Related papers: VENUS: Visual Editing with Noise Inversion Using S…
In 3D image/video acquisition, different views are often captured with varying noise levels across the views. In this paper, we propose a graph-based image enhancement technique that uses a higher quality view to enhance a degraded view. A…
Recent Large Vision Language Models (LVLMs) demonstrate promising capabilities in unifying visual understanding and generative modeling, enabling both accurate content understanding and flexible editing. However, current approaches treat…
Segment Anything Model (SAM), known for its remarkable zero-shot segmentation capabilities, has garnered significant attention in the community. Nevertheless, its performance is challenged when dealing with what we refer to as visually…
We propose the method that uses only computer graphics datasets to parse the real world 3D scenes. 3D scene parsing based on semantic segmentation is required to implement the categorical interaction in the virtual world. Convolutional…
Using synthesized images to boost the performance of perception models is a long-standing research challenge in computer vision. It becomes more eminent in visual-centric autonomous driving systems with multi-view cameras as some long-tail…
In image editing, it is essential to incorporate a context image to convey the user's precise requirements, such as subject appearance or image style. Existing training-based visual context-aware editing methods incur data collection effort…
Neuromorphic vision sensing (NVS)\ devices represent visual information as sequences of asynchronous discrete events (a.k.a., ``spikes'') in response to changes in scene reflectance. Unlike conventional active pixel sensing (APS), NVS…
3D open-vocabulary scene graph methods are a promising map representation for embodied agents, however many current approaches are computationally expensive. In this paper, we reexamine the critical design choices established in previous…
Scene graph generation (SGG) is a fundamental task aimed at detecting visual relations between objects in an image. The prevailing SGG methods require all object classes to be given in the training set. Such a closed setting limits the…
Conventional depth-free multi-view datasets are captured using a moving monocular camera without metric calibration. The scales of camera positions in this monocular setting are ambiguous. Previous methods have acknowledged scale ambiguity…
Novel-view synthesis techniques achieve impressive results for static scenes but struggle when faced with the inconsistencies inherent to casual capture settings: varying illumination, scene motion, and other unintended effects that are…
A Scene, represented visually using different formats such as RGB-D, LiDAR scan, keypoints, rectangular, spherical, multi-views, etc., contains information implicitly embedded relevant to applications such as scene indexing, vision-based…
Supervised deep learning has become the method of choice for image denoising. It involves the training of neural networks on large datasets composed of pairs of noisy and clean images. However, the necessity of training data that are…
With recent deep learning based approaches showing promising results in removing noise from images, the best denoising performance has been reported in a supervised learning setup that requires a large set of paired noisy images and ground…
We propose a graph neural network(GNN) based method to incorporate scene context for the semantic segmentation of 3D LiDAR data. The problem is defined as building a graph to represent the topology of a center segment with its…
Uncovering which feature combinations are encoded by visual units is critical to understanding how images are transformed into representations that support recognition. While existing feature visualization approaches typically infer a…
3D Gaussian Splatting (3DGS) has shown great potential in autonomous driving simulation and data generation, enabling photorealistic reconstruction and flexible scene manipulation. However, existing 3DGS scene editing methods have limited…
Learning visual semantic similarity is a critical challenge in bridging the gap between images and texts. However, there exist inherent variations between vision and language data, such as information density, i.e., images can contain…
Scene text erasing seeks to erase text contents from scene images and current state-of-the-art text erasing models are trained on large-scale synthetic data. Although data synthetic engines can provide vast amounts of annotated training…
Automated recognition of texts in scenes has been a research challenge for years, largely due to the arbitrary variation of text appearances in perspective distortion, text line curvature, text styles and different types of imaging…