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Related papers: PhysRVG: Physics-Aware Unified Reinforcement Learn…

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Given a visual scene, humans have strong intuitions about how a scene can evolve over time under given actions. The intuition, often termed visual intuitive physics, is a critical ability that allows us to make effective plans to manipulate…

Computer Vision and Pattern Recognition · Computer Science 2023-04-25 Haotian Xue , Antonio Torralba , Joshua B. Tenenbaum , Daniel LK Yamins , Yunzhu Li , Hsiao-Yu Tung

While recent video generation models have achieved significant visual fidelity, they often suffer from the lack of explicit physical controllability and plausibility. To address this, some recent studies attempted to guide the video…

Computer Vision and Pattern Recognition · Computer Science 2025-11-26 Haoze Zhang , Tianyu Huang , Zichen Wan , Xiaowei Jin , Hongzhi Zhang , Hui Li , Wangmeng Zuo

Despite recent progress, video diffusion models still struggle to synthesize realistic videos involving highly dynamic motions or requiring fine-grained motion controllability. A central limitation lies in the scarcity of such examples in…

Computer Vision and Pattern Recognition · Computer Science 2026-04-03 Wonjoon Jin , Jiyun Won , Janghyeok Han , Qi Dai , Chong Luo , Seung-Hwan Baek , Sunghyun Cho

Action-conditioned robot world models generate future video frames of the manipulated scene given a robot action sequence, offering a promising alternative for simulating tasks that are difficult to model with traditional physics engines.…

Robotics · Computer Science 2026-03-27 Jai Bardhan , Patrik Drozdik , Josef Sivic , Vladimir Petrik

Realistic object interactions are crucial for creating immersive virtual experiences, yet synthesizing realistic 3D object dynamics in response to novel interactions remains a significant challenge. Unlike unconditional or text-conditioned…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Tianyuan Zhang , Hong-Xing Yu , Rundi Wu , Brandon Y. Feng , Changxi Zheng , Noah Snavely , Jiajun Wu , William T. Freeman

We introduce a method to generate videos of dynamic virtual objects plausibly interacting via collisions with a still image's environment. Given a starting trajectory, physically simulated with the estimated geometry of a single, static…

Computer Vision and Pattern Recognition · Computer Science 2019-08-27 Carlo Innamorati , Bryan Russell , Danny M. Kaufman , and Niloy J. Mitra

Differentiable simulation establishes the mathematical foundation for solving challenging inverse problems in computer graphics and robotics, such as physical system identification and inverse dynamics control. However, rigor in frictional…

Graphics · Computer Science 2026-05-19 Ziqiu Zeng , Gang Yang , Zhenhao Huang , Bingyang Zhou , Yulin Li , Jason Pho , Siyuan Luo , Fan Shi

Large-scale video generative models, capable of creating realistic videos of diverse visual concepts, are strong candidates for general-purpose physical world simulators. However, their adherence to physical commonsense across real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Hritik Bansal , Clark Peng , Yonatan Bitton , Roman Goldenberg , Aditya Grover , Kai-Wei Chang

Although robotic applications increasingly demand versatile and dynamic object handling, most existing techniques are predominantly focused on grasp-based manipulation, limiting their applicability in non-prehensile tasks. To address this…

Robotics · Computer Science 2025-02-25 Hamidreza Raei , Elena De Momi , Arash Ajoudani

In order to reach human performance on complexvisual tasks, artificial systems need to incorporate a sig-nificant amount of understanding of the world in termsof macroscopic objects, movements, forces, etc. Inspiredby work on intuitive…

Artificial Intelligence · Computer Science 2020-02-12 Ronan Riochet , Mario Ynocente Castro , Mathieu Bernard , Adam Lerer , Rob Fergus , Véronique Izard , Emmanuel Dupoux

Recent advancements in video generation have enabled the development of ``world models'' capable of simulating potential futures for robotics and planning. However, specifying precise goals for these models remains a challenge; text…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Nate Gillman , Yinghua Zhou , Zitian Tang , Evan Luo , Arjan Chakravarthy , Daksh Aggarwal , Michael Freeman , Charles Herrmann , Chen Sun

We present a novel video generation framework that integrates 3-dimensional geometry and dynamic awareness. To achieve this, we augment 2D videos with 3D point trajectories and align them in pixel space. The resulting 3D-aware video…

Computer Vision and Pattern Recognition · Computer Science 2025-10-24 Yunuo Chen , Junli Cao , Vidit Goel , Sergei Korolev , Chenfanfu Jiang , Jian Ren , Sergey Tulyakov , Anil Kag

We address the issue of physical implausibility in multi-view neural reconstruction. While implicit representations have gained popularity in multi-view 3D reconstruction, previous work struggles to yield physically plausible results,…

Computer Vision and Pattern Recognition · Computer Science 2024-11-01 Junfeng Ni , Yixin Chen , Bohan Jing , Nan Jiang , Bin Wang , Bo Dai , Puhao Li , Yixin Zhu , Song-Chun Zhu , Siyuan Huang

Realistic Hand manipulation is a key component of immersive virtual reality (VR), yet existing methods often rely on kinematic approach or motion-capture datasets that omit crucial physical attributes such as contact forces and finger…

Robotics · Computer Science 2025-07-04 DongHeun Han , Byungmin Kim , RoUn Lee , KyeongMin Kim , Hyoseok Hwang , HyeongYeop Kang

Skinning and rigging are fundamental components in animation, articulated object reconstruction, motion transfer, and 4D generation. Existing approaches predominantly rely on Linear Blend Skinning (LBS), due to its simplicity and…

Computer Vision and Pattern Recognition · Computer Science 2025-06-30 Hao Zhang , Haolan Xu , Chun Feng , Varun Jampani , Narendra Ahuja

Spatially varying image deblurring remains a fundamentally ill-posed problem, especially when degradations arise from complex mixtures of motion and other forms of blur under significant noise. State-of-the-art learning-based approaches…

Computer Vision and Pattern Recognition · Computer Science 2025-11-27 Hakki Motorcu , Mujdat Cetin

This study introduces a physics-based machine learning framework for modeling both brittle and ductile fractures. Unlike physics-informed neural networks, which solve partial differential equations by embedding physical laws as soft…

Numerical Analysis · Mathematics 2025-02-14 Fadi Aldakheel , Elsayed S. Elsayed , Yousef Heider , Oliver Weeger

Data-driven character animation based on motion capture can produce highly naturalistic behaviors and, when combined with physics simulation, can provide for natural procedural responses to physical perturbations, environmental changes, and…

Graphics · Computer Science 2018-10-16 Xue Bin Peng , Angjoo Kanazawa , Jitendra Malik , Pieter Abbeel , Sergey Levine

Video diffusion models lack explicit geometric supervision during training, leading to inconsistency artifacts such as object deformation, spatial drift, and depth violations in generated videos. To address this limitation, we propose a…

Computer Vision and Pattern Recognition · Computer Science 2026-03-24 Tengjiao Yin , Jinglei Shi , Heng Guo , Xi Wang

The prevailing video retrieval paradigm is structurally misaligned, as narrow benchmarks incentivize correspondingly limited data and single-task training. Therefore, universal capability is suppressed due to the absence of a diagnostic…

Computer Vision and Pattern Recognition · Computer Science 2025-11-03 Zhuoning Guo , Mingxin Li , Yanzhao Zhang , Dingkun Long , Pengjun Xie , Xiaowen Chu
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