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Embodied navigation in open, dynamic environments demands accurate foresight of how the world will evolve and how actions will unfold over time. We propose AstraNav-World, an end-to-end world model that jointly reasons about future visual…

Computer Vision and Pattern Recognition · Computer Science 2026-04-09 Jintao Chen , Junjun Hu , Haochen Bai , Minghua Luo , Xinda Xue , Botao Ren , Chengyu Bai , Shichao Xie , Ziyi Chen , Fei Liu , Zedong Chu , Xiaolong Wu , Mu Xu , Shanghang Zhang

World Action Models (WAMs) have emerged as a promising paradigm for robot control by modeling physical dynamics. Current WAMs generally follow two paradigms: the "Imagine-then-Execute" approach, which uses video prediction to infer actions…

Training robot policies within a learned world model is trending due to the inefficiency of real-world interactions. The established image-based world models and policies have shown prior success, but lack robust geometric information that…

Robotics · Computer Science 2025-09-18 Guanxing Lu , Baoxiong Jia , Puhao Li , Yixin Chen , Ziwei Wang , Yansong Tang , Siyuan Huang

While large vision-language models (VLMs) are increasingly adopted as the perceptual backbone for embodied agents, existing benchmarks often rely on question-answering or multiple-choice formats. These protocols allow models to exploit…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Haozhe Shan , Xiancong Ren , Han Dong , Haoyuan Shi , Yingji Zhang , Jiayu Hu , Yi Zhang , Yong Dai , Bin Shen , Lizhen Qu , Zenglin Xu , Xiaozhu Ju

World models have emerged as a critical frontier in AI research, aiming to enhance large models by infusing them with physical dynamics and world knowledge. The core objective is to enable agents to understand, predict, and interact with…

Embodied intelligence systems, which enhance agent capabilities through continuous environment interactions, have garnered significant attention from both academia and industry. Vision-Language-Action models, inspired by advancements in…

Robotics · Computer Science 2025-11-13 Haoran Li , Yuhui Chen , Wenbo Cui , Weiheng Liu , Kai Liu , Mingcai Zhou , Zhengtao Zhang , Dongbin Zhao

Recent progress in artificial intelligence has renewed interest in building machines that learn like animals. Almost all of the work comparing learning across biological and artificial systems comes from studies where animals and machines…

Artificial Intelligence · Computer Science 2023-06-12 Denizhan Pak , Donsuk Lee , Samantha M. W. Wood , Justin N. Wood

Predictive manipulation has recently gained considerable attention in the Embodied AI community due to its potential to improve robot policy performance by leveraging predicted states. However, generating accurate future visual states of…

Robotics · Computer Science 2025-09-15 Yuhang Huang , Jiazhao Zhang , Shilong Zou , Xinwang Liu , Ruizhen Hu , Kai Xu

Recent advances in text-to-image (T2I) generation have achieved impressive results, yet existing models still struggle with prompts that require rich world knowledge and implicit reasoning: both of which are critical for producing…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Daoan Zhang , Che Jiang , Ruoshi Xu , Biaoxiang Chen , Zijian Jin , Yutian Lu , Jianguo Zhang , Liang Yong , Jiebo Luo , Shengda Luo

This paper presents the World-Action Model (WAM), an action-regularized world model that jointly reasons over future visual observations and the actions that drive state transitions. Unlike conventional world models trained solely via image…

Artificial Intelligence · Computer Science 2026-04-01 Yuci Han , Alper Yilmaz

Large language models excel at a wide range of complex tasks. However, enabling general inference in the real world, e.g., for robotics problems, raises the challenge of grounding. We propose embodied language models to directly incorporate…

Interactive world models are advancing rapidly, yet existing benchmarks cover only part of the required competencies, leaving no unified standard for systematic evaluation. To fill this gap, we introduce WBench, a comprehensive multi-turn…

Computer Vision and Pattern Recognition · Computer Science 2026-05-26 Kaining Ying , Hengrui Hu , Siyu Ren , Jiamu Li , Fengjiao Chen , Ziwen Wang , Xuezhi Cao , Xunliang Cai , Henghui Ding

Advances in diffusion, autoregressive, and hybrid models have enabled high-quality image synthesis for tasks such as text-to-image, editing, and reference-guided composition. Yet, existing benchmarks remain limited, either focus on isolated…

World models (WMs) demonstrate strong capabilities in prediction, generation, and planning tasks. Existing WMs primarily focus on unstructured data and cannot leverage the ubiquitous structured data, often represented as graphs, in the…

Machine Learning · Computer Science 2025-07-15 Tao Feng , Yexin Wu , Guanyu Lin , Jiaxuan You

In embodied AI, a persistent challenge is enabling agents to robustly adapt to novel domains without requiring extensive data collection or retraining. To address this, we present a world model implanting framework (WorMI) that combines the…

Artificial Intelligence · Computer Science 2025-09-05 Minjong Yoo , Jinwoo Jang , Sihyung Yoon , Honguk Woo

This paper describes our research on AI agents embodied in visual, virtual or physical forms, enabling them to interact with both users and their environments. These agents, which include virtual avatars, wearable devices, and robots, are…

Multimodal foundation models that can holistically process text alongside images, video, audio, and other sensory modalities are increasingly used in a variety of real-world applications. However, it is challenging to characterize and study…

Current multimodal models aim to transcend the limitations of single-modality representations by unifying understanding and generation, often using text-to-image (T2I) tasks to calibrate semantic consistency. However, their reliance on…

Computer Vision and Pattern Recognition · Computer Science 2025-12-02 Juanxi Tian , Siyuan Li , Conghui He , Lijun Wu , Cheng Tan

Despite recent progress in using Large Language Models (LLMs) for automatically generating 3D scenes, generated scenes often lack realistic spatial layouts and object attributes found in real-world environments. As this problem stems from…

Computation and Language · Computer Science 2026-01-29 Gyeom Hwangbo , Hyungjoo Chae , Minseok Kang , Hyeonjong Ju , Soohyun Oh , Jinyoung Yeo

Cross-embodiment learning seeks to build generalist robots that operate across diverse morphologies, but differences in action spaces and kinematics hinder data sharing and policy transfer. This raises a central question: Is there any…

Robotics · Computer Science 2025-11-11 Zihao He , Bo Ai , Tongzhou Mu , Yulin Liu , Weikang Wan , Jiawei Fu , Yilun Du , Henrik I. Christensen , Hao Su
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