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LiDAR data pretraining offers a promising approach to leveraging large-scale, readily available datasets for enhanced data utilization. However, existing methods predominantly focus on sparse voxel representation, overlooking the…

Computer Vision and Pattern Recognition · Computer Science 2025-03-21 Xiang Xu , Lingdong Kong , Hui Shuai , Liang Pan , Ziwei Liu , Qingshan Liu

Existing video avatar models can produce fluid human animations, yet they struggle to move beyond mere physical likeness to capture a character's authentic essence. Their motions typically synchronize with low-level cues like audio rhythm,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-27 Jianwen Jiang , Weihong Zeng , Zerong Zheng , Jiaqi Yang , Chao Liang , Wang Liao , Han Liang , Yuan Zhang , Mingyuan Gao

Imagine Mr. Bean stepping into Tom and Jerry--can we generate videos where characters interact naturally across different worlds? We study inter-character interaction in text-to-video generation, where the key challenge is to preserve each…

Computer Vision and Pattern Recognition · Computer Science 2025-10-07 Tingting Liao , Chongjian Ge , Guangyi Liu , Hao Li , Yi Zhou

Recently, due to the collection of large scale 3D face models, as well as the advent of deep learning, a significant progress has been made in the field of 3D face alignment "in-the-wild". That is, many methods have been proposed that…

Computer Vision and Pattern Recognition · Computer Science 2019-01-30 Stylianos Moschoglou , Evangelos Ververas , Yannis Panagakis , Mihalis Nicolaou , Stefanos Zafeiriou

In the animation industry, 3D modelers typically rely on front and back non-overlapped concept designs to guide the 3D modeling of anime characters. However, there is currently a lack of automated approaches for generating anime characters…

Computer Vision and Pattern Recognition · Computer Science 2024-05-22 Hongsheng Wang , Nanjie Yao , Xinrui Zhou , Shengyu Zhang , Huahao Xu , Fei Wu , Feng Lin

Creating plausible virtual actors from images of real actors remains one of the key challenges in computer vision and computer graphics. Marker-less human motion estimation and shape modeling from images in the wild bring this challenge to…

Computer Vision and Pattern Recognition · Computer Science 2020-01-22 Thiago L. Gomes , Renato Martins , João Ferreira , Erickson R. Nascimento

Recently, implicit neural representation has been widely used to generate animatable human avatars. However, the materials and geometry of those representations are coupled in the neural network and hard to edit, which hinders their…

Computer Vision and Pattern Recognition · Computer Science 2024-05-21 Qifeng Chen , Rengan Xie , Kai Huang , Qi Wang , Wenting Zheng , Rong Li , Yuchi Huo

We present CoMoGen, a controllable video generation framework that generates realistic interactive dynamics from a single binary mask sequence conditioned on an input image. CoMoGen introduces a lightweight MaskAdapter that encodes binary…

Computer Vision and Pattern Recognition · Computer Science 2026-05-25 Adil Meric , Lin Geng Foo , Mert Kiray , Benjamin Busam , Rishabh Dabral , Christian Theobalt

We present the first marker-less approach for temporally coherent 3D performance capture of a human with general clothing from monocular video. Our approach reconstructs articulated human skeleton motion as well as medium-scale non-rigid…

Computer Vision and Pattern Recognition · Computer Science 2018-02-26 Weipeng Xu , Avishek Chatterjee , Michael Zollhöfer , Helge Rhodin , Dushyant Mehta , Hans-Peter Seidel , Christian Theobalt

Multimodal embedding models, built upon causal Vision Language Models (VLMs), have shown promise in various tasks. However, current approaches face three key limitations: the use of causal attention in VLM backbones is suboptimal for…

Computer Vision and Pattern Recognition · Computer Science 2025-07-01 Haonan Chen , Hong Liu , Yuping Luo , Liang Wang , Nan Yang , Furu Wei , Zhicheng Dou

In recent years, audio-driven 3D facial animation has gained significant attention, particularly in applications such as virtual reality, gaming, and video conferencing. However, accurately modeling the intricate and subtle dynamics of…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Guinan Su , Yanwu Yang , Zhifeng Li

Recent proprietary models such as Sora2 demonstrate promising progress in generating multi-shot videos conditioned on multiple reference characters. However, academic research on this problem remains limited. We study this task and identify…

Computer Vision and Pattern Recognition · Computer Science 2026-04-07 Binyuan Huang , Yuning Lu , Weinan Jia , Hualiang Wang , Mu Liu , Daiqing Yang

Our goal is to efficiently learn personalized animatable 3D head avatars from videos that are geometrically accurate, realistic, relightable, and compatible with current rendering systems. While 3D meshes enable efficient processing and are…

Computer Vision and Pattern Recognition · Computer Science 2023-10-30 Shrisha Bharadwaj , Yufeng Zheng , Otmar Hilliges , Michael J. Black , Victoria Fernandez-Abrevaya

Facial recognition systems are susceptible to both physical and digital attacks, posing significant security risks. Traditional approaches often treat these two attack types separately due to their distinct characteristics. Thus, when being…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Hang Zou , Chenxi Du , Hui Zhang , Yuan Zhang , Ajian Liu , Jun Wan , Zhen Lei

Reconstructing personalized animatable head avatars has significant implications in the fields of AR/VR. Existing methods for achieving explicit face control of 3D Morphable Models (3DMM) typically rely on multi-view images or videos of a…

Computer Vision and Pattern Recognition · Computer Science 2023-11-14 Haoyu Ma , Tong Zhang , Shanlin Sun , Xiangyi Yan , Kun Han , Xiaohui Xie

Tuning-free personalized image generation methods have achieved significant success in maintaining facial consistency, i.e., identities, even with multiple characters. However, the lack of holistic consistency in scenes with multiple…

Computer Vision and Pattern Recognition · Computer Science 2024-09-20 Zhengguang Zhou , Jing Li , Huaxia Li , Nemo Chen , Xu Tang

Recent research has witnessed advances in facial image editing tasks including face swapping and face reenactment. However, these methods are confined to dealing with one specific task at a time. In addition, for video facial editing,…

Computer Vision and Pattern Recognition · Computer Science 2021-08-21 Meng Cao , Haozhi Huang , Hao Wang , Xuan Wang , Li Shen , Sheng Wang , Linchao Bao , Zhifeng Li , Jiebo Luo

Masked Autoencoders learn strong visual representations and achieve state-of-the-art results in several independent modalities, yet very few works have addressed their capabilities in multi-modality settings. In this work, we focus on point…

Computer Vision and Pattern Recognition · Computer Science 2023-03-15 Anthony Chen , Kevin Zhang , Renrui Zhang , Zihan Wang , Yuheng Lu , Yandong Guo , Shanghang Zhang

Open-vocabulary 3D scene understanding is pivotal for enhancing physical intelligence, as it enables embodied agents to interpret and interact dynamically within real-world environments. This paper introduces MPEC, a novel Masked…

Computer Vision and Pattern Recognition · Computer Science 2025-04-29 Yan Wang , Baoxiong Jia , Ziyu Zhu , Siyuan Huang

In 3D human shape and pose estimation from a monocular video, models trained with limited labeled data cannot generalize well to videos with occlusion, which is common in the wild videos. The recent human neural rendering approaches…

Computer Vision and Pattern Recognition · Computer Science 2023-09-22 Yu Cheng , Bo Wang , Robby T. Tan