Related papers: PipeWeave: Synergizing Analytical and Learning Mod…
We propose XPipe, an efficient asynchronous pipeline model parallelism approach for multi-GPU DNN training. XPipe is designed to use multiple GPUs to concurrently and continuously train different parts of a DNN model. To improve GPU…
Training large language models (LLMs) is known to be challenging because of the huge computational and memory capacity requirements. To address these issues, it is common to use a cluster of GPUs with 3D parallelism, which splits a model…
Large-scale language models have become increasingly challenging and expensive to train. Among various methods addressing this issue, Pipeline Parallelism has been widely employed to accommodate massive model weights within limited GPU…
Modern machine learning training is increasingly bottlenecked by data I/O rather than compute. GPUs often sit idle at below 50% utilization waiting for data. This paper presents a machine learning approach to predict I/O performance and…
Fine-tuning Large Language Models (LLMs) on consumer-grade GPUs is highly cost-effective, yet constrained by limited GPU memory and slow PCIe interconnects. Pipeline parallelism combined with CPU offloading mitigates these hardware…
The parameter size of modern large language models (LLMs) can be scaled up via the sparsely-activated Mixture-of-Experts (MoE) technique to avoid excessive increase of the computational costs. To further improve training efficiency,…
We present a mechanism to symbolically gather performance-relevant operation counts from numerically-oriented subprograms (`kernels') expressed in the Loopy programming system, and apply these counts in a simple, linear model of kernel run…
It is a challenging task to train large DNN models on sophisticated GPU platforms with diversified interconnect capabilities. Recently, pipelined training has been proposed as an effective approach for improving device utilization. However,…
Data preprocessing pipelines, which includes data decoding, cleaning, and transforming, are a crucial component of Machine Learning (ML) training. Thy are computationally intensive and often become a major bottleneck, due to the increasing…
PipeDream is a Deep Neural Network(DNN) training system for GPUs that parallelizes computation by pipelining execution across multiple machines. Its pipeline parallel computing model avoids the slowdowns faced by data-parallel training when…
Discrete optimization is a central problem in artificial intelligence. The optimization of the aggregated cost of a network of cost functions arises in a variety of problems including (W)CSP, DCOP, as well as optimization in stochastic…
GPUs are now used for a wide range of problems within HPC. However, making efficient use of the computational power available with multiple GPUs is challenging. The main challenges in achieving good performance are memory layout, affecting…
Asynchronous pipeline model parallelism with a "1F1B" (one forward, one backward) schedule generates little bubble overhead and always provides quite a high throughput. However, the "1F1B" schedule inevitably leads to weight inconsistency…
Mixture-of-Experts (MoE) models facilitate edge deployment by decoupling model capacity from active computation, yet their large memory footprint drives the need for GPU systems with near-data processing (NDP) capabilities that offload…
Communication is a key bottleneck for distributed graph neural network (GNN) training. This paper proposes GNNPipe, a new approach that scales the distributed full-graph deep GNN training. Being the first to use layer-level model…
Large language models have led to state-of-the-art accuracies across a range of tasks. However, training these models efficiently is challenging for two reasons: a) GPU memory capacity is limited, making it impossible to fit large models on…
Distributed inference of large language models (LLMs) using tensor parallelism can introduce communication overheads of $20$% even over GPUs connected via NVLink, a high-speed GPU interconnect. Several techniques have been proposed to…
We devise a performance model for GPU training of Deep Learning Recommendation Models (DLRM), whose GPU utilization is low compared to other well-optimized CV and NLP models. We show that both the device active time (the sum of kernel…
Performance modeling is an essential tool in many areas, including performance characterization/optimization, design space exploration, and resource allocation problems, to name a few. However, existing performance modeling approaches have…
Training video-language models is often prohibitively expensive due to the high cost of processing long frame sequences and the limited availability of annotated long videos. We present VideoWeave, a simple yet effective approach to improve…