English
Related papers

Related papers: FlowSSC: Universal Generative Monocular Semantic S…

200 papers

Recent camera-based 3D semantic scene completion (SSC) methods have increasingly explored leveraging temporal cues to enrich the features of the current frame. However, while these approaches primarily focus on enhancing in-frame regions,…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Jongseong Bae , Junwoo Ha , Jinnyeong Heo , Yeongin Lee , Ha Young Kim

We present MOSAIC-GS, a novel, fully explicit, and computationally efficient approach for high-fidelity dynamic scene reconstruction from monocular videos using Gaussian Splatting. Monocular reconstruction is inherently ill-posed due to the…

Computer Vision and Pattern Recognition · Computer Science 2026-01-12 Svitlana Morkva , Maximum Wilder-Smith , Michael Oechsle , Alessio Tonioni , Marco Hutter , Vaishakh Patil

3D semantic scene completion (SSC) is an ill-posed perception task that requires inferring a dense 3D scene from limited observations. Previous camera-based methods struggle to predict accurate semantic scenes due to inherent geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-05-07 Bohan Li , Yasheng Sun , Zhujin Liang , Dalong Du , Zhuanghui Zhang , Xiaofeng Wang , Yunnan Wang , Xin Jin , Wenjun Zeng

Diffusion models (DMs) have demonstrated remarkable success in real-world image super-resolution (SR), yet their reliance on time-consuming multi-step sampling largely hinders their practical applications. While recent efforts have…

Computer Vision and Pattern Recognition · Computer Science 2026-05-13 Jiaqi Xu , Wenbo Li , Haoze Sun , Fan Li , Zhixin Wang , Long Peng , Jingjing Ren , Haoran Yang , Xiaowei Hu , Renjing Pei , Pheng-Ann Heng

Style transfer must match a target style while preserving content semantics. DiT-based diffusion models often suffer from content-style entanglement, leading to reference-content leakage and unstable generation. We present UniCSG, a unified…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jingwei Yang , Ruoxi Wu , Wei Shen , Meng Li , Yulong Liu , Huimin She , Lunxi Yuan

Realistic reconstruction of dynamic 4D scenes from monocular videos is essential for understanding the physical world. Despite recent progress in neural rendering, existing methods often struggle to recover accurate 3D geometry and…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Haoran Zhou , Gim Hee Lee

Semantic Communication (SC) is a novel paradigm for data transmission in 6G. However, there are several challenges posed when performing SC in 3D scenarios: 1) 3D semantic extraction; 2) Latent semantic redundancy; and 3) Uncertain channel…

Information Theory · Computer Science 2024-03-12 Feibo Jiang , Yubo Peng , Li Dong , Kezhi Wang , Kun Yang , Cunhua Pan , Xiaohu You

State-of-the-art video generative models typically learn the distribution of video latents in the VAE space and map them to pixels using a VAE decoder. While this approach can generate high-quality videos, it suffers from slow convergence…

Computer Vision and Pattern Recognition · Computer Science 2025-12-29 Jianhong Bai , Xiaoshi Wu , Xintao Wang , Xiao Fu , Yuanxing Zhang , Qinghe Wang , Xiaoyu Shi , Menghan Xia , Zuozhu Liu , Haoji Hu , Pengfei Wan , Kun Gai

Semantic Scene Completion (SSC) aims to jointly infer semantics and occupancies of 3D scenes. Truncated Signed Distance Function (TSDF), a 3D encoding of depth, has been a common input for SSC. Furthermore, RGB-TSDF fusion, seems promising…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Laiyan Ding , Panwen Hu , Jie Li , Rui Huang

Scene flow is the dense 3D reconstruction of motion and geometry of a scene. Most state-of-the-art methods use a pair of stereo images as input for full scene reconstruction. These methods depend a lot on the quality of the RGB images and…

