Related papers: On the Robustness of Age for Learning-Based Wirele…
Motivated by the Quality-of-Service (QoS) buffer management problem, we consider online scheduling of packets with hard deadlines in a finite capacity queue. At any time, a queue can store at most $b \in \mathbb Z^+$ packets. Packets arrive…
Age-of-Information (AoI) is a performance metric for scheduling systems that measures the freshness of the data available at the intended destination. AoI is formally defined as the time elapsed since the destination received the recent…
We study the problem of scheduling packet transmissions with the aim of minimizing the energy consumption and data transmission delay of users in a wireless network in which spatial reuse of spectrum is employed. We approach this problem…
Traditional reinforcement learning (RL)-based learning approaches for wireless networks rely on expensive trial-and-error mechanisms and real-time feedback based on extensive environment interactions, which leads to low data efficiency and…
We study the optimal scheduling problem where n source nodes attempt to transmit updates over L shared wireless on/off fading channels to optimize their age performance under energy and age-violation tolerance constraints. Specifically, we…
Active learning methods have shown great promise in reducing the number of samples necessary for learning. As automated learning systems are adopted into real-time, real-world decision-making pipelines, it is increasingly important that…
We consider protocols that serve communication requests arising over time in a wireless network that is subject to interference. Unlike previous approaches, we take the geometry of the network and power control into account, both allowing…
We consider a wireless network with a base station serving multiple traffic streams to different destinations. Packets from each stream arrive to the base station according to a stochastic process and are enqueued in a separate (per stream)…
There has been a growing interest for Wireless Distributed Computing (WDC), which leverages collaborative computing over multiple wireless devices. WDC enables complex applications that a single device cannot support individually. However,…
By exploiting the computing power and local data of distributed clients, federated learning (FL) features ubiquitous properties such as reduction of communication overhead and preserving data privacy. In each communication round of FL, the…
Age of information is a new concept that characterizes the freshness of information at end devices. This paper studies the age of information from a scheduling perspective. We consider a wireless broadcast network where a base-station…
Control of multihop Wireless networks in a distributed manner while providing end-to-end delay requirements for different flows, is a challenging problem. Using the notions of Draining Time and Discrete Review from the theory of fluid…
In this paper, we study stability and latency of routing in wireless networks where it is assumed that no collision will occur. Our approach is inspired by the adversarial queuing theory, which is amended in order to model wireless…
We develop a general approach for designing scheduling policies for real-time traffic over wireless channels. We extend prior work, which characterizes a real-time flow by its traffic pattern, delay bound, timely-throughput requirement, and…
Multi-server queueing systems are widely used models for job scheduling in machine learning, wireless networks, crowdsourcing, and healthcare systems. This paper considers a multi-server system with multiple servers and multiple types of…
This paper proposes a dynamic primal-dual type algorithm to solve the optimal scheduling problem in wireless networks subject to uncertain parameters, which are generated by stochastic network processes such as random packet arrivals,…
Multi-connectivity is emerging as a promising solution to provide reliable communications and seamless connectivity for the millimeter-wave frequency range. Due to the blockage sensitivity at such high frequencies, connectivity with…
Real-world applications of contextual bandits often exhibit non-stationarity due to seasonality, serendipity, and evolving social trends. While a number of non-stationary contextual bandit learning algorithms have been proposed in the…
We consider the problem of joint routing and scheduling in queueing networks, where the edge transmission costs are unknown. At each time-slot, the network controller receives noisy observations of transmission costs only for those edges it…
In this paper, an unmanned aerial vehicle (UAV)-assisted wireless network is considered in which a battery-constrained UAV is assumed to move towards energy-constrained ground nodes to receive status updates about their observed processes.…