Related papers: SoundPlot: An Open-Source Framework for Birdsong A…
For immersive applications, the generation of binaural sound that matches its visual counterpart is crucial to bring meaningful experiences to people in a virtual environment. Recent studies have shown the possibility of using neural…
General-purpose audio representations aim to map acoustically variable instances of the same event to nearby points, resolving content identity in a zero-shot setting. Unlike supervised classification benchmarks that measure adaptability…
Singing voice conversion is to convert the source singing voice into the target singing voice except for the content. Currently, flow-based models can complete the task of voice conversion, but they struggle to effectively extract latent…
In a range of recent works, object-centric architectures have been shown to be suitable for unsupervised scene decomposition in the vision domain. Inspired by these methods we present AudioSlots, a slot-centric generative model for blind…
Deep learning models have significantly advanced acoustic bird monitoring by being able to recognize numerous bird species based on their vocalizations. However, traditional deep learning models are black boxes that provide no insight into…
Singing voice synthesis (SVS) systems are built to synthesize high-quality and expressive singing voice, in which the acoustic model generates the acoustic features (e.g., mel-spectrogram) given a music score. Previous singing acoustic…
In this paper, we propose a model to perform style transfer of speech to singing voice. Contrary to the previous signal processing-based methods, which require high-quality singing templates or phoneme synchronization, we explore a…
This paper introduces a novel framework for open-set speaker identification in household environments, playing a crucial role in facilitating seamless human-computer interactions. Addressing the limitations of current speaker models and…
The rapid advances in audio analysis underscore its vast potential for humancomputer interaction, environmental monitoring, and public safety; yet, existing audioonly datasets often lack spatial context. To address this gap, we present two…
This paper describes an open-source Python framework for handling datasets for music processing tasks, built with the aim of improving the reproducibility of research projects in music computing and assessing the generalization abilities of…
In this paper, we present a vocoder-free framework for audio super-resolution that employs a flow matching generative model to capture the conditional distribution of complex-valued spectral coefficients. Unlike conventional two-stage…
Compared with ample visual-text pre-training research, few works explore audio-text pre-training, mostly due to the lack of sufficient parallel audio-text data. Most existing methods incorporate the visual modality as a pivot for audio-text…
We present Multiscale Audio Spectrogram Transformer (MAST) for audio classification, which brings the concept of multiscale feature hierarchies to the Audio Spectrogram Transformer (AST). Given an input audio spectrogram, we first patchify…
Empowering 3D Gaussian Splatting with generalization ability is appealing. However, existing generalizable 3D Gaussian Splatting methods are largely confined to narrow-range interpolation between stereo images due to their heavy backbones,…
Speaker verification is to judge the similarity between two unknown voices in an open set, where the ideal speaker embedding should be able to condense discriminant information into a compact utterance-level representation that has small…
We propose SoundBrush, a model that uses sound as a brush to edit and manipulate visual scenes. We extend the generative capabilities of the Latent Diffusion Model (LDM) to incorporate audio information for editing visual scenes. Inspired…
Synthetic voice and splicing audio clips have been generated to spoof Internet users and artificial intelligence (AI) technologies such as voice authentication. Existing research work treats spoofing countermeasures as a binary…
Transformer-based audio self-supervised learning (SSL) models commonly use spectrograms, vision-style Transformers, and masked modeling objectives. However, convolutional patchification with temporal downsampling lowers the effective…
Open-vocabulary panoptic reconstruction is a challenging task for simultaneous scene reconstruction and understanding. Recently, methods have been proposed for 3D scene understanding based on Gaussian splatting. However, these methods are…
For centuries researchers have used sound to monitor and study wildlife. Traditionally, conservationists have identified species by ear; however, it is now common to deploy audio recording technology to monitor animal and ecosystem sounds.…