Related papers: The Maximum Clique Problem under Adversarial Uncer…
In this paper we introduce a new algorithm to study some NP-complete problems. This algorithm is a Markov Chain Monte Carlo (MCMC) inspired by the cavity method developed in the study of spin glass. We will focus on the maximum clique…
Clique is one of the most fundamental models for cohesive subgraph mining in network analysis. Existing clique model mainly focuses on unsigned networks. However, in real world, many applications are modeled as signed networks with positive…
The maximum edge-weight clique problem is to find a clique whose sum of edge-weight is the maximum for a given edge-weighted undirected graph. The problem is NP-hard and some branch-and-bound algorithms have been proposed. In this paper, we…
A disk graph is an intersection graph of disks in $\mathbb{R}^2$. Determining the computational complexity of finding a maximum clique in a disk graph is a long-standing open problem. In 1990, Clark, Colbourn, and Johnson gave a…
We study the optimal stopping problem of maximizing the variance of an unkilled linear diffusion. Especially, we demonstrate how the problem can be solved as a convex two-player zero-sum game, and reveal quite surprising application of game…
The Edge Interdiction Clique Problem (EICP) aims to remove at most $k$ edges from a graph so as to minimize the size of the largest clique in the remaining graph. This problem captures a fundamental question in graph manipulation: which…
We consider an autonomous navigation problem, whereby a traveler aims at traversing an environment in which an adversary tries to set an ambush. A two players zero sum game is introduced. Players' strategies are computed as random path…
Given a set $P$ of $n$ points in the plane, the unit-disk graph $G(P)$ is a graph with $P$ as its vertex set such that two points of $P$ have an edge if their Euclidean distance is at most $1$. We consider the problem of computing a maximum…
We address the problem of un-supervised soft-clustering called micro-clustering. The aim of the problem is to enumerate all groups composed of records strongly related to each other, while standard clustering methods separate records at…
We propose a zero-order optimization method for sequential min-max problems based on two populations of interacting particles. The systems are coupled so that one population aims to solve the inner maximization problem, while the other aims…
This contribution extends the Bron Kerbosch algorithm for solving the maximum weight clique problem, where continuous-valued weights are assigned to both, vertices and edges. We applied the proposed algorithm to graph matching problems.
In this paper we modify an algorithm for updating a maximal clique enumeration after an edge insertion to provide an algorithm that runs in linear time with respect to the number of cliques containing one of the edge's endpoints, whereas…
We implement a new algorithm for listing all maximal cliques in sparse graphs due to Eppstein, L\"offler, and Strash (ISAAC 2010) and analyze its performance on a large corpus of real-world graphs. Our analysis shows that this algorithm is…
In the Minimum Clique Routing Problem on Cycles \textsc{MCRPC} we are given a cycle together with a set of demands (weighted origin-destination pairs) and the goal is to route all the pairs minimizing the maximum weighted clique of the…
We consider problems of finding a maximum size/weight $t$-matching without forbidden subgraphs in an undirected graph $G$ with the maximum degree bounded by $t+1$, where $t$ is an integer greater than $2$. Depending on the variant forbidden…
The $k$-defective clique model relaxes the strict completeness constraint of the traditional clique by allowing up to $k$ missing edges, providing a robust formulation for detecting cohesive structures in noisy graphs. Consequently, the…
This paper formulates a necessary and sufficient condition for a generic graph matching problem to be equivalent to the maximum vertex and edge weight clique problem in a derived association graph. The consequences of this results are…
In multiplayer games with sequential decision-making, self-interested players form dynamic coalitions to achieve most-preferred temporal goals beyond their individual capabilities. We introduce a novel procedure to synthesize strategies…
Two of the most fundamental distributed symmetry-breaking problems are that of finding a maximal independent set (MIS) and a maximal matching (MM) in a graph. It is a major open question whether these problems can be solved in constant…
We establish the first update-time separation between dynamic algorithms against oblivious adversaries and those against adaptive adversaries in natural dynamic graph problems, based on popular fine-grained complexity hypotheses.…