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Web content should be accessible to normal and disabled communities on electronic devices. The Web Accessibility Initiative (WAI) has created standard guidelines called Web Content Accessibility Guidelines (WCAG). Mobile Web Best Practice…

Computers and Society · Computer Science 2023-06-21 Muhammad Ishaq

Effective visual accessibility in Virtual Reality (VR) is crucial for Blind and Low Vision (BLV) users. However, designing visual accessibility systems is challenging due to the complexity of 3D VR environments and the need for techniques…

Human-Computer Interaction · Computer Science 2025-02-07 Junlong Chen , Rosella P. Galindo Esparza , Vanja Garaj , Per Ola Kristensson , John Dudley

Blind and Visually Impaired (BVI) Individuals face significant challenges in science due to the discipline's reliance on visual elements such as graphs, diagrams, and laboratory work. Traditional learning materials, such as Braille and…

Physics Education · Physics 2025-11-25 Ludovic Petitdemange , Salomé Nashed

Digital geographic maps remain largely inaccessible to blind and low-vision individuals (BLVIs), despite global legislation adopting the Web Content Accessibility Guidelines (WCAG). A critical gap exists in defining "equivalent purpose" for…

Human-Computer Interaction · Computer Science 2026-05-15 Brandon Biggs , David Sloan , Brett Oppegaard , Nicholas A. Giudice , James M. Coughlan , Bruce N. Walker

Software applications often pose barriers for users with accessibility needs, e.g., visual impairments. Model-driven engineering (MDE), with its systematic nature of code derivation, offers systematic methods to integrate accessibility…

Software Engineering · Computer Science 2025-10-09 Judith Michael , Lukas Netz , Bernhard Rumpe , Ingo Müller , John Grundy , Shavindra Wickramathilaka , Hourieh Khalajzadeh

Computers continue to diversify with respect to system designs, emerging memory technologies, and application memory demands. Unfortunately, continually adapting the conventional virtual memory framework to each possible system…

Our work aims to develop new assistive technologies that enable blind or low vision (BLV) people to explore and analyze data readily. At present, barriers exist for BLV people to explore and analyze data, restricting access to government,…

Human-Computer Interaction · Computer Science 2025-07-01 Samuel Reinders , Munazza Zaib , Matthew Butler , Bongshin Lee , Ingrid Zukerman , Lizhen Qu , Kim Marriott

This paper addresses the limited attention given to blind users as content creators in Content Management Systems (CMS), a gap that remains under-explored in web accessibility research. For blind authors, effective interaction with CMS…

Human-Computer Interaction · Computer Science 2025-08-22 Guillermo Vera-Amaro , José Rafael Rojano-Cáceres

Navigating unfamiliar environments remains one of the most persistent and critical challenges for people who are blind or have limited vision (BLV). Existing assistive tools often rely on online services or APIs, making them costly,…

Human-Computer Interaction · Computer Science 2025-10-28 Dabbrata Das , Argho Deb Das , Farhan Sadaf , Azhar Uddin , Tirtho Mondal

Block-based environments are visual programming environments, which are becoming more and more popular because of their ease of use. The ease of use comes thanks to their intuitive graphical representation and structural metaphors…

Software Engineering · Computer Science 2021-10-08 Mauricio Verano Merino , Jurgen Vinju , Mark van den Brand

Highly Automated Vehicles (HAVs) can improve mobility for blind and visually impaired people (BVIPs). However, designing non-visual interfaces that enable them to maintain situation awareness inside the vehicle is a challenge. This paper…

Human-Computer Interaction · Computer Science 2025-07-28 Luca-Maxim Meinhardt , Enrico Rukzio

The growing interest in accessible software reflects in computing educators' and education researchers' efforts to include accessibility in core computing education. We integrated accessibility in a junior/senior-level Android app…

Computers and Society · Computer Science 2023-03-07 Jaskaran Singh Bhatia , Parthasarathy P D , Snigdha Tiwari , Dhruv Nagpal , Swaroop Joshi

Most software applications contain graphics such as charts, diagrams and maps. Currently, these graphics are designed with a ``one size fits all" approach and do not cater to the needs of people with disabilities. Therefore, when using…

Human-Computer Interaction · Computer Science 2024-01-12 Anuradha Madugalla , Yutan Huang , John Grundy , Min Hee Cho , Lasith Koswatta Gamage , Tristan Leao , Sam Thiele

As virtual 3D environments become more prevalent, equitable access is essential for blind and low-vision (BLV) users, who face challenges with spatial awareness, navigation, and interaction. Prior work has explored supplementing visual…

Human-Computer Interaction · Computer Science 2026-02-10 Xinyun Cao , Kexin Phyllis Ju , Chenglin Li , Venkatesh Potluri , Dhruv Jain

360{\deg} videos enable users to freely choose their viewing paths, but blind and low vision (BLV) users are often excluded from this interactive experience. To bridge this gap, we present Branch Explorer, a system that transforms 360{\deg}…

Human-Computer Interaction · Computer Science 2025-07-15 Shuchang Xu , Xiaofu Jin , Wenshuo Zhang , Huamin Qu , Yukang Yan

Teachers face several challenges when presenting the fundamental concepts of programming in the classroom. Several tools are introduced to give a visual dimension to support the learning process. These tools rely on code blocks, easily…

Computers and Society · Computer Science 2019-11-22 Hussein Alrubaye , Stephanie Ludi , Mohamed Wiem Mkaouer

Multimodal vision language models (VLMs) have made significant progress with the support of continuously increasing model sizes and data volumes. Running VLMs on edge devices has become a challenge for their widespread application. There…

Computer Vision and Pattern Recognition · Computer Science 2025-01-24 Miao Rang , Zhenni Bi , Chuanjian Liu , Yehui Tang , Kai Han , Yunhe Wang

STEAM education integrates Science, Technology, Engineering, Arts, and Mathematics to foster creativity and problem-solving. However, students with visual impairments (VI) encounter significant challenges in programming and robotics,…

Human-Computer Interaction · Computer Science 2025-03-24 Mahmoud Hamash , Md Raqib Khan , Peter Tiernan

People with blindness and low vision (pBLV) face significant challenges, struggling to navigate environments and locate objects due to limited visual cues. Spatial reasoning is crucial for these individuals, as it enables them to understand…

Computer Vision and Pattern Recognition · Computer Science 2025-05-19 Alexey Magay , Dhurba Tripathi , Yu Hao , Yi Fang

Generative AI agents are reshaping human-computer interaction, shifting users from direct task execution to supervising machine-driven actions, especially the rise of "vibe coding" in programming. Yet little is known about how screen reader…

Human-Computer Interaction · Computer Science 2025-12-12 Nan Chen , Luna K. Qiu , Arran Zeyu Wang , Zilong Wang , Yuqing Yang