Computer Vision and Pattern Recognition · Computer Science 2020-08-20 Rishav , Ramy Battrawy , René Schuster , Oliver Wasenmüller , Didier Stricker

Recent works on text-to-3d generation show that using only 2D diffusion supervision for 3D generation tends to produce results with inconsistent appearances (e.g., faces on the back view) and inaccurate shapes (e.g., animals with extra…

Computer Vision and Pattern Recognition · Computer Science 2024-03-15 Cheng Chen , Xiaofeng Yang , Fan Yang , Chengzeng Feng , Zhoujie Fu , Chuan-Sheng Foo , Guosheng Lin , Fayao Liu

In this paper, we propose Scene Splatter, a momentum-based paradigm for video diffusion to generate generic scenes from single image. Existing methods, which employ video generation models to synthesize novel views, suffer from limited…

Computer Vision and Pattern Recognition · Computer Science 2025-04-04 Shengjun Zhang , Jinzhao Li , Xin Fei , Hao Liu , Yueqi Duan

Real-time, high-fidelity reconstruction of dynamic driving scenes is challenged by complex dynamics and sparse views, with prior methods struggling to balance quality and efficiency. We propose DrivingScene, an online, feed-forward…

Computer Vision and Pattern Recognition · Computer Science 2025-10-30 Qirui Hou , Wenzhang Sun , Chang Zeng , Chunfeng Wang , Hao Li , Jianxun Cui

Most deep learning approaches to comprehensive semantic modeling of 3D indoor spaces require costly dense annotations in the 3D domain. In this work, we explore a central 3D scene modeling task, namely, semantic scene reconstruction without…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Junwen Huang , Alexey Artemov , Yujin Chen , Shuaifeng Zhi , Kai Xu , Matthias Nießner

3D Gaussian Splatting (3DGS) serves as a highly performant and efficient encoding of scene geometry, appearance, and semantics. Moreover, grounding language in 3D scenes has proven to be an effective strategy for 3D scene understanding.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-27 Mengjiao Ma , Qi Ma , Yue Li , Jiahuan Cheng , Runyi Yang , Bin Ren , Nikola Popovic , Mingqiang Wei , Nicu Sebe , Luc Van Gool , Theo Gevers , Martin R. Oswald , Danda Pani Paudel

We present Generative Semantic Segmentation (GSS), a generative learning approach for semantic segmentation. Uniquely, we cast semantic segmentation as an image-conditioned mask generation problem. This is achieved by replacing the…

Computer Vision and Pattern Recognition · Computer Science 2023-08-11 Jiaqi Chen , Jiachen Lu , Xiatian Zhu , Li Zhang

Real-world image super-resolution (Real-ISR) must handle complex degradations and inherent reconstruction ambiguities. While generative models have improved perceptual quality, a key trade-off remains with computational cost. One-step…

Computer Vision and Pattern Recognition · Computer Science 2025-10-23 Yun Kai Zhuang

Recent advancements in 3D content generation from text or a single image struggle with limited high-quality 3D datasets and inconsistency from 2D multi-view generation. We introduce DiffSplat, a novel 3D generative framework that natively…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Chenguo Lin , Panwang Pan , Bangbang Yang , Zeming Li , Yadong Mu

Monocular 3D Gaussian Splatting SLAM suffers from critical limitations in time efficiency, geometric accuracy, and multi-view consistency. These issues stem from the time-consuming $\textit{Train-from-Scratch}$ optimization and the lack of…

Robotics · Computer Science 2026-04-06 Zicheng Zhang , Ke Wu , Xiangting Meng , Keyu Liu , Jieru Zhao , Wenchao Ding

We present a novel approach that converts partial and noisy RGB-D scans into high-quality 3D scene reconstructions by inferring unobserved scene geometry. Our approach is fully self-supervised and can hence be trained solely on real-world,…

Computer Vision and Pattern Recognition · Computer Science 2020-03-26 Angela Dai , Christian Diller , Matthias Nießner