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The ability to extrapolate dynamic 3D scenes beyond the observed timeframe is fundamental to advancing physical world understanding and predictive modeling. Existing dynamic 3D reconstruction methods have achieved high-fidelity rendering of…

Computer Vision and Pattern Recognition · Computer Science 2025-12-01 Jinsheng Quan , Qiaowei Miao , Yichao Xu , Zizhuo Lin , Ying Li , Wei Yang , Zhihui Li , Yawei Luo

The introduction of neural radiance fields has greatly improved the effectiveness of view synthesis for monocular videos. However, existing algorithms face difficulties when dealing with uncontrolled or lengthy scenarios, and require…

Computer Vision and Pattern Recognition · Computer Science 2025-03-17 Kaichen Zhou , Jia-Xing Zhong , Sangyun Shin , Kai Lu , Yiyuan Yang , Andrew Markham , Niki Trigoni

We present differentiable point-based inverse rendering, DPIR, an analysis-by-synthesis method that processes images captured under diverse illuminations to estimate shape and spatially-varying BRDF. To this end, we adopt point-based…

Computer Vision and Pattern Recognition · Computer Science 2024-03-26 Hoon-Gyu Chung , Seokjun Choi , Seung-Hwan Baek

Reconstructing dynamic 4D scenes is an important yet challenging task. While 3D foundation models like VGGT excel in static settings, they often struggle with dynamic sequences where motion causes significant geometric ambiguity. To address…

Computer Vision and Pattern Recognition · Computer Science 2026-04-13 Ying Zang , Yidong Han , Chaotao Ding , Yuanqi Hu , Deyi Ji , Qi Zhu , Xuanfu Li , Jin Ma , Lingyun Sun , Tianrun Chen , Lanyun Zhu

Depth information is useful for many applications. Active depth sensors are appealing because they obtain dense and accurate depth maps. However, due to issues that range from power constraints to multi-sensor interference, these sensors…

Image and Video Processing · Electrical Eng. & Systems 2020-02-04 James Noraky , Vivienne Sze

This paper presents a novel approach of representing dynamic visual scenes with static maps generated from video/image streams. Such representation allows easy visual assessment of motion in dynamic environments. These maps are 2D matrices…

Computer Vision and Pattern Recognition · Computer Science 2021-03-05 Bruno Costa , Enrique Corona , Mostafa Parchami , Gint Puskorius , Dimitar Filev

Most SLAM algorithms are based on the assumption that the scene is static. However, in practice, most scenes are dynamic which usually contains moving objects, these methods are not suitable. In this paper, we introduce DymSLAM, a dynamic…

Computer Vision and Pattern Recognition · Computer Science 2020-03-11 Chenjie Wang , Bin Luo , Yun Zhang , Qing Zhao , Lu Yin , Wei Wang , Xin Su , Yajun Wang , Chengyuan Li

We present SpatialTrackerV2, a feed-forward 3D point tracking method for monocular videos. Going beyond modular pipelines built on off-the-shelf components for 3D tracking, our approach unifies the intrinsic connections between point…

Computer Vision and Pattern Recognition · Computer Science 2025-07-22 Yuxi Xiao , Jianyuan Wang , Nan Xue , Nikita Karaev , Yuri Makarov , Bingyi Kang , Xing Zhu , Hujun Bao , Yujun Shen , Xiaowei Zhou

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Pablo Palafox , Aljaž Božič , Justus Thies , Matthias Nießner , Angela Dai

The availability of affordable 3D full body reconstruction systems has given rise to free-viewpoint video (FVV) of human shapes. Most existing solutions produce temporally uncorrelated point clouds or meshes with unknown point/vertex…

Computer Vision and Pattern Recognition · Computer Science 2018-10-15 Zhong Li , Minye Wu , Wangyiteng Zhou , Jingyi Yu

Diffusion models (DMs) have exhibited remarkable efficacy in various image restoration tasks. However, existing approaches typically operate within the high-dimensional pixel space, resulting in high computational overhead. While methods…

Computer Vision and Pattern Recognition · Computer Science 2026-05-15 Yang Zheng , Wen Li , Zhaoqiang Liu

3D Gaussian Splatting (3DGS) has emerged as a core technique for 3D representation. Its effectiveness largely depends on precise camera poses and accurate point cloud initialization, which are often derived from pretrained Multi-View Stereo…

Computer Vision and Pattern Recognition · Computer Science 2025-07-25 Chong Cheng , Zijian Wang , Sicheng Yu , Yu Hu , Nanjie Yao , Hao Wang

We propose a new object-centric video prediction algorithm based on the deep latent particle (DLP) representation. In comparison to existing slot- or patch-based representations, DLPs model the scene using a set of keypoints with learned…

Computer Vision and Pattern Recognition · Computer Science 2024-02-09 Tal Daniel , Aviv Tamar

Video large language models (Video-LLMs) have made significant progress in understanding videos. However, processing multiple frames leads to lengthy visual token sequences, presenting challenges such as the limited context length cannot…

Computer Vision and Pattern Recognition · Computer Science 2025-10-29 Hui Sun , Shiyin Lu , Huanyu Wang , Qing-Guo Chen , Zhao Xu , Weihua Luo , Kaifu Zhang , Ming Li

Image Matching is a core component of all best-performing algorithms and pipelines in 3D vision. Yet despite matching being fundamentally a 3D problem, intrinsically linked to camera pose and scene geometry, it is typically treated as a 2D…

Computer Vision and Pattern Recognition · Computer Science 2024-06-17 Vincent Leroy , Yohann Cabon , Jérôme Revaud

Deep Neural Networks (DNNs) have the potential to improve the quality of image-based 3D reconstructions. However, the use of DNNs in the context of 3D reconstruction from large and high-resolution image datasets is still an open challenge,…

Computer Vision and Pattern Recognition · Computer Science 2020-08-14 Andreas Kuhn , Christian Sormann , Mattia Rossi , Oliver Erdler , Friedrich Fraundorfer

We present Multi-view Pose transformer (MvP) for estimating multi-person 3D poses from multi-view images. Instead of estimating 3D joint locations from costly volumetric representation or reconstructing the per-person 3D pose from multiple…

Computer Vision and Pattern Recognition · Computer Science 2021-11-30 Tao Wang , Jianfeng Zhang , Yujun Cai , Shuicheng Yan , Jiashi Feng

Training diffusion models that work directly on lidar points at the scale of outdoor scenes is challenging due to the difficulty of generating fine-grained details from white noise over a broad field of view. The latest works addressing…

Computer Vision and Pattern Recognition · Computer Science 2025-07-17 Tetiana Martyniuk , Gilles Puy , Alexandre Boulch , Renaud Marlet , Raoul de Charette

Point tracking aims to localize corresponding points across video frames, serving as a fundamental task for 4D reconstruction, robotics, and video editing. Existing methods commonly rely on shallow convolutional backbones such as ResNet…

Computer Vision and Pattern Recognition · Computer Science 2025-12-24 Soowon Son , Honggyu An , Chaehyun Kim , Hyunah Ko , Jisu Nam , Dahyun Chung , Siyoon Jin , Jung Yi , Jaewon Min , Junhwa Hur , Seungryong Kim

3D Gaussian Splatting (3DGS) has shown remarkable success in synthesizing novel views given multiple views of a static scene. Yet, 3DGS faces challenges when applied to dynamic scenes because 3D Gaussian parameters need to be updated per…

Graphics · Computer Science 2024-07-08 Kai Katsumata , Duc Minh Vo , Hideki Nakayama