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Non-goal oriented dialog agents (i.e. chatbots) aim to produce varying and engaging conversations with a user; however, they typically exhibit either inconsistent personality across conversations or the average personality of all users.…

Computation and Language · Computer Science 2020-05-14 Alex Boyd , Raul Puri , Mohammad Shoeybi , Mostofa Patwary , Bryan Catanzaro

The DIAlogue MOdel Learning Environment supports an engineering-oriented approach towards dialogue modelling for a spoken-language interface. Major steps towards dialogue models is to know about the basic units that are used to construct a…

cmp-lg · Computer Science 2008-02-03 Jens-Uwe Moeller

Full-Duplex Speech-to-Speech Large Language Models (LLMs) are foundational to natural human-computer interaction, enabling real-time spoken dialogue systems. However, benchmarking and modeling these models remains a fundamental challenge.…

Computation and Language · Computer Science 2025-09-29 Yuan Ge , Saihan Chen , Jingqi Xiao , Xiaoqian Liu , Tong Xiao , Yan Xiang , Zhengtao Yu , Jingbo Zhu

Language understanding (LU) and dialogue policy learning are two essential components in conversational systems. Human-human dialogues are not well-controlled and often random and unpredictable due to their own goals and speaking habits.…

Computation and Language · Computer Science 2017-10-03 Ta-Chung Chi , Po-Chun Chen , Shang-Yu Su , Yun-Nung Chen

Unlike traditional cascaded pipelines, end-to-end (E2E) spoken dialogue systems preserve full differentiability and capture non-phonemic information, making them well-suited for modeling spoken interactions. However, existing E2E approaches…

Computation and Language · Computer Science 2025-06-03 Siddhant Arora , Jinchuan Tian , Hayato Futami , Jee-weon Jung , Jiatong Shi , Yosuke Kashiwagi , Emiru Tsunoo , Shinji Watanabe

While full-duplex speech agents enable natural, low-latency interaction by speaking and listening simultaneously, their consistency and task performance in multi-turn settings remain underexplored. We introduce Full-Duplex-Bench-v2…

Audio and Speech Processing · Electrical Eng. & Systems 2026-04-28 Guan-Ting Lin , Shih-Yun Shan Kuan , Jiatong Shi , Kai-Wei Chang , Siddhant Arora , Shinji Watanabe , Hung-yi Lee

In spoken dialogue systems, we aim to deploy artificial intelligence to build automated dialogue agents that can converse with humans. Dialogue systems are increasingly being designed to move beyond just imitating conversation and also…

Computation and Language · Computer Science 2021-11-03 Atharv Singh Patlan , Shiven Tripathi , Shubham Korde

Interactive virtual humanoid agent is a crucial interface with the physical world. A relatively complete humanoid agent first needs to have face and body, then possess both verbal and non-verbal (such as eye contact, facial expression, lip…

Computer Vision and Pattern Recognition · Computer Science 2024-08-07 Tenglong Ao

Though great progress has been made for human-machine conversation, current dialogue system is still in its infancy: it usually converses passively and utters words more as a matter of response, rather than on its own initiatives. In this…

Computation and Language · Computer Science 2019-11-11 Wenquan Wu , Zhen Guo , Xiangyang Zhou , Hua Wu , Xiyuan Zhang , Rongzhong Lian , Haifeng Wang

Dialogue serves as the most natural manner of human-computer interaction (HCI). Recent advancements in speech language models (SLM) have significantly enhanced speech-based conversational AI. However, these models are limited to turn-based…

Computation and Language · Computer Science 2024-08-06 Ziyang Ma , Yakun Song , Chenpeng Du , Jian Cong , Zhuo Chen , Yuping Wang , Yuxuan Wang , Xie Chen

We study open domain dialogue generation with dialogue acts designed to explain how people engage in social chat. To imitate human behavior, we propose managing the flow of human-machine interactions with the dialogue acts as policies. The…

Computation and Language · Computer Science 2018-07-23 Can Xu , Wei Wu , Yu Wu

Current speech production systems predominantly rely on large transformer models that operate as black boxes, providing little interpretability or grounding in the physical mechanisms of human speech. We address this limitation by proposing…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-08 Akshay Anand , Chenxu Guo , Cheol Jun Cho , Jiachen Lian , Gopala Anumanchipalli

This paper presents Dialogos, a real-time system for human-machine spoken dialogue on the telephone in task-oriented domains. The system has been tested in a large trial with inexperienced users and it has proved robust enough to allow…

As the paradigm of AI shifts from text-based LLMs to Speech Language Models (SLMs), there is a growing demand for full-duplex systems capable of real-time, natural human-computer interaction. However, the development of such models is…

Sound · Computer Science 2026-03-31 Kyudan Jung , Jihwan Kim , Soyoon Kim , Jeonghoon Kim , Jaegul Choo , Cheonbok Park

Conversational scenarios are very common in real-world settings, yet existing co-speech motion synthesis approaches often fall short in these contexts, where one person's audio and gestures will influence the other's responses.…

Sound · Computer Science 2024-12-04 Mingyi Shi , Dafei Qin , Leo Ho , Zhouyingcheng Liao , Yinghao Huang , Junichi Yamagishi , Taku Komura

Full-duplex speech interaction, as the most natural and intuitive mode of human communication, is driving artificial intelligence toward more human-like conversational systems. Traditional cascaded speech processing pipelines suffer from…

Artificial Intelligence · Computer Science 2026-05-01 Yadong Li , Guoxin Wu , Haiping Hou , Biye Li

Spoken dialogue models currently lack the ability for fine-grained speech style control, a critical capability for human-like interaction that is often overlooked in favor of purely functional capabilities like reasoning and question…

Audio and Speech Processing · Electrical Eng. & Systems 2025-10-28 Wenming Tu , Guanrou Yang , Ruiqi Yan , Wenxi Chen , Ziyang Ma , Yipeng Kang , Kai Yu , Xie Chen , Zilong Zheng

Instruction-based speech processing is becoming popular. Studies show that training with multiple tasks boosts performance, but collecting diverse, large-scale tasks and datasets is expensive. Thus, it is highly desirable to design a…

Computation and Language · Computer Science 2024-08-27 Chien-yu Huang , Min-Han Shih , Ke-Han Lu , Chi-Yuan Hsiao , Hung-yi Lee

Current spoken dialogue systems initiate their turns after a long period of silence (700-1000ms), which leads to little real-time feedback, sluggish responses, and an overall stilted conversational flow. Humans typically respond within…

Computation and Language · Computer Science 2022-08-10 Siyan Li , Ashwin Paranjape , Christopher D. Manning

In this work, we present a hybrid learning method for training task-oriented dialogue systems through online user interactions. Popular methods for learning task-oriented dialogues include applying reinforcement learning with user feedback…

Computation and Language · Computer Science 2018-04-19 Bing Liu , Gokhan Tur , Dilek Hakkani-Tur , Pararth Shah , Larry Heck