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Related papers: Sound2Hap: Learning Audio-to-Vibrotactile Haptic G…

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Vibration feedback is common in everyday devices, from virtual reality systems to smartphones. However, cognitive and physical activities may impede our ability to sense vibrations from devices. In this study, we develop and characterize a…

Human-Computer Interaction · Computer Science 2023-05-12 Kyle T. Yoshida , Joel X. Kiernan , Rachel A. G. Adenekan , Steven H. Trinh , Alexis J. Lowber , Allison M. Okamura , Cara M. Nunez

Music has always been thought of as a "human" endeavor -- when praising a piece of music, we emphasize the composer's creativity and the emotions the music invokes. Because music also heavily relies on patterns and repetition in the form of…

Sound · Computer Science 2024-01-05 Nicholas Yan

Speech recognition is very challenging in student learning environments that are characterized by significant cross-talk and background noise. To address this problem, we present a bilingual speech recognition system that uses an…

We address the challenge of making spatial audio datasets by proposing a shared mechanized recording space that can run custom acoustic experiments: a Mechatronic Acoustic Research System (MARS). To accommodate a wide variety of…

Audio and Speech Processing · Electrical Eng. & Systems 2023-10-03 Austin Lu , Ethaniel Moore , Arya Nallanthighall , Kanad Sarkar , Manan Mittal , Ryan M. Corey , Paris Smaragdis , Andrew Singer

The assessment of children at risk of autism typically involves a clinician observing, taking notes, and rating children's behaviors. A machine learning model that can label adult and child audio may largely save labor in coding children's…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-07 Jialu Li , Mark Hasegawa-Johnson , Karrie Karahalios

Humans can robustly recognize and localize objects by integrating visual and auditory cues. While machines are able to do the same now with images, less work has been done with sounds. This work develops an approach for dense semantic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-10 Arun Balajee Vasudevan , Dengxin Dai , Luc Van Gool

We propose Breath to Pair (B2P), a protocol for pairing and shared-key generation for wearable devices that leverages the wearer's respiration activity to ensure that the devices are part of the same body-area network. We assume that the…

Cryptography and Security · Computer Science 2021-07-27 Jafar Pourbemany , Ye Zhu , Riccardo Bettati

In response to a sound stimulus, the inner ear emits sounds called otoacoustic emissions. While the exact mechanism for the production of otoacoustic emissions is not known, active motion of individual hair cells is thought to play a role.…

Pattern Formation and Solitons · Physics 2009-11-13 K. A. Montgomery

AI code generation tools have expanded software creation beyond professional developers, giving rise to vibe coding, a practice in which users generate software via natural-language prompts, evaluate outputs primarily by execution. Prior…

Software Engineering · Computer Science 2026-05-26 Ahmed Fawzy , Amjed Tahir , Kelly Blincoe

Despite significant advancements in neural text-to-audio generation, challenges persist in controllability and evaluation. This paper addresses these issues through the Sound Scene Synthesis challenge held as part of the Detection and…

Perception in robot manipulation has been actively explored with the goal of advancing and integrating vision and touch for global and local feature extraction. However, it is difficult to perceive certain object internal states, and the…

Robotics · Computer Science 2023-08-04 Shihan Lu , Heather Culbertson

Generating realistic audio for human actions is important for many applications, such as creating sound effects for films or virtual reality games. Existing approaches implicitly assume total correspondence between the video and audio…

Computer Vision and Pattern Recognition · Computer Science 2024-07-26 Changan Chen , Puyuan Peng , Ami Baid , Zihui Xue , Wei-Ning Hsu , David Harwath , Kristen Grauman

While experimentation with synthetic stimuli in abstracted listening situations has a long standing and successful history in hearing research, an increased interest exists on closing the remaining gap towards real-life listening by…

We introduce MMAudioSep, a generative model for video/text-queried sound separation that is founded on a pretrained video-to-audio model. By leveraging knowledge about the relationship between video/text and audio learned through a…

Sound · Computer Science 2026-04-20 Akira Takahashi , Shusuke Takahashi , Yuki Mitsufuji

Building artificial intelligence (AI) systems on top of a set of foundation models (FMs) is becoming a new paradigm in AI research. Their representative and generative abilities learnt from vast amounts of data can be easily adapted and…

Computer Vision and Pattern Recognition · Computer Science 2023-12-15 Heng Wang , Jianbo Ma , Santiago Pascual , Richard Cartwright , Weidong Cai

We present READ Avatars, a 3D-based approach for generating 2D avatars that are driven by audio input with direct and granular control over the emotion. Previous methods are unable to achieve realistic animation due to the many-to-many…

Computer Vision and Pattern Recognition · Computer Science 2023-03-02 Jack Saunders , Vinay Namboodiri

We present a novel neural encoder system for acoustic-to-articulatory inversion. We leverage the Pink Trombone voice synthesizer that reveals articulatory parameters (e.g tongue position and vocal cord configuration). Our system is designed…

Audio and Speech Processing · Electrical Eng. & Systems 2024-06-21 Mateo Cámara , Fernando Marcos , José Luis Blanco

Many species have evolved advanced non-visual perception while artificial systems fall behind. Radar and ultrasound complement camera-based vision but they are often too costly and complex to set up for very limited information gain. In…

Computer Vision and Pattern Recognition · Computer Science 2020-03-20 Jesper Haahr Christensen , Sascha Hornauer , Stella Yu

In this paper, we propose and investigate the use of neural audio codec language models for the automatic generation of sample-based musical instruments based on text or reference audio prompts. Our approach extends a generative audio…

Audio and Speech Processing · Electrical Eng. & Systems 2024-07-23 Shahan Nercessian , Johannes Imort , Ninon Devis , Frederik Blang

For humans, the process of grasping an object relies heavily on rich tactile feedback. Most recent robotic grasping work, however, has been based only on visual input, and thus cannot easily benefit from feedback after initiating contact.…

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