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This paper presents a new scalable parallelization scheme to generate the 3D Delaunay triangulation of a given set of points. Our first contribution is an efficient serial implementation of the incremental Delaunay insertion algorithm. A…

Computational Geometry · Computer Science 2018-11-07 Célestin Marot , Jeanne Pellerin , Jean-François Remacle

We present an algorithm for producing Delaunay triangulations of manifolds. The algorithm can accommodate abstract manifolds that are not presented as submanifolds of Euclidean space. Given a set of sample points and an atlas on a compact…

Computational Geometry · Computer Science 2015-05-07 Jean-Daniel Boissonnat , Ramsay Dyer , Arijit Ghosh

Alexandrov's Theorem states that every metric with the global topology and local geometry required of a convex polyhedron is in fact the intrinsic metric of a unique convex polyhedron. Recent work by Bobenko and Izmestiev describes a…

Computational Geometry · Computer Science 2010-01-04 Daniel Kane , Gregory N. Price , Erik D. Demaine

We show that Delaunay triangulations and compressed quadtrees are equivalent structures. More precisely, we give two algorithms: the first computes a compressed quadtree for a planar point set, given the Delaunay triangulation; the second…

Computational Geometry · Computer Science 2012-08-27 Maarten Löffler , Wolfgang Mulzer

This paper introduces a Delaunay triangulation algorithm based on the external incremental method. Unlike traditional random incremental methods, this approach uses convex hull and points as basic operational units instead of triangles.…

Computational Geometry · Computer Science 2025-03-20 Yifeng Cai

We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…

Geometric Topology · Mathematics 2026-03-23 Marc Lackenby

We propose the first GPU algorithm for the 3D triangulation refinement problem. For an input of a piecewise linear complex $\mathcal{G}$ and a constant $B$, it produces, by adding Steiner points, a constrained Delaunay triangulation…

Graphics · Computer Science 2019-03-11 Zhenghai Chen , Tiow-Seng Tan

This article presents the formal proof of correctness for a plane Delaunay triangulation algorithm. It consists in repeating a sequence of edge flippings from an initial triangulation until the Delaunay property is achieved. To describe…

Logic in Computer Science · Computer Science 2010-07-26 Jean-François Dufourd , Yves Bertot

I present a coordinate-free, symbolic framework for determining whether a given set of polygonal faces can form a closed, genus-zero polyhedral surface and for predicting admissible internal tetrahedral decompositions consistent with…

Computational Geometry · Computer Science 2026-01-07 Moustapha Itani

The construction of anisotropic triangulations is desirable for various applications, such as the numerical solving of partial differential equations and the representation of surfaces in graphics. To solve this notoriously difficult…

Computational Geometry · Computer Science 2017-03-21 Jean-Daniel Boissonnat , Mael Rouxel-Labbé , Mathijs Wintraecken

A main result in this paper is the proof that proximal Delaunay triangulation regions are convex polygons. In addition, it is proved that every Delaunay triangulation region has a local Leader uniform topology.

Metric Geometry · Mathematics 2014-11-25 J. F. Peters

We present two algorithms for unfolding the surface of any polyhedron, all of whose faces are triangles, to a nonoverlapping, connected planar layout. The surface is cut only along polyhedron edges. The layout is connected, but it may have…

Computational Geometry · Computer Science 2010-01-21 Erik D. Demaine , David Eppstein , Jeff Erickson , George W. Hart , Joseph O'Rourke

A result due to Burago and Zalgaller (1960, 1995) states that every orientable polyhedral surface, one that is obtained by gluing Euclidean polygons, has an isometric piecewise linear (PL) embedding into Euclidean space $\mathbb{E}^3$. A…

Computational Geometry · Computer Science 2024-09-02 Francis Lazarus , Florent Tallerie

We define an invariant, which we call surface-complexity, of closed 3-manifolds by means of Dehn surfaces. The surface-complexity of a manifold is a natural number measuring how much the manifold is complicated. We prove that it fulfils…

Geometric Topology · Mathematics 2019-01-30 Gennaro Amendola

We give a fast algorithm for computing an irreducible triangulation $T^\prime$ of an oriented, connected, boundaryless, and compact surface $S$ in $E^d$ from any given triangulation $T$ of $S$. If the genus $g$ of $S$ is positive, then our…

Geometric Topology · Mathematics 2023-12-19 Suneeta Ramaswami , Marcelo Siqueira

Triangular decomposition is a classic, widely used and well-developed way to represent algebraic varieties with many applications. In particular, there exist sharp degree bounds for a single triangular set in terms of intrinsic data of the…

Algebraic Geometry · Mathematics 2018-06-08 Gleb Pogudin , Agnes Szanto

We show that a realization of a closed connected PL-manifold of dimension n-1 in n-dimensional Euclidean space (n>2) is the boundary of a convex polyhedron (finite or infinite) if and only if the interior of each (n-3)-face has a point,…

Computational Geometry · Computer Science 2007-05-23 Konstantin Rybnikov

We consider geometric triangulations of surfaces, i.e., triangulations whose edges can be realized by disjoint locally geodesic segments. We prove that the flip graph of geometric triangulations with fixed vertices of a flat torus or a…

Computational Geometry · Computer Science 2019-12-11 Vincent Despré , Jean-Marc Schlenker , Monique Teillaud

Boolean operations of geometric models is an essential issue in computational geometry. In this paper, we develop a simple and robust approach to perform Boolean operations on closed and open triangulated surfaces. Our method mainly has two…

Computational Geometry · Computer Science 2023-07-19 Gang Mei , John C. Tipper

An ideal triangulation of a singular flat surface is a geodesic triangulation such that its vertex set is equal to the set of singular points of the surface. Using the fact that each pair of points in a surface has a finite number of…

Metric Geometry · Mathematics 2020-12-01 İsmail Sağlam