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Ray tracing is an efficient channel modeling method. However, the traditional ray tracing method has high computation complexity. To solve this problem, an improved bounding volume hierarchies (BVH) algorithm is proposed in this paper.…

Signal Processing · Electrical Eng. & Systems 2022-08-23 Chen Wang , Yinghua Wang , Yuxiao Li , Jialing Huang , Jie Huang , Cheng-Xiang Wang

Power density constraints are limiting the performance improvements of modern CPUs. To address this we have seen the introduction of lower-power, multi-core processors such as GPGPU, ARM and Intel MIC. To stay within the power density…

Instrumentation and Detectors · Physics 2016-11-17 Giuseppe Cerati , Peter Elmer , Steven Lantz , Kevin McDermott , Dan Riley , Matevž Tadel , Peter Wittich , Frank Würthwein , Avi Yagil

High-performance implementations of $k$-Nearest Neighbor Search ($k$NN) in low dimensions use tree-based data structures. Tree algorithms are hard to parallelize on GPUs due to their irregularity. However, newer Nvidia GPUs offer hardware…

Graphics · Computer Science 2024-04-23 Durga Mandarapu , Vani Nagarajan , Artem Pelenitsyn , Milind Kulkarni

Radiative transfer (RT) is a crucial ingredient for self-consistent modelling of numerous astrophysical phenomena across cosmic history. However, on-the-fly integration into radiation-hydrodynamics (RHD) simulations is computationally…

Instrumentation and Methods for Astrophysics · Physics 2024-04-30 Oliver Zier , Rahul Kannan , Aaron Smith , Mark Vogelsberger , Erkin Verbeek

This study addresses the challenge of simulating realistic particle systems by proposing a novel particle decomposition scheme that improves the parallel performance of surface resolved particle simulations. Realistic particle systems often…

Fluid Dynamics · Physics 2024-03-21 J. E. Marquardt , N. Hafen , M. J. Krause

This dissertation advances the state of the art for AR/VR tracking systems by increasing the tracking frequency by orders of magnitude and proposes an efficient algorithm for the problem of edge-aware optimization. AR/VR is a natural way of…

Computer Vision and Pattern Recognition · Computer Science 2023-09-06 Akash Bapat

Fitting parametric models of human bodies, hands or faces to sparse input signals in an accurate, robust, and fast manner has the promise of significantly improving immersion in AR and VR scenarios. A common first step in systems that…

Computer Vision and Pattern Recognition · Computer Science 2022-07-22 Vasileios Choutas , Federica Bogo , Jingjing Shen , Julien Valentin

In recent work, we have shown that NVIDIA's raytracing cores on RTX video cards can be exploited to realize hardware-accelerated lookups for GPU-resident database indexes. On a high level, the concept materializes all keys as triangles in a…

Databases · Computer Science 2025-06-06 Justus Henneberg , Felix Schuhknecht , Rosina Kharal , Trevor Brown

When the planar circular restricted 3-body problem (PCRTBP) is periodically perturbed, as occurs in many useful astrodynamics models, most unstable periodic orbits persist as whiskered tori. Intersections between stable and unstable…

Dynamical Systems · Mathematics 2023-10-19 Bhanu Kumar , Rodney L. Anderson , Rafael de la Llave

This article introduces a highly parallel algorithm for molecular dynamics simulations with short-range forces on single node multi- and many-core systems. The algorithm is designed to achieve high parallel speedups for strongly…

Computational Physics · Physics 2013-11-20 R. Meyer

Recurrent neural networks (RNN) have been successfully applied to various sequential decision-making tasks, natural language processing applications, and time-series predictions. Such networks are usually trained through back-propagation…

Machine Learning · Computer Science 2019-12-02 Julia El Zini , Yara Rizk , Mariette Awad

Sampling-based motion planning algorithms, like the Rapidly-Exploring Random Tree (RRT) and its widely used variant, RRT-Connect, provide efficient solutions for high-dimensional planning problems faced by real-world robots. However, these…

Robotics · Computer Science 2025-10-08 Chih H. Huang , Pranav Jadhav , Brian Plancher , Zachary Kingston

Low-dose Proton Computed Tomography (pCT) is an evolving imaging modality that is used in proton therapy planning which addresses the range uncertainty problem. The goal of pCT is generating a 3D map of Relative Stopping Power (RSP)…

Finding the convex hull is a fundamental problem in computational geometry. Quickhull is a fast algorithm for finding convex hulls. In this paper, we present VQhull, a fast parallel implementation of Quickhull that exploits vector…

Computational Geometry · Computer Science 2025-10-13 Thomas Koopman , Jordy Aaldering , Bernard van Gastel , Sven-Bodo Scholz

This paper presents a novel implicit scheme for the constraint resolution in real-time finite element simulations in the presence of contact and friction. Instead of using the standard motion correction scheme, we propose an iterative…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-06-13 Ziqiu Zeng , Hadrien Courtecuisse

Breadth-first search (BFS) is a fundamental graph algorithm that presents significant challenges for parallel implementation due to irregular memory access patterns, load imbalance and synchronization overhead. In this paper, we introduce a…

Distributed, Parallel, and Cluster Computing · Computer Science 2025-03-04 Marati Bhaskar , Raghavendra Kanakagiri

We present a new approach for efficient approximate nearest neighbor (ANN) search in high dimensional spaces, extending the idea of Product Quantization. We propose a two-level product and vector quantization tree that reduces the number of…

Computer Vision and Pattern Recognition · Computer Science 2017-02-21 Patrick Wieschollek , Oliver Wang , Alexander Sorkine-Hornung , Hendrik P. A. Lensch

Graph partition is a key component to achieve workload balance and reduce job completion time in parallel graph processing systems. Among the various partition strategies, edge partition has demonstrated more promising performance in…

Data Structures and Algorithms · Computer Science 2020-12-18 Zhenyu Guo , Mingyu Xiao , Yi Zhou , Dongxiang Zhang , Kian-Lee Tan

Approximate nearest neighbor (ANN) search is a widely applied technique in modern intelligent applications, such as recommendation systems and vector databases. Therefore, efficient and high-throughput execution of ANN search has become…

Distributed, Parallel, and Cluster Computing · Computer Science 2023-12-05 Zihan Liu , Wentao Ni , Jingwen Leng , Yu Feng , Cong Guo , Quan Chen , Chao Li , Minyi Guo , Yuhao Zhu

Graphics rendering that builds on machine learning and radiance fields is gaining significant attention due to its outstanding quality and speed in generating photorealistic images from novel viewpoints. However, prior work has primarily…

Graphics · Computer Science 2025-02-25 Junseo Lee , Jaisung Kim , Junyong Park , Jaewoong Sim