Related papers: A method for converting high energy physics detect…
While visualization plays a crucial role in high-energy physics (HEP) experiments, the existing detector description formats including Geant4, ROOT, GDML, and DD4hep face compatibility limitations with modern visualization platforms. This…
Detector and event visualization are essential parts of the software used in high-energy physics (HEP) experiments. Modern visualization techniques and multimedia production platforms such as Unity provide impressive display effects and…
DD4hep serves as a generic detector description toolkit recommended for offline software development in next-generation high-energy physics~(HEP) experiments. Conversely, Filmbox~(FBX) stands out as a widely used 3D modeling file format…
Detector and event visualization are crucial components of high-energy physics~(HEP) experimental software. Virtual Reality~(VR) technologies and multimedia development platforms such as Unity offer enhanced display effects and flexible…
In this work the use of the Rational Unified Process (RUP) to model the design of a Detector Control System (DCS) in a High-Energy Physics (HEP) experiment is proposed. We include a brief description of the wide diversity of elements and…
In high-energy physics~(HEP) experiments, visualization software plays a pivotal role in detector design, offline software development, and event data analysis. The visualization tools integrate detailed detector geometry with complex event…
In modern High Energy Physics (HEP) experiments visualization of experimental data has a key role in many activities and tasks across the whole data chain: from detector development to monitoring, from event generation to reconstruction of…
Advanced detector R&D for both new and ongoing experiments in HEP requires performing computationally intensive and detailed simulations as part of the detector-design optimisation process. We propose a versatile approach to this task that…
Many entities managed by HEP Software Frameworks represent spatial (3-dimensional) real objects. Effective definition, manipulation and visualization of such objects is an indispensable functionality. GraXML is a modular Geometric Modeling…
3D object detection is a key perception component in autonomous driving. Most recent approaches are based on Lidar sensors only or fused with cameras. Maps (e.g., High Definition Maps), a basic infrastructure for intelligent vehicles,…
Computing the trajectories of particles in generic beamlines is an important ingredient of experimental particle physics, in particular regarding near-beam detectors. A new tool, Hector, has been built for such calculations, using the…
This paper presents a new C++ framework, DELPHES, performing a fast multipurpose detector response simulation. The simulation includes a tracking system, embedded into a magnetic field, calorimeters and a muon system, and possible very…
Game engines such as Unity and Unreal Engine have become popular tools for creating perceptual and behavioral experiments in complex, interactive environments. They are often used with flat-panel displays, and also with head-mounted…
The speed and fidelity of detector simulations in particle physics pose compelling questions about LHC analysis and future colliders. The sparse high-dimensional data, combined with the required precision, provide a challenging task for…
At least 25 kinds of detector-like devices need to be integrated in Phase I of the High Energy Photon Source (HEPS), and the work needs to be carefully planned to maximise productivity with highly limited human resources. After a systematic…
The liquid-based detectors are widely used in particle and nuclear physics experiments. Due to the fixed way of constructing geometry in detector simulation such as Geant4, it is usually difficult to describe the non-uniformity of liquid in…
There is currently a lot of activity in R\&D for future collider experiments. Multiple detector prototypes are being tested, each one with slightly different requirements regarding the format of the data to be analysed. This has generated a…
Rapidly applying the effects of detector response to physics objects (e.g. electrons, muons, showers of particles) is essential in high energy physics. Currently available tools for the transformation from truth-level physics objects to…
Existing point cloud based 3D detectors are designed for the particular scene, either indoor or outdoor ones. Because of the substantial differences in object distribution and point density within point clouds collected from various…
A visualization method based on Unity engine is proposed for the Jiangmen Underground Neutrino Observatory (JUNO) experiment. The method has been applied in development of a new event display tool named ELAINA (Event Live Animation with…