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A Valued Constraint Satisfaction Problem (VCSP) provides a common framework that can express a wide range of discrete optimization problems. A VCSP instance is given by a finite set of variables, a finite domain of labels, and an objective…
We continue the investigation of polynomial-time sparsification for NP-complete Boolean Constraint Satisfaction Problems (CSPs). The goal in sparsification is to reduce the number of constraints in a problem instance without changing the…
We study the optimization version of constraint satisfaction problems (Max-CSPs) in the framework of parameterized complexity; the goal is to compute the maximum fraction of constraints that can be satisfied simultaneously. In standard…
This paper aims to improve the feature learning in Convolutional Networks (Convnet) by capturing the structure of objects. A new sparsity function is imposed on the extracted featuremap to capture the structure and shape of the learned…
The complexity of problems involving global constraints is usually much more difficult to understand than the complexity of problems only involving local constraints. A natural form of global constraints are connectivity constraints. We…
The Densest Subgraph Problem (DSP) is widely used to identify community structures and patterns in networks such as bioinformatics and social networks. While solvable in polynomial time, traditional exact algorithms face computational and…
This paper reviews the connections between Graphplan's planning-graph and the dynamic constraint satisfaction problem and motivates the need for adapting CSP search techniques to the Graphplan algorithm. It then describes how explanation…
We study offline Reinforcement Learning in large infinite-horizon discounted Markov Decision Processes (MDPs) when the reward and transition models are linearly realizable under a known feature map. Starting from the classic linear-program…
Several sparsity-constrained algorithms such as Orthogonal Matching Pursuit or the Frank-Wolfe algorithm with sparsity constraints work by iteratively selecting a novel atom to add to the current non-zero set of variables. This selection…
The pathwise coordinate optimization is one of the most important computational frameworks for high dimensional convex and nonconvex sparse learning problems. It differs from the classical coordinate optimization algorithms in three salient…
Survey Propagation is an algorithm designed for solving typical instances of random constraint satisfiability problems. It has been successfully tested on random 3-SAT and random $G(n,\frac{c}{n})$ graph 3-coloring, in the hard region of…
In a valued constraint satisfaction problem (VCSP), the goal is to find an assignment of labels to variables that minimizes a given sum of functions. Each function in the sum depends on a subset of variables, takes values which are rational…
In this paper we consider the problem of computing an mRNA sequence of maximal similarity for a given mRNA of secondary structure constraints, introduced by Backofen et al. in [BNS02] denoted as the MRSO problem. The problem is known to be…
The Conditional Preference Network (CP-net) graphically represents user's qualitative and conditional preference statements under the ceteris paribus interpretation. The constrained CP-net is an extension of the CP-net, to a set of…
Sparsity-constrained optimization is an important and challenging problem that has wide applicability in data mining, machine learning, and statistics. In this paper, we focus on sparsity-constrained optimization in cases where the cost…
We consider the problem of learning the structure of undirected graphical models with bounded treewidth, within the maximum likelihood framework. This is an NP-hard problem and most approaches consider local search techniques. In this…
Valued constraint satisfaction problems (VCSPs) constitute a large class of computational optimization problems. It was shown recently that, over finite domains, every VCSP is in P or NP-complete, depending on the admitted cost functions.…
Deep reinforcement learning in partially observable environments is a difficult task in itself, and can be further complicated by a sparse reward signal. Most tasks involving navigation in three-dimensional environments provide the agent…
We initiate the study of approximation algorithms and computational barriers for constructing sparse $\alpha$-navigable graphs [IX23, DGM+24], a core primitive underlying recent advances in graph-based nearest neighbor search. Given an…
Major complications arise from the recent increase in the amount of high-dimensional data, including high computational costs and memory requirements. Feature selection, which identifies the most relevant and informative attributes of a…