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Related papers: Interval Scheduling Games

200 papers

We propose a model of interdependent scheduling games in which each player controls a set of services that they schedule independently. A player is free to schedule his own services at any time; however, each of these services only begins…

Computer Science and Game Theory · Computer Science 2016-06-01 Andres Abeliuk , Haris Aziz , Gerardo Berbeglia , Serge Gaspers , Petr Kalina , Nicholas Mattei , Dominik Peters , Paul Stursberg , Pascal Van Hentenryck , Toby Walsh

We consider a scheduling game on parallel related machines, in which jobs try to minimize their completion time by choosing a machine to be processed on. Each machine uses an individual priority list to decide on the order according to…

Computer Science and Game Theory · Computer Science 2023-11-28 Vipin Ravindran Vijayalakshmi , Marc Schröder , Tami Tamir

The paper considers scheduling on parallel machines under the constraint that some pairs of jobs cannot be processed concurrently. Each job has an associated weight, and all jobs have the same deadline. The objective is to maximise the…

Data Structures and Algorithms · Computer Science 2021-06-15 Yakov Zinder , Joanna Berlińska , Charlie Peter

We study a fair resource scheduling problem, where a set of interval jobs are to be allocated to heterogeneous machines controlled by agents. Each job is associated with release time, deadline, and processing time such that it can be…

Computer Science and Game Theory · Computer Science 2022-01-03 Bo Li , Minming Li , Ruilong Zhang

Machine scheduling problems involving conflict jobs can be seen as a constrained version of the classical scheduling problem, in which some jobs are conflict in the sense that they cannot be proceeded simultaneously on different machines.…

Data Structures and Algorithms · Computer Science 2021-02-12 Minh Hoàng Hà , Dinh Quy Ta , Trung Thanh Nguyen

The interval scheduling problem is one variant of the scheduling problem. In this paper, we propose a novel variant of the interval scheduling problem, whose definition is as follows: given jobs are specified by their {\em release times},…

Data Structures and Algorithms · Computer Science 2018-05-16 Koji M. Kobayashi

Motivated by modern parallel computing applications, we consider the problem of scheduling parallel-task jobs with heterogeneous resource requirements in a cluster of machines. Each job consists of a set of tasks that can be processed in…

Distributed, Parallel, and Cluster Computing · Computer Science 2020-04-03 Mehrnoosh Shafiee , Javad Ghaderi

Games with incomplete preferences are an important model for studying rational decision-making in scenarios where players face incomplete information about their preferences and must contend with incomparable outcomes. We study the problem…

Computer Science and Game Theory · Computer Science 2024-08-13 Abhishek N. Kulkarni , Jie Fu , Ufuk Topcu

We provide new (parameterized) computational hardness results for Interval Scheduling on Unrelated Machines. It is a classical scheduling problem motivated from just-in-time or lean manufacturing, where the goal is to complete jobs exactly…

Computational Complexity · Computer Science 2022-06-28 Danny Hermelin , Yuval Itzhaki , Hendrik Molter , Dvir Shabtay

We study shared multi-processor scheduling problem where each job can be executed on its private processor and simultaneously on one of many processors shared by all jobs in order to reduce the job's completion time due to processing time…

Discrete Mathematics · Computer Science 2021-03-05 Dariusz Dereniowski , Wieslaw Kubiak

We are given a set of $n$ jobs and a single processor that can vary its speed dynamically. Each job $J_j$ is characterized by its processing requirement (work) $p_j$, its release date $r_j$ and its deadline $d_j$. We are also given a budget…

Data Structures and Algorithms · Computer Science 2013-09-09 Eric Angel , Evripidis Bampis , Vincent Chau

Motivated by applications in job scheduling, queuing networks, and load balancing in cyber-physical systems, we develop and analyze a game-theoretic framework to balance the load among servers in static and dynamic settings. In these…

Computer Science and Game Theory · Computer Science 2025-12-24 Fatemeh Fardno , S. Rasoul Etesami

We introduce a parallel machine scheduling problem in which the processing times of jobs are not given in advance but are determined by a system of linear constraints. The objective is to minimize the makespan, i.e., the maximum job…

Data Structures and Algorithms · Computer Science 2015-10-30 Kameng Nip , Zhenbo Wang , Zizhuo Wang

The overall aim of our research is to develop techniques to reason about the equilibrium properties of multi-agent systems. We model multi-agent systems as concurrent games, in which each player is a process that is assumed to act…

Logic in Computer Science · Computer Science 2020-08-14 Julian Gutierrez , Aniello Murano , Giuseppe Perelli , Sasha Rubin , Thomas Steeples , Michael Wooldridge

This paper investigates the Nash equilibrium seeking problems for networked games with intermittent communication, where each player is capable of communicating with other players intermittently over a strongly connected and directed graph.…

Optimization and Control · Mathematics 2023-10-05 Ying Zhai , Rui Yuan , Huan Su

Consider a scheduling problem in which jobs need to be processed on a single machine. Each job has a weight and is composed of several operations belonging to different families. The machine needs to perform a setup between the processing…

Data Structures and Algorithms · Computer Science 2019-10-22 Alexander Mäcker , Friedhelm Meyer auf der Heide , Simon Pukrop

A game-theoretic framework for time-inconsistent stopping problems where the time-inconsistency is due to the consideration of a non-linear function of an expected reward is developed. A class of mixed strategy stopping times that allows…

Optimization and Control · Mathematics 2020-01-23 Sören Christensen , Kristoffer Lindensjö

This paper addresses the problem of scheduling jobs on identical machines with conflict constraints, where certain jobs cannot be scheduled simultaneously on different machines. We focus on the case where conflicts can be represented by a…

Discrete Mathematics · Computer Science 2025-07-03 Nour ElHouda Tellache , Lydia Aoudia , Mourad Boudhar

We study noncooperative games, in which each player's objective is composed of a sequence of ordered- and potentially conflicting-preferences. Problems of this type naturally model a wide variety of scenarios: for example, drivers at a busy…

Computer Science and Game Theory · Computer Science 2025-07-08 Dong Ho Lee , Lasse Peters , David Fridovich-Keil

We consider the discrepancy problem of coloring $n$ intervals with $k$ colors such that at each point on the line, the maximal difference between the number of intervals of any two colors is minimal. Somewhat surprisingly, a coloring with…

Data Structures and Algorithms · Computer Science 2010-12-20 Antonios Antoniadis , Falk Hüffner , Pascal Lenzner , Carsten Moldenhauer , Alexander Souza
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