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Reconstructing high-quality point clouds from images remains challenging in computer vision. Existing generative-model-based approaches, particularly diffusion-model approaches that directly learn the posterior, may suffer from…

Computer Vision and Pattern Recognition · Computer Science 2025-11-11 Seunghyeok Shin , Dabin Kim , Hongki Lim

We introduce the Deformable Gaussian Splats Large Reconstruction Model (DGS-LRM), the first feed-forward method predicting deformable 3D Gaussian splats from a monocular posed video of any dynamic scene. Feed-forward scene reconstruction…

3D reconstruction, which aims to recover the dense three-dimensional structure of a scene, is a cornerstone technology for numerous applications, including augmented/virtual reality, autonomous driving, and robotics. While traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-07-14 Wei Zhang , Yihang Wu , Songhua Li , Wenjie Ma , Xin Ma , Qiang Li , Qi Wang

Many image restoration (IR) tasks require both pixel-level fidelity and high-level semantic understanding to recover realistic photos with fine-grained details. However, previous approaches often struggle to effectively leverage both the…

Computer Vision and Pattern Recognition · Computer Science 2025-12-22 Cuixin Yang , Rongkang Dong , Kin-Man Lam

3D Morphable Models (3DMMs) are generative models for face shape and appearance. However, the shape parameters of traditional 3DMMs satisfy the multivariate Gaussian distribution while the identity embeddings satisfy the hypersphere…

Computer Vision and Pattern Recognition · Computer Science 2021-12-07 Diqiong Jiang , Yiwei Jin , Fanglue Zhang , Zhe Zhu , Yun Zhang , Ruofeng Tong , Min Tang

The reconstruction of dense 3D models of face geometry and appearance from a single image is highly challenging and ill-posed. To constrain the problem, many approaches rely on strong priors, such as parametric face models learned from…

Computer Vision and Pattern Recognition · Computer Science 2018-04-02 Ayush Tewari , Michael Zollhöfer , Pablo Garrido , Florian Bernard , Hyeongwoo Kim , Patrick Pérez , Christian Theobalt

3D Visual Grounding (3DVG) is a critical bridge from vision-language perception to robotics, requiring both language understanding and 3D scene reasoning. Traditional supervised models leverage explicit 3D geometry but exhibit limited…

Computer Vision and Pattern Recognition · Computer Science 2025-12-25 Seongmin Jung , Seongho Choi , Gunwoo Jeon , Minsu Cho , Jongwoo Lim

Monocular image-based 3D reconstruction of faces is a long-standing problem in computer vision. Since image data is a 2D projection of a 3D face, the resulting depth ambiguity makes the problem ill-posed. Most existing methods rely on…

Computer Vision and Pattern Recognition · Computer Science 2019-04-10 Ayush Tewari , Florian Bernard , Pablo Garrido , Gaurav Bharaj , Mohamed Elgharib , Hans-Peter Seidel , Patrick Pérez , Michael Zollhöfer , Christian Theobalt

The 3D reconstruction of simultaneous localization and mapping (SLAM) is an important topic in the field for transport systems such as drones, service robots and mobile AR/VR devices. Compared to a point cloud representation, the 3D…

Robotics · Computer Science 2023-09-12 Quentin Picard , Stephane Chevobbe , Mehdi Darouich , Jean-Yves Didier

Obtaining dense 3D reconstrution with low computational cost is one of the important goals in the field of SLAM. In this paper we propose a dense 3D reconstruction framework from monocular multispectral video sequences using jointly…

Computer Vision and Pattern Recognition · Computer Science 2018-07-09 Yuanhong Xu , Pei Dong , Junyu Dong , Lin Qi

Visual Language Models (VLMs) are essential for various tasks, particularly visual reasoning tasks, due to their robust multi-modal information integration, visual reasoning capabilities, and contextual awareness. However, existing \VLMs{}'…

Computation and Language · Computer Science 2024-09-13 Zaiqiao Meng , Hao Zhou , Yifang Chen

Automatic reconstruction of 3D models from images using multi-view Structure-from-Motion methods has been one of the most fruitful outcomes of computer vision. These advances combined with the growing popularity of Micro Aerial Vehicles as…

Robotics · Computer Science 2016-11-15 Shreyansh Daftry , Christof Hoppe , Horst Bischof

A 3D scene graph represents a compact scene model by capturing both the objects present and the semantic relationships between them, making it a promising structure for robotic applications. To effectively interact with users, an embodied…

Computer Vision and Pattern Recognition · Computer Science 2025-08-07 Tatiana Zemskova , Dmitry Yudin

The recently developed Neural Radiance Fields (NeRF) and 3D Gaussian Splatting (3DGS) have shown encouraging and impressive results for visual SLAM. However, most representative methods require RGBD sensors and are only available for indoor…

Computer Vision and Pattern Recognition · Computer Science 2025-05-16 Zhe Xin , Chenyang Wu , Penghui Huang , Yanyong Zhang , Yinian Mao , Guoquan Huang

The majority of existing large 3D shape datasets contain meshes that lend themselves extremely well to visual applications such as rendering, yet tend to be topologically invalid (i.e, contain non-manifold edges and vertices, disconnected…

Graphics · Computer Science 2023-07-04 Amir Barda , Yotam Erel , Yoni Kasten , Amit H. Bermano

Recently, a lot of attention has been focused on the incorporation of 3D data into face analysis and its applications. Despite providing a more accurate representation of the face, 3D facial images are more complex to acquire than 2D…

Computer Vision and Pattern Recognition · Computer Science 2021-03-01 Araceli Morales , Gemma Piella , Federico M. Sukno

We present FaceLift, a novel feed-forward approach for generalizable high-quality 360-degree 3D head reconstruction from a single image. Our pipeline first employs a multi-view latent diffusion model to generate consistent side and back…

Computer Vision and Pattern Recognition · Computer Science 2025-08-04 Weijie Lyu , Yi Zhou , Ming-Hsuan Yang , Zhixin Shu

Parametric 3D models have enabled a wide variety of computer vision and graphics tasks, such as modeling human faces, bodies and hands. In 3D face modeling, 3DMM is the most widely used parametric model, but can't generate fine geometric…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Haitao Cao , Baoping Cheng , Qiran Pu , Haocheng Zhang , Bin Luo , Yixiang Zhuang , Juncong Lin , Liyan Chen , Xuan Cheng

The lifting of 3D structure and camera from 2D landmarks is at the cornerstone of the entire discipline of computer vision. Traditional methods have been confined to specific rigid objects, such as those in Perspective-n-Point (PnP)…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Mosam Dabhi , Laszlo A. Jeni , Simon Lucey

Large Reconstruction Models have made significant strides in the realm of automated 3D content generation from single or multiple input images. Despite their success, these models often produce 3D meshes with geometric inaccuracies,…

Computer Vision and Pattern Recognition · Computer Science 2024-05-27 Ruikai Cui , Xibin Song , Weixuan Sun , Senbo Wang , Weizhe Liu , Shenzhou Chen , Taizhang Shang , Yang Li , Nick Barnes , Hongdong Li , Pan Ji
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