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Web content should be accessible to normal and disabled communities on electronic devices. The Web Accessibility Initiative (WAI) has created standard guidelines called Web Content Accessibility Guidelines (WCAG). Mobile Web Best Practice…
Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the complexity of 3D VR environments and the need for techniques…
Blind and Visually Impaired (BVI) Individuals face significant challenges in science due to the discipline's reliance on visual elements such as graphs, diagrams, and laboratory work. Traditional learning materials, such as Braille and…
Digital geographic maps remain largely inaccessible to blind and low-vision individuals (BLVIs), despite global legislation adopting the Web Content Accessibility Guidelines (WCAG). A critical gap exists in defining "equivalent purpose" for…
Software applications often pose barriers for users with accessibility needs, e.g., visual impairments. Model-driven engineering (MDE), with its systematic nature of code derivation, offers systematic methods to integrate accessibility…
Computers continue to diversify with respect to system designs, emerging memory technologies, and application memory demands. Unfortunately, continually adapting the conventional virtual memory framework to each possible system…
Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…
This paper addresses the limited attention given to blind users as content creators in Content Management Systems (CMS), a gap that remains under-explored in web accessibility research. For blind authors, effective interaction with CMS…
Navigating unfamiliar environments remains one of the most persistent and critical challenges for people who are blind or have limited vision (BLV). Existing assistive tools often rely on online services or APIs, making them costly,…
Block-based environments are visual programming environments, which are becoming more and more popular because of their ease of use. The ease of use comes thanks to their intuitive graphical representation and structural metaphors…
Highly Automated Vehicles (HAVs) can improve mobility for blind and visually impaired people (BVIPs). However, designing non-visual interfaces that enable them to maintain situation awareness inside the vehicle is a challenge. This paper…
The growing interest in accessible software reflects in computing educators' and education researchers' efforts to include accessibility in core computing education. We integrated accessibility in a junior/senior-level Android app…
Most software applications contain graphics such as charts, diagrams and maps. Currently, these graphics are designed with a ``one size fits all" approach and do not cater to the needs of people with disabilities. Therefore, when using…
As virtual 3D environments become more prevalent, equitable access is essential for blind and low-vision (BLV) users, who face challenges with spatial awareness, navigation, and interaction. Prior work has explored supplementing visual…
360{\deg} videos enable users to freely choose their viewing paths, but blind and low vision (BLV) users are often excluded from this interactive experience. To bridge this gap, we present Branch Explorer, a system that transforms 360{\deg}…
Teachers face several challenges when presenting the fundamental concepts of programming in the classroom. Several tools are introduced to give a visual dimension to support the learning process. These tools rely on code blocks, easily…
Multimodal vision language models (VLMs) have made significant progress with the support of continuously increasing model sizes and data volumes. Running VLMs on edge devices has become a challenge for their widespread application. There…
STEAM education integrates Science, Technology, Engineering, Arts, and Mathematics to foster creativity and problem-solving. However, students with visual impairments (VI) encounter significant challenges in programming and robotics,…
People with blindness and low vision (pBLV) face significant challenges, struggling to navigate environments and locate objects due to limited visual cues. Spatial reasoning is crucial for these individuals, as it enables them to understand…
Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…