Related papers: The Digital Divide in Geriatric Care: Why Usabilit…
Aging in place refers to the enabling of individuals to age comfortably and securely within their own homes and communities. Aging in place relies on robust infrastructure, prompting the development and implementation of both human-led care…
Seniors represent a growing user base for mobile applications; however, many apps fail to adequately address their accessibility challenges and usability preferences. To investigate this issue, we conducted an exploratory focus group study…
Growth of the older adult population has led to an increasing interest in technology-supported aged care. However, the area has some challenges such as a lack of caregivers and limitations in understanding the emotional, social, physical,…
Datasets sourced from people with disabilities and older adults play an important role in innovation, benchmarking, and mitigating bias for both assistive and inclusive AI-infused applications. However, they are scarce. We conduct a…
Digital technology is everywhere for the benefit of our daily and professional life. It strongly impacts our life and was crucial to maintain professional and social activities during the COVID19 crisis. Similarly, digital technologies are…
The increase of the percentage of elderly population in modern societies dictates the use of emerging technologies as a means of supporting elder members of the society. Within this scope, Extended Reality (XR) technologies pose as a…
One of the main reasons that cause seniors to face accessibility barriers when trying to use software applications is that the age-related user interface (UI) needs of seniors (e.g., physical and cognitive limitations) are not properly…
The term `Digital Divide' emerged in the mid-1990s, highlighting the gap between those with access to emerging information technologies and those without. This gap persists for older adults even in the 21st century. To address this, our…
Population aging and the ubiquity of technology in everyday life have made designing solutions for older adults a necessity. User-centered and participatory design approaches include elderly users in the software development process to some…
A long-standing vision in computer science has been to evolve computing devices into proactive assistants that enhance our productivity, health and wellness, and many other facets of our lives. User digitization is crucial in achieving this…
Selfie taking is a popular social pastime, and is an important part of socialising online. This activity is popular with young people but is also becoming more prevalent with older generations. Despite this, there are a number of…
Developed nations are undergoing a profound demographic transformation, characterized by rapidly aging populations and declining birth rates. This dual trend places unprecedented strain on healthcare systems, economies, and social support…
Aim: This research proposes the first solely sociodemographic measure of digital accessibility for Great Britain. Digital inaccessibility affects circa 10 million people who are unable to access or make full use of the internet,…
Digit therapeutics are novel software devices that clinicians may utilize in delivering quality mental health care and ensuring positive outcomes. However, uptake of digital therapeutics and clinically tested software-based programs remains…
The population of older adults is steadily increasing, with a strong preference for aging-in-place rather than moving to care facilities. Consequently, supporting this growing demographic has become a significant global challenge. However,…
Friendships and social interactions are renown contributors to wellbeing. As such, keeping a healthy amount of relationships becomes very important as people age and the size of their social network tends to decrease. In this paper, we take…
The psychological costs of the attention economy are often considered through the binary of harmful design and healthy use, with digital well-being chiefly characterised as a matter of personal responsibility. This article adopts an…
This paper proposed a comprehensive mixed-methods framework with varied samples of older adults, including user experience, usability assessments, and in-depth interviews with the integration of Explainable Artificial Intelligence (XAI)…
This study is motivated by two key considerations: the significant benefits mobile applications offer individuals and businesses, and the limited empirical research on usability challenges. To address this gap, we conducted structured…
In telecommunications, network service accessibility as a requirement is closely related to equitably serving the population residing at locations that can most appropriately be described as remote. Remote connectivity, however, would have…