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Related papers: The perceptual gap between video see-through displ…

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Virtual reality (VR) headsets provide an immersive, stereoscopic visual experience, but at the cost of blocking users from directly observing their physical environment. Passthrough techniques are intended to address this limitation by…

Computer Vision and Pattern Recognition · Computer Science 2022-07-06 Lei Xiao , Salah Nouri , Joel Hegland , Alberto Garcia Garcia , Douglas Lanman

By comparing biological and artificial perception through the lens of illusions, we highlight critical differences in how each system constructs visual reality. Understanding these divergences can inform the development of more robust,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-19 Jianyi Yang , Junyi Ye , Ankan Dash , Guiling Wang

Vision Transformers, ViTs, have emerged as a powerful alternative to convolutional neural networks, CNNs, in a variety of image-based tasks. While CNNs have previously been evaluated for their ability to perform graphical perception tasks,…

Computer Vision and Pattern Recognition · Computer Science 2026-02-23 Poonam Poonam , Pere-Pau Vázquez , Timo Ropinski

Extended reality technology has become a useful tool in many applications, but still suffers from visual deviations that can hamper the utility of the technology. This paper discusses the types of persisting visual deviations experienced…

Human-Computer Interaction · Computer Science 2024-10-30 Rudy De-Xin de Lange , Roemer Martin Bien Bakker , Tanja Johanna Juliana Bos

Virtual Reality headsets isolate users from the real-world by restricting their perception to the virtual-world. Video See-Through (VST) headsets address this by utilizing world-facing cameras to create Augmented Reality experiences.…

In extended reality, pass-through enables users to view their real-world surroundings via cameras on the headset, displaying live video inside the device. This study compared the pass-through quality of three devices: Apple Vision Pro, Meta…

Human-Computer Interaction · Computer Science 2025-02-11 Francesco Vona , Julia Schorlemmer , Michael Stern , Navid Ashrafi , Maurizio Vergari , Tanja Kojic , Jan-Niklas Voigt-Antons

Visual perspective taking (VPT) is the ability to perceive and reason about the perspectives of others. It is an essential feature of human intelligence, which develops over the first decade of life and requires an ability to process the 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-03-03 Drew Linsley , Peisen Zhou , Alekh Karkada Ashok , Akash Nagaraj , Gaurav Gaonkar , Francis E Lewis , Zygmunt Pizlo , Thomas Serre

Though vision transformers (ViTs) have achieved state-of-the-art performance in a variety of settings, they exhibit surprising failures when performing tasks involving visual relations. This begs the question: how do ViTs attempt to perform…

Computer Vision and Pattern Recognition · Computer Science 2024-11-26 Michael A. Lepori , Alexa R. Tartaglini , Wai Keen Vong , Thomas Serre , Brenden M. Lake , Ellie Pavlick

Visual attention mechanisms play a crucial role in human perception and aesthetic evaluation. Recent advances in Vision Transformers (ViTs) have demonstrated remarkable capabilities in computer vision tasks, yet their alignment with human…

Computer Vision and Pattern Recognition · Computer Science 2025-07-24 Miguel Carrasco , César González-Martín , José Aranda , Luis Oliveros

The EyeSight feature, introduced with the new Apple Vision Pro XR headset, promises to revolutionize user interaction by simulating real human eye expressions on a digital display. This feature could enhance XR devices' social acceptability…

Human-Computer Interaction · Computer Science 2024-10-04 Maurizio Vergari , Tanja Kojić , Wafaa Wardah , Maximilian Warsinke , Sebastian Möller , Jan-Niklas Voigt-Antons , Robert P. Spang

Achieving human-level intelligence requires refining cognitive distinctions between System 1 and System 2 thinking. While contemporary AI, driven by large language models, demonstrates human-like traits, it falls short of genuine cognition.…

Machine Learning · Computer Science 2025-02-11 Guangyan Sun , Mingyu Jin , Zhenting Wang , Cheng-Long Wang , Siqi Ma , Qifan Wang , Tong Geng , Ying Nian Wu , Yongfeng Zhang , Dongfang Liu

The human eye appears to be using a low number of sensors for image capturing. Furthermore, regarding the physical dimensions of cones-photoreceptors responsible for the sharp central vision-, we may realize that these sensors are of a…

Computer Vision and Pattern Recognition · Computer Science 2017-03-02 Adur Lagunas , Oier Dominguez , Susana Martinez-Conde , Stephen L. Macknik , Carlos del-Rio

Virtual reality (VR) introduces sensory perturbations that may impact perception and action. The current study was designed to investigate how immersive VR presented through a head-mounted display (HMD) affects perceived functional body…

Human-Computer Interaction · Computer Science 2025-10-02 Xiaoye Michael Wang , Ali Mazalek , Catherine M. Sabiston , Timothy N. Welsh

Vision Transformers (ViTs) achieve remarkable performance in image recognition tasks, yet their alignment with human perception remains largely unexplored. This study systematically analyzes how model size, dataset size, data augmentation…

Computer Vision and Pattern Recognition · Computer Science 2025-08-14 Pablo Hernández-Cámara , Jose Manuel Jaén-Lorites , Jorge Vila-Tomás , Valero Laparra , Jesus Malo

With the rise of machines to human-level performance in complex recognition tasks, a growing amount of work is directed towards comparing information processing in humans and machines. These studies are an exciting chance to learn about one…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Christina M. Funke , Judy Borowski , Karolina Stosio , Wieland Brendel , Thomas S. A. Wallis , Matthias Bethge

With built-in eye-tracking cameras, the recently released Apple Vision Pro (AVP) mixed reality (MR) headset features gaze-based interaction, eye image rendering on external screens, and iris recognition for device unlocking. One of the…

Human-Computer Interaction · Computer Science 2024-08-15 Zehao Huang , Gancheng Zhu , Xiaoting Duan , Rong Wang , Yongkai Li , Shuai Zhang , Zhiguo Wang

Humans can naturally reason from superficial state differences (e.g. ground wetness) to transformations descriptions (e.g. raining) according to their life experience. In this paper, we propose a new visual reasoning task to test this…

Computer Vision and Pattern Recognition · Computer Science 2024-06-12 Wanqing Cui , Xin Hong , Yanyan Lan , Liang Pang , Jiafeng Guo , Xueqi Cheng

The human ability to recognize when an object belongs or does not belong to a particular vision task outperforms all open set recognition algorithms. Human perception as measured by the methods and procedures of visual psychophysics from…

Computer Vision and Pattern Recognition · Computer Science 2023-04-26 Jin Huang , Derek Prijatelj , Justin Dulay , Walter Scheirer

Humans perform visual perception at multiple levels, including low-level object recognition and high-level semantic interpretation such as behavior understanding. Subtle differences in low-level details can lead to substantial changes in…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Guanzhen Li , Yuxi Xie , Min-Yen Kan

Accurate measurement of images produced by electronic displays is critical for the evaluation of both traditional and computational displays. Traditional display measurement methods based on sparse radiometric sampling and fitting a model…

Graphics · Computer Science 2025-09-23 Yancheng Cai , Robert Wanat , Rafal Mantiuk
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