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Recent advancements in generative speech models based on audio-text prompts have enabled remarkable innovations like high-quality zero-shot text-to-speech. However, existing models still face limitations in handling diverse audio-text…
Speech editing and zero-shot Text-to-Speech (TTS) share a similar generative foundation conditioned on speech prompts, yet speech editing demands far stricter local acoustic consistency with surrounding unedited content. While prior work…
In this paper, we present ControlSpeech, a text-to-speech (TTS) system capable of fully cloning the speaker's voice and enabling arbitrary control and adjustment of speaking style. Prior zero-shot TTS models only mimic the speaker's voice…
Zero-shot text-to-speech (TTS) synthesis aims to clone any unseen speaker's voice without adaptation parameters. By quantizing speech waveform into discrete acoustic tokens and modeling these tokens with the language model, recent language…
With the emergence of neural audio codecs, which encode multiple streams of discrete tokens from audio, large language models have recently gained attention as a promising approach for zero-shot Text-to-Speech (TTS) synthesis. Despite the…
Neural text-to-speech (TTS) systems systematically mispronounce low-resource proper nouns, particularly non-English names, brands, and geographic locations, due to their underrepresentation in predominantly English training corpora.…
We introduce VoiceCraft, a token infilling neural codec language model, that achieves state-of-the-art performance on both speech editing and zero-shot text-to-speech (TTS) on audiobooks, internet videos, and podcasts. VoiceCraft employs a…
This paper proposes a zero-shot text-to-speech (TTS) conditioned by a self-supervised speech-representation model acquired through self-supervised learning (SSL). Conventional methods with embedding vectors from x-vector or global style…
We introduce a language modeling approach for text to speech synthesis (TTS). Specifically, we train a neural codec language model (called Vall-E) using discrete codes derived from an off-the-shelf neural audio codec model, and regard TTS…
While neural text-to-speech (TTS) has achieved human-like natural synthetic speech, multilingual TTS systems are limited to resource-rich languages due to the need for paired text and studio-quality audio data. This paper proposes a method…
Automatic speech editing aims to modify spoken content based on textual instructions, yet traditional cascade systems suffer from complex preprocessing pipelines and a reliance on explicit external temporal alignment. Addressing these…
Given a piece of speech and its transcript text, text-based speech editing aims to generate speech that can be seamlessly inserted into the given speech by editing the transcript. Existing methods adopt a two-stage approach: synthesize the…
The zero-shot text-to-speech (TTS) method, based on speaker embeddings extracted from reference speech using self-supervised learning (SSL) speech representations, can reproduce speaker characteristics very accurately. However, this…
Language model based text-to-speech (TTS) models, like VALL-E, have gained attention for their outstanding in-context learning capability in zero-shot scenarios. Neural speech codec is a critical component of these models, which can convert…
In this paper, we introduce SSR-Speech, a neural codec autoregressive model designed for stable, safe, and robust zero-shot textbased speech editing and text-to-speech synthesis. SSR-Speech is built on a Transformer decoder and incorporates…
Recent advancements in large language models (LLMs) have driven significant progress in zero-shot text-to-speech (TTS) synthesis. However, existing foundation models rely on multi-stage processing or complex architectures for predicting…
Multi-speaker text-to-speech (TTS) using a few adaption data is a challenge in practical applications. To address that, we propose a zero-shot multi-speaker TTS, named nnSpeech, that could synthesis a new speaker voice without fine-tuning…
Prior works have demonstrated zero-shot text-to-speech by using a generative language model on audio tokens obtained via a neural audio codec. It is still challenging, however, to adapt them to low-latency scenarios. In this paper, we…
Text-based voice editing (TBVE) uses synthetic output from text-to-speech (TTS) systems to replace words in an original recording. Recent work has used neural models to produce edited speech that is similar to the original speech in terms…
Current large speech language models are mainly based on semantic tokens from discretization of self-supervised learned representations and acoustic tokens from a neural codec, following a semantic-modeling and acoustic-synthesis paradigm.…