Related papers: PALUM: Part-based Attention Learning for Unified M…
Humanoid robots have attracted significant attention in recent years. Reinforcement Learning (RL) is one of the main ways to control the whole body of humanoid robots. RL enables agents to complete tasks by learning from environment…
Skeleton-based temporal action segmentation is a fundamental yet challenging task, playing a crucial role in enabling intelligent systems to perceive and respond to human activities. While fully-supervised methods achieve satisfactory…
We introduce Point2Skeleton, an unsupervised method to learn skeletal representations from point clouds. Existing skeletonization methods are limited to tubular shapes and the stringent requirement of watertight input, while our method aims…
Graph convolutional networks (GCNs) have been very successful in modeling non-Euclidean data structures, like sequences of body skeletons forming actions modeled as spatio-temporal graphs. Most GCN-based action recognition methods use deep…
In human activity recognition (HAR), activity labels have typically been encoded in one-hot format, which has a recent shift towards using textual representations to provide contextual knowledge. Here, we argue that HAR should be anchored…
In skeleton-based action recognition, Graph Convolutional Networks model human skeletal joints as vertices and connect them through an adjacency matrix, which can be seen as a local attention mask. However, in most existing Graph…
Generalizing motion representation across diverse characters remains challenging due to significant topological variations in skeletal structures across datasets and species, which hinder the development of scalable generative models. To…
Vehicle instance retrieval often requires one to recognize the fine-grained visual differences between vehicles. Besides the holistic appearance of vehicles which is easily affected by the viewpoint variation and distortion, vehicle parts…
We introduce RPM-Net, a deep learning-based approach which simultaneously infers movable parts and hallucinates their motions from a single, un-segmented, and possibly partial, 3D point cloud shape. RPM-Net is a novel Recurrent Neural…
Articulated 3D objects are critical for embodied AI, robotics, and interactive scene understanding, yet creating simulation-ready assets remains labor-intensive and requires expert modeling of part hierarchies and motion structures. We…
Segment Anything Models (SAMs) are extensively used in computer vision for universal image segmentation, but deploying them on resource-constrained devices is challenging due to their high computational and memory demands. Post-Training…
Traditional SLAM systems, which rely on bundle adjustment, struggle with highly dynamic scenes commonly found in casual videos. Such videos entangle the motion of dynamic elements, undermining the assumption of static environments required…
The task of assessing movement quality has recently gained high demand in a variety of domains. The ability to automatically assess subject movement in videos that were captured by affordable devices, such as Kinect cameras, is essential…
Recently, attentional arbitrary style transfer methods have been proposed to achieve fine-grained results, which manipulates the point-wise similarity between content and style features for stylization. However, the attention mechanism…
In multi-task learning (MTL) for visual scene understanding, it is crucial to transfer useful information between multiple tasks with minimal interferences. In this paper, we propose a novel architecture that effectively transfers…
Pose-based action recognition is predominantly tackled by approaches which treat the input skeleton in a monolithic fashion, i.e. joints in the pose tree are processed as a whole. However, such approaches ignore the fact that action…
With the rapid development of embodied intelligence, locomotion control of quadruped robots on complex terrains has become a research hotspot. Unlike traditional locomotion control approaches focusing solely on velocity tracking, we pursue…
Human motion prediction is an essential component for enabling closer human-robot collaboration. The task of accurately predicting human motion is non-trivial. It is compounded by the variability of human motion, both at a skeletal level…
This paper presents a collaborative implicit neural simultaneous localization and mapping (SLAM) system with RGB-D image sequences, which consists of complete front-end and back-end modules including odometry, loop detection, sub-map…
An important challenge for autonomous agents such as robots is to maintain a spatially and temporally consistent model of the world. It must be maintained through occlusions, previously-unseen views, and long time horizons (e.g., loop…