English
Related papers

Related papers: Multi-Property Synthesis

200 papers

This paper addresses the synthesis of reactive systems that enforce hard constraints while optimizing for quality-based soft constraints. We build on recent advancements in combining reactive synthesis with example-based guidance to handle…

Formal Languages and Automata Theory · Computer Science 2024-10-14 Jean-François Raskin , Yun Chen Tsai

Inspired by recent progress in dynamic programming approaches for weighted model counting, we investigate a dynamic-programming approach in the context of boolean realizability and synthesis, which takes a conjunctive-normal-form boolean…

Formal Languages and Automata Theory · Computer Science 2024-06-21 Yi Lin , Lucas M. Tabajara , Moshe Y. Vardi

We introduce a new approach for the synthesis of Mealy machines from specifications in linear-time temporal logic (LTL), where the number of cycles in the state graph of the implementation is limited by a given bound. Bounding the number of…

Logic in Computer Science · Computer Science 2016-05-06 Bernd Finkbeiner , Felix Klein

Training and fine-tuning deep learning models, especially large language models (LLMs), on limited and imbalanced datasets poses substantial challenges. These issues often result in poor generalization, where models overfit to dominant…

Computation and Language · Computer Science 2025-01-14 Ashok Choudhary , Cornelius Thiels , Hojjat Salehinejad

Large language models (LLMs) have enabled a range of applications in zero-shot and few-shot learning settings, including the generation of synthetic datasets for training and testing. However, to reliably use these synthetic datasets, it is…

Computation and Language · Computer Science 2024-09-19 Gaurav Maheshwari , Dmitry Ivanov , Kevin El Haddad

We propose "semantic labelling" as a novel ingredient for solving games in the context of LTL synthesis. It exploits recent advances in the automata-based approach, yielding more information for each state of the generated parity game than…

Logic in Computer Science · Computer Science 2019-07-30 Jan Křetínský , Alexander Manta , Tobias Meggendorfer

Devising a strategy to make a system mimicking behaviors from another system is a problem that naturally arises in many areas of Computer Science. In this work, we interpret this problem in the context of intelligent agents, from the…

Artificial Intelligence · Computer Science 2022-05-20 Giuseppe De Giacomo , Dror Fried , Fabio Patrizi , Shufang Zhu

We provide a learning-based technique for guessing a winning strategy in a parity game originating from an LTL synthesis problem. A cheaply obtained guess can be useful in several applications. Not only can the guessed strategy be applied…

Artificial Intelligence · Computer Science 2023-05-25 Jan Kretinsky , Tobias Meggendorfer , Maximilian Prokop , Sabine Rieder

In Reasoning about Action and Planning, one synthesizes the agent plan by taking advantage of the assumption on how the environment works (that is, one exploits the environment's effects, its fairness, its trajectory constraints). In this…

Logic in Computer Science · Computer Science 2019-05-23 Benjamin Aminof , Giuseppe De Giacomo , Aniello Murano , Sasha Rubin

Temporal synthesis is the automated design of a system that interacts with an environment, using the declarative specification of the system's behavior. A popular language for providing such a specification is Linear Temporal Logic, or LTL.…

Logic in Computer Science · Computer Science 2020-08-18 Shufang Zhu , Lucas M. Tabajara , Jianwen Li , Geguang Pu , Moshe Y. Vardi

Reactive computer systems bear inherent complexity due to continuous interactions with their environment. While this environment often proves to be uncontrollable, we still want to ensure that critical computer systems will not fail, no…

Computer Science and Game Theory · Computer Science 2012-10-19 Mickael Randour

Recent advancements in large language models (LLMs) have sparked considerable interest in automated theorem proving and a prominent line of research integrates stepwise LLM-based provers into tree search. In this paper, we introduce a novel…

Artificial Intelligence · Computer Science 2025-05-20 Junyu Lai , Jiakun Zhang , Shuo Xu , Taolue Chen , Zihang Wang , Yao Yang , Jiarui Zhang , Chun Cao , Jingwei Xu

We study finite-memory (FM) determinacy in games on finite graphs, a central question for applications in controller synthesis, as FM strategies correspond to implementable controllers. We establish general conditions under which FM…

Computer Science and Game Theory · Computer Science 2018-10-08 Stéphane Le Roux , Arno Pauly , Mickael Randour

Large language models (LLMs) have shown impressive promise in code generation, yet their progress remains limited by the shortage of large-scale datasets that are both diverse and well-aligned with human reasoning. Most existing resources…

Machine Learning · Computer Science 2025-10-28 Amal Abed , Ivan Lukic , Jörg K. H. Franke , Frank Hutter

Boolean functional synthesis is the process of constructing a Boolean function from a Boolean specification that relates input and output variables. Despite significant recent developments in synthesis algorithms, Boolean functional…

Logic in Computer Science · Computer Science 2018-08-27 Supratik Chakraborty , Dror Fried , Lucas M. Tabajara , Moshe Y. Vardi

The construction of function calling agents has emerged as a promising avenue for extending model capabilities. A major challenge for this task is obtaining high quality diverse data for training. Prior work emphasizes diversity in…

Computation and Language · Computer Science 2026-01-27 Dan Greenstein , Zohar Karnin , Chen Amiraz , Oren Somekh

We study the reactive synthesis problem for hyperproperties given as formulas of the temporal logic HyperLTL. Hyperproperties generalize trace properties, i.e., sets of traces, to sets of sets of traces. Typical examples are…

Logic in Computer Science · Computer Science 2019-06-03 Bernd Finkbeiner , Christopher Hahn , Philip Lukert , Marvin Stenger , Leander Tentrup

As large language models (LLMs) advance, their ability to perform in-context learning and few-shot language generation has improved significantly. This has spurred using LLMs to produce high-quality synthetic data to enhance the performance…

Computation and Language · Computer Science 2025-02-18 Jiyuan Ren , Zhaocheng Du , Zhihao Wen , Qinglin Jia , Sunhao Dai , Chuhan Wu , Zhenhua Dong

A linear pseudo-Boolean constraint (LPB) is an expression of the form $a_1 \cdot \ell_1 + \dots + a_m \cdot \ell_m \geq d$, where each $\ell_i$ is a literal (it assumes the value 1 or 0 depending on whether a propositional variable $x_i$ is…

Logic in Computer Science · Computer Science 2023-01-11 Jan-Georg Smaus , Christian Schilling , Fabian Wenzelmann

Given a Linear Temporal Logic (LTL) formula over input and output variables, reactive synthesis requires us to design a deterministic Mealy machine that gives the values of outputs at every time step for every sequence of inputs, such that…

Logic in Computer Science · Computer Science 2024-01-23 S. Akshay , Eliyahu Basa , Supratik Chakraborty , Dror Fried