Related papers: DynamicSound simulator for simulating moving sourc…
Humans can robustly recognize and localize objects by using visual and/or auditory cues. While machines are able to do the same with visual data already, less work has been done with sounds. This work develops an approach for scene…
How to visually localize multiple sound sources in unconstrained videos is a formidable problem, especially when lack of the pairwise sound-object annotations. To solve this problem, we develop a two-stage audiovisual learning framework…
Moving around in the world is naturally a multisensory experience, but today's embodied agents are deaf---restricted to solely their visual perception of the environment. We introduce audio-visual navigation for complex, acoustically and…
Modern audio generation predominantly relies on latent-space compression, introducing additional complexity and potential information loss. In this work, we challenge this paradigm with WavFlow, a framework that generates high-fidelity…
In cluttered environments where visual sensors encounter heavy occlusion, such as in agricultural settings, tactile signals can provide crucial spatial information for the robot to locate rigid objects and maneuver around them. We introduce…
This paper proposes a flexible multichannel speech enhancement system with the main goal of improving robustness of automatic speech recognition (ASR) in noisy conditions. The proposed system combines a flexible neural mask estimator…
The sound field separation methods can separate the target field from the interfering noises, facilitating the study of the acoustic characteristics of the target source, which is placed in a noisy environment. However, most of the existing…
With the popularity of cellular phones, events are often recorded by multiple devices from different locations and shared on social media. Several different recordings could be found for many events. Such recordings are usually noisy, where…
We propose a system that transcribes the conversation of a typical meeting scenario that is captured by a set of initially unsynchronized microphone arrays at unknown positions. It consists of subsystems for signal synchronization,…
This work introduces a robotic dummy head that fuses the acoustic realism of conventional audiological mannequins with the mobility of robots. The proposed device is capable of moving, talking, and listening as people do, and can be used to…
Conventional sound source localization methods are mostly based on a single microphone array that consists of multiple microphones. They are usually formulated as the estimation of the direction of arrival problem. In this paper, we propose…
Hearables with integrated microphones may offer communication benefits in noisy working environments, e.g. by transmitting the recorded own voice of the user. Systems aiming at reconstructing the clean and full-bandwidth own voice from…
Audio diffusion models can synthesize a wide variety of sounds. Existing models often operate on the latent domain with cascaded phase recovery modules to reconstruct waveform. This poses challenges when generating high-fidelity audio. In…
In this work, we propose DiffWave, a versatile diffusion probabilistic model for conditional and unconditional waveform generation. The model is non-autoregressive, and converts the white noise signal into structured waveform through a…
Dynamical sampling deals with signals that evolve in time under the action of a linear operator. The purpose of the present paper is to analyze the performance of the basic dynamical sampling algorithms in the finite dimensional case and…
We introduce the active audio-visual source separation problem, where an agent must move intelligently in order to better isolate the sounds coming from an object of interest in its environment. The agent hears multiple audio sources…
Acoustic scene perception involves describing the type of sounds, their timing, their direction and distance, as well as their loudness and reverberation. While audio language models excel in sound recognition, single-channel input…
We present pyroomacoustics, a software package aimed at the rapid development and testing of audio array processing algorithms. The content of the package can be divided into three main components: an intuitive Python object-oriented…
This study describes a binaural machine hearing system that is capable of performing auditory stream segregation in scenarios where multiple sound sources are present. The process of stream segregation refers to the capability of human…
Mobile sensing applications usually require time-series inputs from sensors. Some applications, such as tracking, can use sensed acceleration and rate of rotation to calculate displacement based on physical system models. Other…