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Related papers: ShapeR: Robust Conditional 3D Shape Generation fro…

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State-of-the-art solutions for Shape-from-Polarization (SfP) suffer from a speed-resolution tradeoff: they either sacrifice the number of polarization angles measured or necessitate lengthy acquisition times due to framerate constraints,…

Computer Vision and Pattern Recognition · Computer Science 2023-04-12 Manasi Muglikar , Leonard Bauersfeld , Diederik Paul Moeys , Davide Scaramuzza

Significant progress has recently been made in creative applications of large pre-trained models for downstream tasks in 3D vision, such as text-to-shape generation. This motivates our investigation of how these pre-trained models can be…

Computer Vision and Pattern Recognition · Computer Science 2023-07-11 Aditya Sanghi , Pradeep Kumar Jayaraman , Arianna Rampini , Joseph Lambourne , Hooman Shayani , Evan Atherton , Saeid Asgari Taghanaki

3D neural implicit representations play a significant component in many robotic applications. However, reconstructing neural radiance fields (NeRF) from realistic event data remains a challenge due to the sparsities and the lack of…

Robotics · Computer Science 2024-01-31 Jiaxu Wang , Junhao He , Ziyi Zhang , Renjing Xu

Humans exhibit an innate capacity to rapidly perceive and segment objects from video observations, and even mentally assemble them into structured 3D scenes. Replicating such capability, termed compositional 3D reconstruction, is pivotal…

Computer Vision and Pattern Recognition · Computer Science 2026-04-14 Mingyu Dong , Chong Xia , Mingyuan Jia , Weichen Lyu , Long Xu , Zheng Zhu , Yueqi Duan

Volumetric (4D) performance capture is fundamental for AR/VR content generation. Whereas previous work in 4D performance capture has shown impressive results in studio settings, the technology is still far from being accessible to a typical…

Obtaining 3D object representations is important for creating photo-realistic simulations and for collecting AR and VR assets. Neural fields have shown their effectiveness in learning a continuous volumetric representation of a scene from…

Computer Vision and Pattern Recognition · Computer Science 2022-09-05 Ashkan Mirzaei , Yash Kant , Jonathan Kelly , Igor Gilitschenski

Recent geometric methods need reliable estimates of 3D motion parameters to procure accurate dense depth map of a complex dynamic scene from monocular images \cite{kumar2017monocular, ranftl2016dense}. Generally, to estimate…

Computer Vision and Pattern Recognition · Computer Science 2019-03-26 Suryansh Kumar , Ram Srivatsav Ghorakavi , Yuchao Dai , Hongdong Li

Recent CLIP-guided 3D optimization methods, such as DreamFields and PureCLIPNeRF, have achieved impressive results in zero-shot text-to-3D synthesis. However, due to scratch training and random initialization without prior knowledge, these…

Computer Vision and Pattern Recognition · Computer Science 2023-04-04 Jiale Xu , Xintao Wang , Weihao Cheng , Yan-Pei Cao , Ying Shan , Xiaohu Qie , Shenghua Gao

In this paper, we propose an adaptive keyframe selection method for improved 3D scene reconstruction in dynamic environments. The proposed method integrates two complementary modules: an error-based selection module utilizing photometric…

Robotics · Computer Science 2025-12-30 Raman Jha , Yang Zhou , Giuseppe Loianno

Recent advances in 3D deep learning have shown that it is possible to train highly effective deep models for 3D shape generation, directly from 2D images. This is particularly interesting since the availability of 3D models is still limited…

Computer Vision and Pattern Recognition · Computer Science 2019-11-05 Shichen Liu , Shunsuke Saito , Weikai Chen , Hao Li

Scene understanding and reasoning has been a fundamental problem in 3D computer vision, requiring models to identify objects, their properties, and spatial or comparative relationships among the objects. Existing approaches enable this by…

Computer Vision and Pattern Recognition · Computer Science 2026-02-03 Vivek Madhavaram , Vartika Sengar , Arkadipta De , Charu Sharma

Capitalizing on the recent advances in image generation models, existing controllable face image synthesis methods are able to generate high-fidelity images with some levels of controllability, e.g., controlling the shapes, expressions,…

Computer Vision and Pattern Recognition · Computer Science 2022-12-13 Keqiang Sun , Shangzhe Wu , Zhaoyang Huang , Ning Zhang , Quan Wang , HongSheng Li

Sparse-view 3D reconstruction is essential for modeling scenes from casual captures, but remain challenging for non-generative reconstruction. Existing diffusion-based approaches mitigates this issues by synthesizing novel views, but they…

Computer Vision and Pattern Recognition · Computer Science 2026-04-22 Yutian Chen , Shi Guo , Renbiao Jin , Tianshuo Yang , Xin Cai , Yawen Luo , Mingxin Yang , Mulin Yu , Linning Xu , Tianfan Xue

Shape completion is the problem of completing partial input shapes such as partial scans. This problem finds important applications in computer vision and robotics due to issues such as occlusion or sparsity in real-world data. However,…

Computer Vision and Pattern Recognition · Computer Science 2021-07-08 Himanshu Arora , Saurabh Mishra , Shichong Peng , Ke Li , Ali Mahdavi-Amiri

Generating 3D scenes is still a challenging task due to the lack of readily available scene data. Most existing methods only produce partial scenes and provide limited navigational freedom. We introduce a practical and scalable solution…

Graphics · Computer Science 2025-09-26 Zhaoyang Zhang , Yannick Hold-Geoffroy , Miloš Hašan , Ziwen Chen , Fujun Luan , Julie Dorsey , Yiwei Hu

We propose a method for 3D object reconstruction and 6D-pose estimation from 2D images that uses knowledge about object shape as the primary key. In the proposed pipeline, recognition and labeling of objects in 2D images deliver 2D segment…

Computer Vision and Pattern Recognition · Computer Science 2022-03-03 Marcell Wolnitza , Osman Kaya , Tomas Kulvicius , Florentin Wörgötter , Babette Dellen

Recent advancements in generative models have enabled the creation of dynamic 4D content - 3D objects in motion - based on text prompts, which holds potential for applications in virtual worlds, media, and gaming. Existing methods provide…

Computer Vision and Pattern Recognition · Computer Science 2025-05-28 Ohad Rahamim , Ori Malca , Dvir Samuel , Gal Chechik

Current multi-view 3D reconstruction methods rely on accurate camera calibration and pose estimation, requiring complex and time-intensive pre-processing that hinders their practical deployment. To address this challenge, we introduce…

Graphics · Computer Science 2025-08-07 Haodong Zhu , Changbai Li , Yangyang Ren , Zichao Feng , Xuhui Liu , Hanlin Chen , Xiantong Zhen , Baochang Zhang

Recent conditional image synthesis approaches provide high-quality synthesized images. However, it is still challenging to accurately adjust image contents such as the positions and orientations of objects, and synthesized images often have…

Computer Vision and Pattern Recognition · Computer Science 2021-08-25 Jaebong Jeong , Janghun Jo , Jingdong Wang , Sunghyun Cho , Jaesik Park

Shape from texture refers to the extraction of 3D information from 2D images with irregular texture. This paper introduces a statistical framework to learn shape from texture where convex texture elements in a 2D image are represented…