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Recently, various pre-training methods have been introduced in vision-based Reinforcement Learning (RL). However, their generalization ability remains unclear due to evaluations being limited to in-distribution environments and non-unified…

Machine Learning · Computer Science 2024-06-11 Donghu Kim , Hojoon Lee , Kyungmin Lee , Dongyoon Hwang , Jaegul Choo

In this work, we reveal the limitations of visual tokenizers and VAEs in preserving fine-grained features, and propose a benchmark to evaluate reconstruction performance for two challenging visual contents: text and face. Visual tokenizers…

Computer Vision and Pattern Recognition · Computer Science 2025-05-27 Junfeng Wu , Dongliang Luo , Weizhi Zhao , Zhihao Xie , Yuanhao Wang , Junyi Li , Xudong Xie , Yuliang Liu , Xiang Bai

Geometric foundation models show promise in 3D reconstruction, yet their progress is severely constrained by the scarcity of diverse, large-scale 3D annotations. While Internet videos offer virtually unlimited raw data, utilizing them as a…

Computer Vision and Pattern Recognition · Computer Science 2026-02-10 Zihui Gao , Ke Liu , Donny Y. Chen , Duochao Shi , Guosheng Lin , Hao Chen , Chunhua Shen

Visual search in 3D environments requires embodied agents to actively explore their surroundings and acquire task-relevant evidence. However, existing visual search and embodied AI benchmarks, including EQA, typically rely on static…

Computer Vision and Pattern Recognition · Computer Science 2026-04-24 Koya Sakamoto , Taiki Miyanishi , Daichi Azuma , Shuhei Kurita , Shu Morikuni , Naoya Chiba , Motoaki Kawanabe , Yusuke Iwasawa , Yutaka Matsuo

Virtual network embedding (VNE) is an essential resource allocation task in network virtualization, aiming to map virtual network requests (VNRs) onto physical infrastructure. Reinforcement learning (RL) has recently emerged as a promising…

Artificial Intelligence · Computer Science 2024-05-03 Tianfu Wang , Qilin Fan , Chao Wang , Long Yang , Leilei Ding , Nicholas Jing Yuan , Hui Xiong

360 panoramic images are increasingly used in virtual reality, autonomous driving, and robotics for holistic scene understanding. However, current Vision-Language Models (VLMs) struggle with 3D spatial reasoning on Equirectangular…

Computer Vision and Pattern Recognition · Computer Science 2026-02-26 Zekai Lin , Xu Zheng

Inspired by the diversity and depth of XLand and the simplicity and minimalism of MiniGrid, we present XLand-MiniGrid, a suite of tools and grid-world environments for meta-reinforcement learning research. Written in JAX, XLand-MiniGrid is…

Machine Learning · Computer Science 2024-11-20 Alexander Nikulin , Vladislav Kurenkov , Ilya Zisman , Artem Agarkov , Viacheslav Sinii , Sergey Kolesnikov

When assessing the quality of coding agents, predominant benchmarks focus on solving single issues on GitHub, such as SWE-Bench. In contrast, in real use, these agents solve more various and complex tasks that involve other skills such as…

Parameter-efficient fine-tuning (PEFT) has become increasingly important as foundation models continue to grow in both popularity and size. Adapter has been particularly well-received due to their potential for parameter reduction and…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Minglei Li , Peng Ye , Yongqi Huang , Lin Zhang , Tao Chen , Tong He , Jiayuan Fan , Wanli Ouyang

Despite recent advances in 3D human motion generation (MoGen) on standard benchmarks, existing text-to-motion models still face a fundamental bottleneck in their generalization capability. In contrast, adjacent generative fields, most…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Jing Lin , Ruisi Wang , Junzhe Lu , Ziqi Huang , Guorui Song , Ailing Zeng , Xian Liu , Chen Wei , Wanqi Yin , Qingping Sun , Zhongang Cai , Lei Yang , Ziwei Liu

