Related papers: PRIMES STEP Experience
This chapter presents, from our research on inclusive software within the context of a diversity and inclusion based STEM program at the University of Victoria, INSPIRE: STEM for Social Impact (hereafter Inspire). In a society with an ever…
Iterative peer grading activities may keep students engaged during in-class project presentations. Effective methods for collecting and aggregating peer assessment data are essential. Students tend to grade projects favorably. So, while…
Advances in large language models (LLMs) enable many new innovations in education. However, evaluating the effectiveness of new technology requires real students, which is time-consuming and hard to scale up. Therefore, many recent works on…
Prompt optimization aims to find the best prompt to a large language model (LLM) for a given task. LLMs have been successfully used to help find and improve prompt candidates for single-step tasks. However, realistic tasks for agents are…
In their study of physics beyond the first year of University -- termed upper-division in the US, many of students' primary learning opportunities come from working long, complex back-of-the-book style problems, and from trying to develop…
This study examines the impact of a remote laboratory experiment on Physics learning, using a case study approach. Societal advancements over the past century have spurred discussions regarding restructuring the current educational system,…
Academic procrastination is prevalent among undergraduate computer science students. Many studies have linked procrastination to poor academic performance and well-being. Procrastination is especially detrimental for advanced students when…
This work reports on results from the first national study of the impact of student facilitation of informal physics outreach programs on their physics identity, sense of belonging, and essential career skill development. Drawing on results…
This note presents reflections drawn from my recent experiences in teaching a course on mathematics and sustainability, with a particular emphasis on raising awareness of the topic and its broader implications. The lectures were structured…
Retrosynthesis is the task of breaking down a chemical compound recursively step-by-step into molecular precursors until a set of commercially available molecules is found. Consequently, the goal is to provide a valid synthesis route for a…
Pre-class reading assignments help prepare students for active classes by providing a first exposure to the terms and concepts to be used during class. We investigate if the use of inquiry-oriented PhET-based activities in conjunction with…
Action research entered into software engineering as one of the responses to the software engineering research crisis at the end of the last millennium. As one of the challenges in the crisis was the lack of empirical results and the…
For several years, students visit us on different occasions at the university. But how to bridge from the school curriculum to the contents of the university mathematics? And how to find a focal point at which an active contribute, despite…
Feedback has a powerful influence on learning, but it is also expensive to provide. In large classes, it may even be impossible for instructors to provide individualized feedback. Peer assessment has received attention lately as a way of…
We present Breakout, a group interaction platform for online courses that enables the creation and measurement of face-to-face peer learning groups in online settings. Breakout is designed to help students easily engage in synchronous,…
The chapter supports educators and postgraduate students in understanding the role of simulation in software engineering research based on the authors' experience. This way, it includes a background positioning simulation-based studies in…
Machine learning (ML) techniques are increasingly prevalent in education, from their use in predicting student dropout, to assisting in university admissions, and facilitating the rise of MOOCs. Given the rapid growth of these novel uses,…
Recently there have been multiple calls for curricular reforms to develop new pathways to the science, technology, engineering and math (STEM) disciplines. The Marble Game answers these calls by providing a conceptual framework for…
COMPUTE is an annual Indian conference supported by ACM India and iSIGCSE. The focus of COMPUTE is to improve the quality of computing education in the country by providing a platform for academicians and researchers to interact and share…
This article provides brief guidance for a successful graduate teaching assistantship at our school. Although the components mentioned in this article are primarily aimed at mathematics courses designated as the "Basic Science and…