Science 2019-10-10 Nasimeh Heydaribeni , Achilleas Anastasopoulos

Combinatorial Auctions are a central problem in Algorithmic Mechanism Design: pricing and allocating goods to buyers with complex preferences in order to maximize some desired objective (e.g., social welfare, revenue, or profit). The…

Computer Science and Game Theory · Computer Science 2015-03-19 Avrim Blum , Anupam Gupta , Yishay Mansour , Ankit Sharma

We propose a set of compositional design patterns to describe a large variety of systems that combine statistical techniques from machine learning with symbolic techniques from knowledge representation. As in other areas of computer science…

Artificial Intelligence · Computer Science 2019-05-30 Frank van Harmelen , Annette ten Teije

Mechanism design, a branch of economics, aims to design rules that can autonomously achieve desired outcomes in resource allocation and public decision making. The research on mechanism design using machine learning is called automated…

Computer Science and Game Theory · Computer Science 2024-12-17 Tsuyoshi Suehara , Koh Takeuchi , Hisashi Kashima , Satoshi Oyama , Yuko Sakurai , Makoto Yokoo

This paper addresses information design in a workhorse model of network games, where agents have linear best responses, the information designer maximizes a quadratic objective, and the payoff-relevant state follows a multivariate Gaussian…

Theoretical Economics · Economics 2025-08-18 Masaki Miyashita , Takashi Ui

We study information design in games where players choose from a continuum of actions and have continuously differentiable payoffs. We show that an information structure is optimal when the equilibrium it induces can also be implemented in…

Theoretical Economics · Economics 2026-04-23 Alex Smolin , Takuro Yamashita

In this paper we consider multidimensional mechanism design problem for selling discrete substitutable items to a group of buyers. Previous work on this problem mostly focus on stochastic description of valuations used by the seller.…

Computer Science and Game Theory · Computer Science 2017-01-05 Maciej Drwal

We study a class of convex-concave min-max problems in which the coupled component of the objective is linear in at least one of the two decision vectors. We identify such problem structure as interpolating between the bilinearly and…

Optimization and Control · Mathematics 2025-07-10 Ronak Mehta , Jelena Diakonikolas , Zaid Harchaoui

This paper addresses problems on the structural design of control systems taking explicitly into consideration the possible application to large-scale systems. We provide an efficient and unified framework to solve the following major…

Optimization and Control · Mathematics 2014-09-23 Sergio Pequito , Soummya Kar , A. Pedro Aguiar

In this paper we design information elicitation mechanisms for Bayesian auctions. While in Bayesian mechanism design the distributions of the players' private types are often assumed to be common knowledge, information elicitation considers…

Computer Science and Game Theory · Computer Science 2018-06-27 Jing Chen , Bo Li , Yingkai Li

In many real world problems, optimization decisions have to be made with limited information. The decision maker may have no a priori or posteriori data about the often nonconvex objective function except from on a limited number of points…

Optimization and Control · Mathematics 2011-11-10 Tansu Alpcan

Randomized mechanisms, which map a set of bids to a probability distribution over outcomes rather than a single outcome, are an important but ill-understood area of computational mechanism design. We investigate the role of randomized…

Computer Science and Game Theory · Computer Science 2009-04-17 Patrick Briest , Shuchi Chawla , Robert Kleinberg , S. Matthew Weinberg

There is only one technique for prior-free optimal mechanism design that generalizes beyond the structurally benevolent setting of digital goods. This technique uses random sampling to estimate the distribution of agent values and then…

Computer Science and Game Theory · Computer Science 2011-08-25 Bach Q. Ha , Jason D. Hartline

We study the problem of selection in the context of Bayesian persuasion. We are given multiple agents with hidden values (or quality scores), to whom resources must be allocated by a welfare-maximizing decision-maker. An intermediary with…

Computer Science and Game Theory · Computer Science 2025-11-18 Yannan Bai , Kamesh Munagala , Yiheng Shen , Davidson Zhu

In a multi-party machine learning system, different parties cooperate on optimizing towards better models by sharing data in a privacy-preserving way. A major challenge in learning is the incentive issue. For example, if there is…

Multiagent Systems · Computer Science 2020-08-11 Mengjing Chen , Yang Liu , Weiran Shen , Yiheng Shen , Pingzhong Tang , Qiang Yang

The optimization of large experiments in fundamental science, such as detectors for subnuclear physics at particle colliders, shares with the optimization of complex systems for industrial or societal applications the common issue of…

Instrumentation and Detectors · Physics 2026-03-30 Tommaso Dorigo , Pietro Vischia , Shahzaib Abbas , Tosin Adewumi , Lama Alkhaled , Lorenzo Arsini , Muhammad Awais , Maxim Borisyak , András Bóta , Florian Bury , Sascha Caron , James Carzon , Long Chen , Prakash C. Chhipa , Paul Christakopoulos , Jacopo De Piccoli , Andrea De Vita , Zlatan Dimitrov , Michele Doro , Luigi Favaro , Francesco Ferranti , Santiago Folgueras , Rihab Gargouri , Nicolas R. Gauger , Andrea Giammanco , Christian Glaser , Tobias Golling , João A. Gonçalves , Hui Han , Hamza Hanif , Lukas Heinrich , Yan Chai Hum , Florent Imbert , Andreas Ipp , Michael Kagan , Noor Kainat Syeda , Rukshak Kapoor , Aparup Khatua , Eduard J. Kerkhoven , Jan Kieseler , Tobias Kortus , Ashish Kumar Singh , Marius S. Köppel , Daniel Lanchares , Ann Lee , Pelayo Leguina , Christos Leonidopoulos , Giuseppe Levi , Boying Li , Chang Liu , Marcus Liwicki , Karl Lowenmark , Enrico Lupi , Carlo Mancini-Terracciano , Dominik Maršík , Leonidas Matsakas , Hamam Mokayed , Federico Nardi , Amirhossein Nayebiastaneh , Xuan T. Nguyen , Aitor Orio , Jingjing Pan , Jigar Patel , Carmelo Pellegrino , María Pereira Martínez , Karolos Potamianos , Shah Rukh Qasim , Martin Ravn , Luis Recabarren Vergara , Humberto Reyes-González , Hipolito A. Riveros Guevara , Ippocratis D. Saltas , Rajkumar Saini , Fredrik Sandin , Alexander Schilling , Kylian Schmidt , Nicola Serra , Saqib Shahzad , Foteini Simistira Liwicki , Giles C. Strong , Kristian Tchiorniy , Mia Tosi , Andrey Ustyuzhanin , Xabier Cid Vidal , Kinga A. Wozniak , Mengqing Wu , Zahraa Zaher

This research delves into optimizing mechanism design, with an emphasis on the energy efficiency and the expansive design possibilities of reciprocating mechanisms. It investigates how to efficiently integrate Computer-Aided Design (CAD)…

Systems and Control · Electrical Eng. & Systems 2024-03-14 Abdelmajid Ben Yahya , Santiago Ramos Garces , Nick Van Oosterwyck , Annie Cuyt , Stijn Derammelaere

We study black-box reductions from mechanism design to algorithm design for welfare maximization in settings of incomplete information. Given oracle access to an algorithm for an underlying optimization problem, the goal is to simulate an…

Computer Science and Game Theory · Computer Science 2019-06-27 Evangelia Gergatsouli , Brendan Lucier , Christos Tzamos

Specialization and hierarchical organization are important features of efficient collaboration in economical, artificial, and biological systems. Here, we investigate the hypothesis that both features can be explained by the fact that each…

Multiagent Systems · Computer Science 2018-09-19 Sebastian Gottwald , Daniel A. Braun