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Related papers: R3-RECON: Radiance-Field-Free Active Reconstructio…

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We tackle the ill-posed inverse rendering problem in 3D reconstruction with a Neural Radiance Field (NeRF) approach informed by Physics-Based Rendering (PBR) theory, named PBR-NeRF. Our method addresses a key limitation in most NeRF and 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-04-09 Sean Wu , Shamik Basu , Tim Broedermann , Luc Van Gool , Christos Sakaridis

Recent advances in neural reconstruction using posed image sequences have made remarkable progress. However, due to the lack of depth information, existing volumetric-based techniques simply duplicate 2D image features of the object surface…

Computer Vision and Pattern Recognition · Computer Science 2023-09-18 Ziyue Feng , Liang Yang , Pengsheng Guo , Bing Li

While Neural Radiance Fields (NeRFs) had achieved unprecedented novel view synthesis results, they have been struggling in dealing with large-scale cluttered scenes with sparse input views and highly view-dependent appearances.…

Computer Vision and Pattern Recognition · Computer Science 2023-03-28 Xinhang Liu , Yu-Wing Tai , Chi-Keung Tang

We present NeRFVS, a novel neural radiance fields (NeRF) based method to enable free navigation in a room. NeRF achieves impressive performance in rendering images for novel views similar to the input views while suffering for novel views…

Computer Vision and Pattern Recognition · Computer Science 2023-05-24 Chen Yang , Peihao Li , Zanwei Zhou , Shanxin Yuan , Bingbing Liu , Xiaokang Yang , Weichao Qiu , Wei Shen

Fast, reliable shape reconstruction is an essential ingredient in many computer vision applications. Neural Radiance Fields demonstrated that photorealistic novel view synthesis is within reach, but was gated by performance requirements for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-29 Leonid Keselman , Martial Hebert

Mesh reconstruction from Neural Radiance Fields (NeRF) is widely used in 3D reconstruction and has been applied across numerous domains. However, existing methods typically rely solely on the given training set images, which restricts…

Computer Vision and Pattern Recognition · Computer Science 2026-02-24 Haoyang Wang , Liming Liu , Xinggong Zhang

Neural radiance fields are capable of reconstructing high-quality drivable human avatars but are expensive to train and render and not suitable for multi-human scenes with complex shadows. To reduce consumption, we propose Animatable 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-07-30 Yang Liu , Xiang Huang , Minghan Qin , Qinwei Lin , Haoqian Wang

Neural Radiance Fields (NeRF) have emerged as a potent paradigm for representing scenes and synthesizing photo-realistic images. A main limitation of conventional NeRFs is that they often fail to produce high-quality renderings under novel…

Computer Vision and Pattern Recognition · Computer Science 2022-05-13 Jian Zhang , Yuanqing Zhang , Huan Fu , Xiaowei Zhou , Bowen Cai , Jinchi Huang , Rongfei Jia , Binqiang Zhao , Xing Tang

Neural Radiance Field (NeRF) has emerged as a compelling method to represent 3D objects and scenes for photo-realistic rendering. However, its implicit representation causes difficulty in manipulating the models like the explicit mesh…

Computer Vision and Pattern Recognition · Computer Science 2022-10-14 Jiaxiang Tang , Xiaokang Chen , Jingbo Wang , Gang Zeng

We study the problem of novel view synthesis from sparse source observations of a scene comprised of 3D objects. We propose a simple yet effective approach that is neither continuous nor implicit, challenging recent trends on view…

Computer Vision and Pattern Recognition · Computer Science 2021-12-10 Pengsheng Guo , Miguel Angel Bautista , Alex Colburn , Liang Yang , Daniel Ulbricht , Joshua M. Susskind , Qi Shan

3D reconstruction from a single 2D image was extensively covered in the literature but relies on depth supervision at training time, which limits its applicability. To relax the dependence to depth we propose SceneRF, a self-supervised…

Computer Vision and Pattern Recognition · Computer Science 2023-08-28 Anh-Quan Cao , Raoul de Charette

Neural radiance fields (NeRFs) have emerged as an effective method for novel-view synthesis and 3D scene reconstruction. However, conventional training methods require access to all training views during scene optimization. This assumption…

Computer Vision and Pattern Recognition · Computer Science 2023-09-07 Ryan Po , Zhengyang Dong , Alexander W. Bergman , Gordon Wetzstein

Manually selecting viewpoints or using commonly available flight planners like circular path for large-scale 3D reconstruction using drones often results in incomplete 3D models. Recent works have relied on hand-engineered heuristics such…

Computer Vision and Pattern Recognition · Computer Science 2020-09-08 Daryl Peralta , Joel Casimiro , Aldrin Michael Nilles , Justine Aletta Aguilar , Rowel Atienza , Rhandley Cajote

We propose Self-Augmented Residual 3D Gaussian Splatting (SA-ResGS), a novel framework to stabilize uncertainty quantification and enhancing uncertainty-aware supervision in next-best-view (NBV) selection for active scene reconstruction.…

Computer Vision and Pattern Recognition · Computer Science 2026-01-21 Kim Jun-Seong , Tae-Hyun Oh , Eduardo Pérez-Pellitero , Youngkyoon Jang

We present HERE, an active 3D scene reconstruction framework based on neural radiance fields, enabling high-fidelity implicit mapping. Our approach centers around an active learning strategy for camera trajectory generation, driven by…

Robotics · Computer Science 2026-03-24 Taekbeom Lee , Dabin Kim , Youngseok Jang , H. Jin Kim

Achieving high-fidelity 3D surface reconstruction while preserving fine details remains challenging, especially in the presence of materials with complex reflectance properties and without a dense-view setup. In this paper, we introduce a…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Robin Bruneau , Baptiste Brument , Yvain Quéau , Jean Mélou , François Bernard Lauze , Jean-Denis Durou , Lilian Calvet

Neural Rendering representations have significantly contributed to the field of 3D computer vision. Given their potential, considerable efforts have been invested to improve their performance. Nonetheless, the essential question of…

Computer Vision and Pattern Recognition · Computer Science 2024-06-14 Wenhui Xiao , Rodrigo Santa Cruz , David Ahmedt-Aristizabal , Olivier Salvado , Clinton Fookes , Leo Lebrat

We propose R3GS, a robust reconstruction and relocalization framework tailored for unconstrained datasets. Our method uses a hybrid representation during training. Each anchor combines a global feature from a convolutional neural network…

Computer Vision and Pattern Recognition · Computer Science 2025-05-22 Xu yan , Zhaohui Wang , Rong Wei , Jingbo Yu , Dong Li , Xiangde Liu

Some perspectives naturally provide more information than others. How can an AI system determine which viewpoint offers the most valuable insight for accurate and efficient 3D object reconstruction? Active view selection (AVS) for 3D…

Computer Vision and Pattern Recognition · Computer Science 2026-02-25 Zhengquan Zhang , Feng Xu , Mengmi Zhang

Neural implicit surface reconstruction using volume rendering techniques has recently achieved significant advancements in creating high-fidelity surfaces from multiple 2D images. However, current methods primarily target scenes with…

Computer Vision and Pattern Recognition · Computer Science 2025-05-13 Lintao Xiang , Hongpei Zheng , Bailin Deng , Hujun Yin