Recent progress in generative video models, such as Veo-3, has shown surprising zero-shot reasoning abilities, creating a growing need for systematic and reliable evaluation. We introduce V-ReasonBench, a benchmark designed to assess video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-21 Yang Luo , Xuanlei Zhao , Baijiong Lin , Lingting Zhu , Liyao Tang , Yuqi Liu , Ying-Cong Chen , Shengju Qian , Xin Wang , Yang You

Recent advancements in Vision Language Models (VLMs) have expanded their capabilities to interactive agent tasks, yet existing benchmarks remain limited to single-agent or text-only environments. In contrast, real-world scenarios often…

Artificial Intelligence · Computer Science 2026-04-14 Zelai Xu , Zhexuan Xu , Xiangmin Yi , Huining Yuan , Mo Guang , Kaiwen Long , Xinlei Chen , Yi Wu , Chao Yu , Yu Wang

Visual autoregressive (AR) generation offers a promising path toward unifying vision and language models, yet its performance remains suboptimal against diffusion models. Prior work often attributes this gap to tokenizer limitations and…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Qiyuan He , Yicong Li , Haotian Ye , Jinghao Wang , Xinyao Liao , Pheng-Ann Heng , Stefano Ermon , James Zou , Angela Yao

Allowing effective inference of latent vectors while training GANs can greatly increase their applicability in various downstream tasks. Recent approaches, such as ALI and BiGAN frameworks, develop methods of inference of latent variables…

Machine Learning · Computer Science 2020-12-22 Yatin Dandi , Homanga Bharadhwaj , Abhishek Kumar , Piyush Rai

Training general-purpose vision models on purely sequential visual data, eschewing linguistic inputs, has heralded a new frontier in visual understanding. These models are intended to not only comprehend but also seamlessly transit to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-07 Jianyuan Guo , Zhiwei Hao , Chengcheng Wang , Yehui Tang , Han Wu , Han Hu , Kai Han , Chang Xu

Large Vision-Language Models (LVLMs) have achieved remarkable success, yet their significant computational demands hinder practical deployment. While efforts to improve LVLM efficiency are growing, existing methods lack comprehensive…

Computation and Language · Computer Science 2025-06-03 Zekun Wang , Minghua Ma , Zexin Wang , Rongchuan Mu , Liping Shan , Ming Liu , Bing Qin

We address the problem of camera pose estimation in visual localization. Current regression-based methods for pose estimation are trained and evaluated scene-wise. They depend on the coordinate frame of the training dataset and show a low…

Computer Vision and Pattern Recognition · Computer Science 2020-11-24 Boris Chidlovskii , Assem Sadek

Equilibrium learning in adversarial games is an important topic widely examined in the fields of game theory and reinforcement learning (RL). Pursuit-evasion game (PEG), as an important class of real-world games from the fields of robotics…

Machine Learning · Computer Science 2025-12-15 Runyu Lu , Peng Zhang , Ruochuan Shi , Yuanheng Zhu , Dongbin Zhao , Yang Liu , Dong Wang , Cesare Alippi

Inspired by the success of transfer learning in computer vision, roboticists have investigated visual pre-training as a means to improve the learning efficiency and generalization ability of policies learned from pixels. To that end, past…

Computer Vision and Pattern Recognition · Computer Science 2023-12-21 Kaylee Burns , Zach Witzel , Jubayer Ibn Hamid , Tianhe Yu , Chelsea Finn , Karol Hausman

The significant variability in cell size and shape continues to pose a major obstacle in computer-assisted cancer detection on gigapixel Whole Slide Images (WSIs), due to cellular heterogeneity. Current CNN-Transformer hybrids use static…

Image and Video Processing · Electrical Eng. & Systems 2026-03-24 Gia Huy Thai , Hoang-Nguyen Vu , Anh-Minh Phan , Quang-Thinh Ly , Tram Dinh , Thi-Ngoc-Truc Nguyen , Nhat Ho