Related papers: SkeFi: Cross-Modal Knowledge Transfer for Wireless…
Recent advances in tracking sensors and pose estimation software enable smart systems to use trajectories of skeleton joint locations for supervised learning. We study the problem of accurately recognizing sign language words, which is key…
Gait recognition is a biometric technology that identifies individuals by using walking patterns. Due to the significant achievements of multimodal fusion in gait recognition, we consider employing LiDAR-camera fusion to obtain robust gait…
Deep learning techniques are being used in skeleton based action recognition tasks and outstanding performance has been reported. Compared with RNN based methods which tend to overemphasize temporal information, CNN-based approaches can…
Multimodal-based action recognition methods have achieved high success using pose and RGB modality. However, skeletons sequences lack appearance depiction and RGB images suffer irrelevant noise due to modality limitations. To address this,…
The increasing availability of wireless access points (APs) is leading towards human sensing applications based on Wi-Fi signals as support or alternative tools to the widespread visual sensors, where the signals enable to address…
This paper presents a self-supervised temporal video alignment framework which is useful for several fine-grained human activity understanding applications. In contrast with the state-of-the-art method of CASA, where sequences of 3D…
Skeleton sequences are compact and lightweight. Numerous skeleton-based action recognizers have been proposed to classify human behaviors. In this work, we aim to incorporate components that are compatible with existing models and further…
Skeleton data is of low dimension. However, there is a trend of using very deep and complicated feedforward neural networks to model the skeleton sequence without considering the complexity in recent year. In this paper, a simple yet…
The utilization of Wi-Fi based human activity recognition has gained considerable interest in recent times, primarily owing to its applications in various domains such as healthcare for monitoring breath and heart rate, security, elderly…
Existing multimodal-based human action recognition approaches are computationally intensive, limiting their deployment in real-time applications. In this work, we present a novel and efficient pose-driven attention-guided multimodal network…
Multi-modal human action segmentation is a critical and challenging task with a wide range of applications. Nowadays, the majority of approaches concentrate on the fusion of dense signals (i.e., RGB, optical flow, and depth maps). However,…
Graph convolutional networks (GCNs), which generalize CNNs to more generic non-Euclidean structures, have achieved remarkable performance for skeleton-based action recognition. However, there still exist several issues in the previous…
The pervasiveness of Wi-Fi signals provides significant opportunities for human sensing and activity recognition in fields such as healthcare. The sensors most commonly used for passive Wi-Fi sensing are based on passive Wi-Fi radar (PWR)…
Human skeleton-based action recognition has long been an indispensable aspect of artificial intelligence. Current state-of-the-art methods tend to consider only the dependencies between connected skeletal joints, limiting their ability to…
Current state-of-the-art approaches to skeleton-based action recognition are mostly based on recurrent neural networks (RNN). In this paper, we propose a novel convolutional neural networks (CNN) based framework for both action…
Vision-based methods are commonly used in robotic arm activity recognition. These approaches typically rely on line-of-sight (LoS) and raise privacy concerns, particularly in smart home applications. Passive Wi-Fi sensing represents a new…
Human action recognition aims at classifying the category of human action from a segment of a video. Recently, people have dived into designing GCN-based models to extract features from skeletons for performing this task, because skeleton…
Sign language is the preferred method of communication of deaf or mute people, but similar to any language, it is difficult to learn and represents a significant barrier for those who are hard of hearing or unable to speak. A person's…
Person re-identification (Re-ID) via gait features within 3D skeleton sequences is a newly-emerging topic with several advantages. Existing solutions either rely on hand-crafted descriptors or supervised gait representation learning. This…
3D action recognition is referred to as the classification of action sequences which consist of 3D skeleton joints. While many research work are devoted to 3D action recognition, it mainly suffers from three problems: highly complicated…