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Recent advances in novel view synthesis have demonstrated impressive results in fast photorealistic scene rendering through differentiable point rendering, either via Gaussian Splatting (3DGS) [Kerbl and Kopanas et al. 2023] or neural point…
Current methods for 3D scene reconstruction from sparse posed images employ intermediate 3D representations such as neural fields, voxel grids, or 3D Gaussians, to achieve multi-view consistent scene appearance and geometry. In this paper…
Point clouds can be represented in many forms (views), typically, point-based sets, voxel-based cells or range-based images(i.e., panoramic view). The point-based view is geometrically accurate, but it is disordered, which makes it…
Recently, 3D Gaussian Splatting (3DGS) has enabled photorealistic view synthesis at high inference speeds. However, its splatting-based rendering model makes several approximations to the rendering equation, reducing physical accuracy. We…
Recently, video streams have occupied a large proportion of Internet traffic, most of which contain human faces. Hence, it is necessary to predict saliency on multiple-face videos, which can provide attention cues for many content based…
Modern 3D semantic scene graph estimation methods utilize ground truth 3D annotations to accurately predict target objects, predicates, and relationships. In the absence of given 3D ground truth representations, we explore leveraging only…
This work presents SGCDet, a novel multi-view indoor 3D object detection framework based on adaptive 3D volume construction. Unlike previous approaches that restrict the receptive field of voxels to fixed locations on images, we introduce a…
Recently, multi-view learning (MVL) has garnered significant attention due to its ability to fuse discriminative information from multiple views. However, real-world multi-view datasets are often heterogeneous and imperfect, which usually…
We propose a new saliency-guided method for generating supervoxels in 3D space. Rather than using an evenly distributed spatial seeding procedure, our method uses visual saliency to guide the process of supervoxel generation. This results…
Novel view synthesis from a single image has been a cornerstone problem for many Virtual Reality applications that provide immersive experiences. However, most existing techniques can only synthesize novel views within a limited range of…
Neural rendering methods have significantly advanced photo-realistic 3D scene rendering in various academic and industrial applications. The recent 3D Gaussian Splatting method has achieved the state-of-the-art rendering quality and speed…
Salient object detection (SOD) in RGB-D images is an essential task in computer vision, enabling applications in scene understanding, robotics, and augmented reality. However, existing methods struggle to capture global dependency across…
Accurate detection of objects in 3D point clouds is a central problem in many applications, such as autonomous navigation, housekeeping robots, and augmented/virtual reality. To interface a highly sparse LiDAR point cloud with a region…
Embedding graphs in continous spaces is a key factor in designing and developing algorithms for automatic information extraction to be applied in diverse tasks (e.g., learning, inferring, predicting). The reliability of graph embeddings…
Remote sensing (RS) visual grounding aims to use natural language expression to locate specific objects (in the form of the bounding box or segmentation mask) in RS images, enhancing human interaction with intelligent RS interpretation…
A crucial task in scene understanding is 3D object detection, which aims to detect and localize the 3D bounding boxes of objects belonging to specific classes. Existing 3D object detectors heavily rely on annotated 3D bounding boxes during…
3D Gaussian Splatting (3DGS) has become horsepower in high-quality, real-time rendering for novel view synthesis of 3D scenes. However, existing methods focus primarily on geometric and appearance modeling, lacking deeper scene…
UNet-based methods have shown outstanding performance in salient object detection (SOD), but are problematic in two aspects. 1) Indiscriminately integrating the encoder feature, which contains spatial information for multiple objects, and…
Dense and accurate 3D mapping from a monocular sequence is a key technology for several applications and still an open research area. This paper leverages recent results on single-view CNN-based depth estimation and fuses them with…
Recent advances in 3D sensing have created unique challenges for computer vision. One fundamental challenge is finding a good representation for 3D sensor data. Most popular representations (such as PointNet) are proposed in the context of…