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We compare different methods for sampling from discrete probability distributions and introduce a new algorithm which is especially efficient on massively parallel processors, such as GPUs. The scheme preserves the distribution properties…

Distributed, Parallel, and Cluster Computing · Computer Science 2019-09-02 Nikolaus Binder , Alexander Keller

Existing approaches to the synthesis of reactive systems typically involve the construction of transition systems such as Mealy automata. However, in order to obtain a succinct representation of the desired system, structured programs can…

Logic in Computer Science · Computer Science 2013-03-05 Benedikt Brütsch

We propose algorithms for performing model checking and control synthesis for discrete-time uncertain systems under linear temporal logic (LTL) specifications. We construct temporal logic trees (TLT) from LTL formulae via reachability…

Systems and Control · Electrical Eng. & Systems 2020-07-07 Yulong Gao , Alessandro Abate , Frank J. Jiang , Mirco Giacobbe , Lihua Xie , Karl H. Johansson

This paper proposes a new optimal control synthesis algorithm for multi-robot systems under global temporal logic tasks. Existing planning approaches under global temporal goals rely on graph search techniques applied to a product automaton…

Robotics · Computer Science 2018-06-21 Yiannis Kantaros , Michael M. Zavlanos

A new synthesis scheme is proposed to effectively generate a random vector with prescribed joint density that induces a (latent) Gaussian tree structure. The quality of synthesis is measured by total variation distance between the…

Information Theory · Computer Science 2017-05-09 Ali Moharrer , Shuangqing Wei , George T. Amariucai , Jing Deng

We present a tree structure algorithm for optimal control problems with state constraints. We prove a convergence result for a discrete time approximation of the value function based on a novel formulation of the constrained problem. Then…

Numerical Analysis · Mathematics 2020-09-29 Alessandro Alla , Maurizio Falcone , Luca Saluzzi

We introduce a distributed control architecture for a class of heterogeneous, nonlinear dynamical agents moving in the "string" formation, while guaranteeing trajectory tracking, collision avoidance and the preservation of the formation's…

Systems and Control · Computer Science 2018-06-19 Serban Sabau , Irinel-Constantin Morarescu , Lucian Busoniu , Ali Jadbabaie

We study the distributed synthesis of policies for multi-agent systems to perform \emph{spatial-temporal} tasks. We formalize the synthesis problem as a \emph{factored} Markov decision process subject to \emph{graph temporal logic}…

Multiagent Systems · Computer Science 2021-06-02 Murat Cubuktepe , Zhe Xu , Ufuk Topcu

Currently there is great interest in computational models consisting of underlying regular computational environments, and built on them distributed computational structures. Examples of such models are cellular automata, spatial…

Formal Languages and Automata Theory · Computer Science 2010-07-23 Oleksiy Kurgansky

In this paper we describe an approach to constraint-based syntactic theories in terms of finite tree automata. The solutions to constraints expressed in weak monadic second order (MSO) logic are represented by tree automata recognizing the…

cmp-lg · Computer Science 2008-02-03 Frank Morawietz , Tom Cornell

Trees are fundamental data structure for many areas of computer science and system engineering. In this report, we show how to ensure eventual consistency of optimistically replicated trees. In optimistic replication, the different replicas…

Data Structures and Algorithms · Computer Science 2012-01-10 Stéphane Martin , Mehdi Ahmed-Nacer , Pascal Urso

We establish the equivalence between a class of asynchronous distributed automata and a small fragment of least fixpoint logic, when restricted to finite directed graphs. More specifically, the logic we consider is (a variant of) the…

Formal Languages and Automata Theory · Computer Science 2018-05-18 Fabian Reiter

Firing Squad Synchronisation on Cellular Automata is the dynamical synchronisation of finitely many cells without any prior knowledge of their range. This can be conceived as a signal with an infinite speed. Most of the proposed…

Discrete Mathematics · Computer Science 2021-06-22 Jérôme Durand-Lose , Aurélien Emmanuel

Highly dynamic networks are characterized by frequent changes in the availability of communication links. These networks are often partitioned into several components, which split and merge unpredictably. We present a distributed algorithm…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-25 Matthieu Barjon , Arnaud Casteigts , Serge Chaumette , Colette Johnen , Yessin M. Neggaz

Dynamic trees are mixtures of tree structured belief networks. They solve some of the problems of fixed tree networks at the cost of making exact inference intractable. For this reason approximate methods such as sampling or mean field…

Machine Learning · Computer Science 2013-01-18 Amos J. Storkey

The multi-modal nature of many vision problems calls for neural network architectures that can perform multiple tasks concurrently. Typically, such architectures have been handcrafted in the literature. However, given the size and…

Computer Vision and Pattern Recognition · Computer Science 2021-05-12 David Bruggemann , Menelaos Kanakis , Stamatios Georgoulis , Luc Van Gool

We study an abstract notion of tree structure which lies at the common core of various tree-like discrete structures commonly used in combinatorics: trees in graphs, order trees, nested subsets of a set, tree-decompositions of graphs and…

Combinatorics · Mathematics 2017-02-28 Reinhard Diestel

Cellular automata (CA) are discrete-time dynamical systems with local update rules on a lattice. Despite their elementary definition, CA support a wide spectrum of macroscopic phenomena central to statistical physics: equilibrium and…

Statistical Mechanics · Physics 2026-03-31 Mihir Metkar , Neha Sah , Yichen Zhou

Classic distributed control problems have an interesting dichotomy: they are either trivial or undecidable. If we allow the controllers to fully synchronize, then synthesis is trivial. In this case, controllers can effectively act as a…

Logic in Computer Science · Computer Science 2011-11-15 Doron Peled , Sven Schewe

We introduce an automata-theoretic method for the verification of distributed algorithms running on ring networks. In a distributed algorithm, an arbitrary number of processes cooperate to achieve a common goal (e.g., elect a leader).…

Logic in Computer Science · Computer Science 2015-04-27 C. Aiswarya , Benedikt Bollig , Paul Gastin